Lies of P

Lies of P

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Goobs Jun 15, 2023 @ 3:27pm
2
Just learn to perfect block
Dodging is a viable strategy but not as viable as blocking, been trying to dodge attacks with the mentality of bloodborne and dark souls but that only got me so far. Blocking is more efficient, perfect blocking has more benefits as well as not having that many downsides on failed attempts.
Just perfect block, or attempt to, you don't lose stamina and you take less damage, as dodging has more of a penalty on failed attempts.
Last edited by Goobs; Jun 16, 2023 @ 11:31am
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Showing 1-15 of 29 comments
Rufus Jun 15, 2023 @ 3:47pm 
Dodge is viable for certain types of attack. Block and rally is better for other types of attack. And parry is effective against yet another type of attack. You have to use the appropriate move for the enemy you're facing. People are just whinging because they can't or don't want to learn enemy telegraphs and how to counter different attacks.
Goobs Jun 15, 2023 @ 5:20pm 
Originally posted by Rufus:
Dodge is viable for certain types of attack. Block and rally is better for other types of attack. And parry is effective against yet another type of attack. You have to use the appropriate move for the enemy you're facing. People are just whinging because they can't or don't want to learn enemy telegraphs and how to counter different attacks.
Just block.
Rufus Jun 15, 2023 @ 5:25pm 
Originally posted by Goobs:
Originally posted by Rufus:
Dodge is viable for certain types of attack. Block and rally is better for other types of attack. And parry is effective against yet another type of attack. You have to use the appropriate move for the enemy you're facing. People are just whinging because they can't or don't want to learn enemy telegraphs and how to counter different attacks.
Just block.
No, some attacks are better dodged. You CAN block everything but it's far more efficient to dodge where appropriate.
Dwang Zhongson Jun 15, 2023 @ 5:57pm 
Dodge got more iframes than the perfect block window, so it makes sense if you are unsure in your parry. Learning the parry skill is still a must though.
Originally posted by Rufus:
Originally posted by Goobs:
Just block.
No, some attacks are better dodged. You CAN block everything but it's far more efficient to dodge where appropriate.
If you can parry everything, there's absolutely no reason to dodge. You deal poise and enemy weapon damage when doing perfect guard.
Last edited by Dwang Zhongson; Jun 15, 2023 @ 6:00pm
Billy Blaze Jun 15, 2023 @ 6:01pm 
I brought the game already up and I do it again:
"Wo Long: Fallen Dynasty"

The game is build around deflecting attacks and dodging is basically an emergency option.
But the difference to "Lies of P" is, that it feels way more thought through and fleshed out.
The timing can be tricky at times, but it's rarely a guessing game.
Plus, it feels good and extremely rewarding.

So yeah, it's pure guesswork here and even if you pull it off, the feedback and result aren't really satisfying.
Goobs Jun 15, 2023 @ 6:13pm 
Originally posted by Rufus:
Originally posted by Goobs:
Just block.
No, some attacks are better dodged. You CAN block everything but it's far more efficient to dodge where appropriate.

Just block better.



Originally posted by Billy Blaze:
I brought the game already up and I do it again:
"Wo Long: Fallen Dynasty"

The game is build around deflecting attacks and dodging is basically an emergency option.
But the difference to "Lies of P" is, that it feels way more thought through and fleshed out.
The timing can be tricky at times, but it's rarely a guessing game.
Plus, it feels good and extremely rewarding.

So yeah, it's pure guesswork here and even if you pull it off, the feedback and result aren't really satisfying.

When phrased in that manner, I do now have a stronger opinion of dodging being a last resort, that when pulled off, does lead to a more rewarding feeling. I hope this game doesn't end up like Wo Lang, the main reason I didn't buy it was for that very same reason of only needing to block and/or parry.
Aetrion Jun 15, 2023 @ 6:33pm 
2
Yeaaa, no thanks. A souls-like where you can't dodge is just not a good game. It reduces the entire game to one single play style that many people don't have the timing or reflexes to master, while locking off every other strategy those people happily use to play other souls-like titles.
Last edited by Aetrion; Jun 15, 2023 @ 6:34pm
Goobs Jun 15, 2023 @ 9:32pm 
Originally posted by Aetrion:
Yeaaa, no thanks. A souls-like where you can't dodge is just not a good game. It reduces the entire game to one single play style that many people don't have the timing or reflexes to master, while locking off every other strategy those people happily use to play other souls-like titles.

I feel ya, if a review states exactly what you stated, I won’t buy it either.
qawal Jun 15, 2023 @ 10:20pm 
Originally posted by Rufus:
Dodge is viable for certain types of attack. Block and rally is better for other types of attack. And parry is effective against yet another type of attack. You have to use the appropriate move for the enemy you're facing. People are just whinging because they can't or don't want to learn enemy telegraphs and how to counter different attacks.

That's true, I try-harded to block/parry all of Donkey boi's attacks, but I found it easier to just dodge them to get behind him faster and spam backstabs. I did the same thing for the police bot where you get the baton, dodging most of its attacks and getting behind it was a much cleaner and faster fight for me than trying to parry everything.

It also goes for the two huge bosses. They both have these left-right swipe combos, and instead of trying to parry everything, it was easier to just dodge the swipes and parry or completely get out of the way of the Fury attack at the end. I only found myself parrying boss attacks when its convenient or would look cool. xD
qawal Jun 15, 2023 @ 10:22pm 
Originally posted by Aetrion:
Yeaaa, no thanks. A souls-like where you can't dodge is just not a good game. It reduces the entire game to one single play style that many people don't have the timing or reflexes to master, while locking off every other strategy those people happily use to play other souls-like titles.

Personally it didn't feel like dodging was a last resort tool.
Stamina recharges REALLY fast in this game, so I found myself performing better when I started dodging more compared to blocking/parrying.
Ark Strike Jun 15, 2023 @ 11:38pm 
Just block
Originally posted by Aetrion:
Yeaaa, no thanks. A souls-like where you can't dodge is just not a good game. It reduces the entire game to one single play style that many people don't have the timing or reflexes to master, while locking off every other strategy those people happily use to play other souls-like titles.

It's more like Sekiro than any of the other ones, and Sekiro was a great game.
[Operator] Domsch Jun 16, 2023 @ 2:54am 
Originally posted by Ark Strike:
Just block
and still take damage, woohoo
Big in Japan Jun 16, 2023 @ 3:03am 
Originally posted by Billy Blaze:
I brought the game already up and I do it again:
"Wo Long: Fallen Dynasty"

The game is build around deflecting attacks and dodging is basically an emergency option.
But the difference to "Lies of P" is, that it feels way more thought through and fleshed out.
The timing can be tricky at times, but it's rarely a guessing game.
Plus, it feels good and extremely rewarding.

So yeah, it's pure guesswork here and even if you pull it off, the feedback and result aren't really satisfying.

Who cares for Wo Long... Sekiro did this before and better.
its more like Sekiro anyway which is great.
Ark Strike Jun 16, 2023 @ 3:03am 
Originally posted by Operator Domsch:
Originally posted by Ark Strike:
Just block
and still take damage, woohoo
Not if you do a perfect guard, the timing is more lenient than dodges and if you fail you take LESS damage than you would if you just took the hit. I've never been a fan of blocking or parrying in souls games and I can say I'm very accustomed to dodging but in this demo the dodging just felt wonky, inconsistent and impractical so I ended up learning to time my guards and voila, I was now finishing a boss fight with less butt clenching moments.
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Date Posted: Jun 15, 2023 @ 3:27pm
Posts: 29