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Starter Rapier seems to be one of the best weapon in the game and works well with some different handles.
Actually I still have to learn a lot about weapons, I started with the Rapier too and at +5 it really rocks, I havent' tampered with handles and blades at all and even the legion arm is something I haven't even used yet.
So the game was either nerfed very hard or will become much harder later on, but since people started to complain the moment they got the game I'd go for the former, or maybe gamers just like to complain about everything and don't feel like getting good a bit, but Souls like veterans should breeze in this game for the way it is.
I had to unlearn my habit of parrying just after an attack's start, from playing the Souls series. In Lies of P, Perfect Block has a longer window than you might think. I've had more success now that I'm pressing guard at the end of the attack wind-up, instead of after the enemy starts moving towards me.
I am surprised to see people say it is harder than other souls games.
I have been using starter rapier, though.
Which makes funny how a lot of people still got filtered even with the patches.
Are you playing it with the recent patch? I might agree with you when you say that parrying here is tricky, but bosses lack of movesets, they always do the same things and parrying hasn't been mandatory so far, and if you summon ghosts you just have to spam attacks while the boss is focused on the ghost, and that's it, easy peasy, Sekiro's bosses had plenty of attacks and really needed even 40 or 50 tries to learn them, master your skills and wait for a little bit of luck as well, it really took me over 50 tries to beat both Genichiro and the Owl at the Hirata estate, I had to learn every single move and their counters otherwise there was no way I could beat them. I just passed the rabbit brother and I killed him with 3 tries, I had so many rage attacks with Sekiro, broke a joypad as well, never had one with Lies of P cause so far I died only 3 time at max at each boss, the only annoying part I've encountered so far is the gears platform part at the Cathedral, but that was a child's play compared to Sen's Fortress in DS1. Another annoying game was Ni Oh, even worse than Sekiro IMO, Lies of P the way it is now is much more enjoyable, I really consider it a frustration free souls like for now.
Absolutely, a certain boss could feel easier for you than for me, that's been pretty much proved by exhanging opinions since the OG Demon's Souls came out, but in case of Lies of P, I really haven't hit a hard wall that I can't really go any further unless I really master the techniques exactly the way the game wants you to, and that was the case of Sekiro, in Sekiro there was no way I could beat the hardest bosses by spamming attacks, I had to either learn their patterns by heart or quit, Bosses in Sekiro had tons of HP and often 3 phases, except for the parry Lies of P feels more like Bloodbourne or souls in general than Sekiro, you can choose the approach you want, the weapon that works better for a certain part/boss, you can upgrade weapons, you can level your stats, this didn't happen in Sekiro, and that was the thing that made it the hardest of all to me. So far Lies of P hasn't had very long Boss battles, Hp for Bosses so far have been rather medium than large/long, on the contrary ghosts are pretty healthy and with better IQ compared to Souls, this is my experience so far, I might even break my TV later on should the game have a sudden difficulty spurt, but that would really make the game totally unbalanced between early and late game :D
I suspect that some weapons are just way more difficult to use and that's the reason why people have such vastly different opinion on difficulty. Fast weapons feel waaaay easier to use (rapier, umbrela, green crystal spear).
You don't have to do that you can just play it with mostly dodges and some parries and then the game becomes ridiculously easy. You can even spam charge R2 at bosses and stagger most of them before they do any noticeable damage to you.
yeah and that's one of the reasons this game is easier, there are plenty of viable approaches, in Sekiro it was not possible, you only had one weapon, this game at the end of the road is just an easier version of Bloodbourne since you don't have sorcery, miracles and piromancy like in Dark Souls. So not sure where all this "it's much harder than both souls and sekiro" come from