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It instructed me to run on different directX version, (I was getting this crash with the same Line playing at Dx11 ver) so i switched to Dx12, and then changed the Processor Affinity of the game from "All processors" to just CPU 0 (In Elden Ring, some Intel processors have more usage, lowering the bottleneck, selecting the CPU 0 affinity, so i wanted to try this out on LOP) and it worked! so far, it started crashing like this the momment i defeated the boss at the Krat City Hall, then, after many unsucessful tries, this worked, and i maneged to reach the next boss at the fabric. BUT unfortunately, everytime you return to the Firelink (the Hotel) there's another UE4 crash happening, this time a different line 3309... Idk what to do about it, but the game is atleast playable now