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Yeah i got that Gael vibe on the last area too, but thats just the start, the story is not as obscure as fromsoft though, gotta disagree there, dark souls games you have to read a lot of itens descriptions and even watch some youtube channels to get the full story hehehe.
Someone is playing Little of P.
Also.
^^^
This game you can parry with no stamina, parrying is the game.
End game stage does feel like they run out of ideas. It all just empty spaces, not something you would imagine people live in.
I didnt get that feeling from late areas, and places where people dont live or wont is not a rare thing anyway. I mean, swamps full of scrapped puppets and lost island temples are not exactly prime realstate.
I suggest keeping your encumbrance below 60%, which you will generally need quite a lot of capacity to do. I consider capacity to be the best stat in the game for this reason as it is the only stat not to have any caps.
I beat the game with 15 stamina or whatever it is called. Stamina management tends not to be much of an issue in this game if you plan around it.
I level capacity even with my health stat, keeping the numbers the same.
One of my main criticisms of LoP is that I reached the soft caps of what seemed to be my main stats (health, damage stat) quite early in the game and then pretty much just threw the rest of my points into capacity. Stamina I left at 15, no more really seemed to be needed for as long as you play somewhat intelligently.
Another point of technique adding +1 to my weapon damage at level 25ish? Not too impressive. More high-level without having to go overencumbered? Yes please.