Lies of P

Lies of P

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anyway to fix the microstutters in this game?
Specs

My Specs

Windows - Windows 11 Pro
PC Case - Phanteks Enthoo 719 (7x iCue rx120 Fans)
Motherboard - Asus ROG Crosshair x870e Hero
CPU - Ryzen 9 9950x3D
CPU Cooler - Corsair ICUE h150i RGB Elite (Using 3x iCue rx120 Fans)
Graphics - MSI RTX 5090 Gaming Trio
Power Supply - Phanteks Revolt Cableless 1600W ATX 3.0 PCIe 5.0 Modular 80 Plus Titanium
RAM - CORSAIR DOMINATOR TITANIUM RGB DDR5 64GB (2x32GB) DDR5 6000MHz CL30 AMD EXPO (Using Profile EXPO II currently)
OS SSD - Samsung 990 PRO 2TB
Gaming SSD - Samsung 990 PRO 2TB
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Showing 1-6 of 6 comments
Dussim Apr 28 @ 1:15am 
Play on linux.... I wish I was kidding but I tried it once and playing on linux was flawless
Try run with direct x 11
All GPUs from the Nvidia 50xx series seem to have the same problem, lets hope they fix it. Restarting the game temporarily fixes the problem.
My 4090 with intel 285k rig literally runs like butter, although my 5090 with 9800x3d randomly starts losing it with erratic frametimes and many hitches. Currently not optimized for the 50 series
Subset6 May 3 @ 5:49pm 
I was pleasantly surprised at the lack of studders in an unreal game here. I had one at the very start and figured it would be the norm but nope. Smooth as silk. Intel CPU/AMD GPU combo. Also the frame-rate lock setting in game is amazing, never seen one this solid.
Nevri May 4 @ 5:15am 
Originally posted by Dussim:
Play on linux.... I wish I was kidding but I tried it once and playing on linux was flawless

Funny you say that since I had no issues on windows, but once I switched to linux, the game takes longer to load certain assets and dash/dodge button seems to broke, where it always dodge when you press it, even when you run.
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Showing 1-6 of 6 comments
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