Lies of P

Lies of P

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KaiZar 5. okt. 2023 kl. 8:07
What was your favorite and least favorite boss in the game?
I define by Boss every Enemy with a boss bar, you can name stalkers too, if you had difficulties with em.

I have to say my favorite Boss is the nameless puppet, cause it reminded me a lot of Souls-Bossfights like Artorias, Orphan of Kos or Soul of Cinder. I liked its pattern, the dodging was well-designed (except for two attacks where you almost had to parry) and it looked cool.

I think my least favorite boss is the Mad Clown Puppet. I beat it one time and skipped it on my second playthrough, I think it's just pretty boring to fight to and the one time I killed her, it took me like 15 minutes.
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An Irate Walrus 5. okt. 2023 kl. 14:02 
I really enjoyed fighting Victor, and Nameless Puppet phase 1 was a good time.

Nameless Puppet phase 2 and Swamp Monster phase 2, however, can eat my entire backside.
SadPlatty© 5. okt. 2023 kl. 14:17 
Least : Door Guradian - I like spectacle bosses, but this just felt a bit slower and with less payoff. Sure you critical-hit for half their health like Storm King/Yhorm/Rykard (however it's spelled), but where is my stupid weapon only useful in that one room to knock him down :AngryMoonman:

Favorite : Lexasia probably? She certainly had the coolest gear that you never get - that sword and armor was cool. The fight itself also felt pretty "exciting" - the Phantom Ganon like "tennis match" where you could parry the lightning to score free damage, plus being able to destroy the shield in phase 1; felt like it was more "interactive". Sorta like how DS bosses had potential hidden items (think Dragon Tail weapons in DS1).

My mention would go to Puppet King and Green Monster. Puppet King the first time is cool, but the second trip in NG+ with extra exposition really hammers home how well the story was planned out I think, and it helps discern that the game is really in cycles as you keep learning through them (like DS). Green Monster is really cool because it is a (imo) well executed check to make sure your build is versatile. If you rely on 1 trick, he spanks; otherwise, once you beat him - it feels like more of a preparation for the mechanics on the mutated enemies.
[ARA] Panzergott 5. okt. 2023 kl. 14:46 
Victor is the best boss hands down. Telegraphed and fair. Fast and hits hard. Very fun boss and solid design. Its simple but all the boxing moves adds alot of flair.

Worst boss is Door Guardian easily. Although Andreus is probably the worse non gimmick. Pretty sure he was listed in the nerfs and I sure felt it fighting him before them.
Sokurah 5. okt. 2023 kl. 14:47 
Least: Puppet King / Manus (these are the worst but there a lot of meh bosses)

Best: Green Monster and Nameless Puppet. (Even tho learning his moves in NG+ feels a bit over the top. So fast, so little openings, so much HP, so much damage. Can't beat phase 2 so far on that level)
Bourbon Bancracker 5. okt. 2023 kl. 16:41 
Favorite major bosses: Nameless Puppet (both phases), Archbishop Andreus, Black Rabbit Brotherhood (both encounters)
Favorite miniboss: Mad Clown Puppet
Worst miniboss: Walker of Illusions
Worst major boss: Laxasia
Persona Au Gratin 5. okt. 2023 kl. 19:17 
Favorite fights in the game:

Black Rabbit Brotherhood 1 and 2 - I actually want to say that these fights were, in a true display of restraint that happens on occasion from the combat designer, really well thought out. You will always have to let, say, "Big Brother" glue himself to you to do his strings and power slams, but you can actually some times side step Big Bro's rage attacks. Countering the siblings either feels possible OR, you can use the terrain against them.

Being utterly exhausted with this game's crappy ideas, I really thought this was one of the few multi fights I've ever played in this kind of game that was varied and, mostly exciting.

Things I hated about it were that when I used the grapple shot, the game just lets enemies do a HUGE invincible backstep cause "oh no, you gotta let the poor AI have its little turn on your hookshot that costs meter." But I say this because, in spite running up against or aggravating this game's weaknesses, this fight was really good for a multi encounter boss.

Least favorite:

Uh... this one is funny because I think so many boss fights have the same recurring issues. It makes it so just because one boss feels like a worse expression of it doesn't mean I feel like they're an exemplar of whatever.

In that regard, I guess least favorites would go to Laxasia and Simon Manus. You know, honestly for the latter with Simon... he just kind of sucks but in this uniquely perfect way of being a capstone to the lame quality of the story, so hearing him talk just has zero stakes whatsoever unless you like arguing about all the things people usually say about what stories in From Software games are. There's a difference between being throught provoking in what was a groundbreaking way (groundbreaking enough for some company to make a game where they think Souls games are VaatiVidya "lore is sad" videos + game must be frustrating) or interesting and just being obtuse and trying to add value to something by making obfuscating it.

Simon has cheap stuff, but on the whole he's just kind of unsatisfying in general. Like the designer trying to take a victory lap they don't deserve.

Laxasia, uh... just a very, seemingly non-interactive boss. Seeming because I think making the player play defensively, the only thing the game is good at, has some variation. The concession of letting her lightning damage her if you perfect parry it, which I'm glad I noticed on my own, is its own admission that her openings were designed to be limited. It expresses a version of the same problem I wrote above, trying to make a Malenia where there's nothing like "reputation" in the story at stake, just some dumb meta-context of whether some dork here is like "Yo Full Parry No Damage Puppet Arm Only" really puts here in the "all this BS and I don't care" to its utmost yet again.

I will say, it's funny only being able to describe bosses in gradients of "were the okie doke parry wind ups less bad" and, to be fair, that first phase has some "fair" stuff. The design of her otherwise is just the same blandness throughout the whole game, so trying to put some theatrics on her in a game with a wack story is... yeah that was something else.

I'd say it's more exemplary to me to say what fights I DID like in this game because those are things that stand out.

I really liked the Mad Puppet that chases you in Rosa Isabelle Street before you fight the King of Puppets. That was, again, another surprising show of restraint from the designers. You can use the terrain, his ARMS esque spring punch can bounce off walls (wow, you spend a whole game doing that to the player, actually letting the player exploit this on one enemy, generous!).

Dishonorable mention goes to Door Guardian and Walker of Illusions. Somehow both being fights where, mostly it's the way you have to deal with attack strings. The only reason I put Laxasia above these two morons is that Laxasia has all these masturbatory dialogue lol. At least these two don't speak which immediately elevates them above the two examples I used.

Lies of P, super mid game!
Sidst redigeret af Persona Au Gratin; 5. okt. 2023 kl. 19:20
Oprindeligt skrevet af Baron01:
Oprindeligt skrevet af Anarchy Flickerfoot:
Favorite - Laxasia. She's insanely fun to fight and parry. Destroying her sword is a real neat way to get to her second phase.

...

Laxasia is as much fun as stabbing myself with a pin. You truly must be a masochist to enjoy one of the most aggro bosses in recent memory of Souls-likes. Fighting her for the first time was absolute shock considering her combo attacks are longer than a wait for Bloodborne remake. Her phase 2 air move will have nasty surprise and her in-stagger attack will definitely rain on your parade. None of that is fun in my opinion and it at best turns to manageable as you learn the encounter.

Dude have u ever played Sekiro lmao
mayhem523 5. okt. 2023 kl. 21:20 
Laxasia is number 1. Perfect blocking her super long combos and out maneuvering her grab and dashes is an absolute blast.

Least favorite is probably Manus, because the 2nd phase is just annoying as hell.

Oprindeligt skrevet af Restaldt:
Favorite? Maybe Red Fox. I gave them so many chances to not be a Piece of ♥♥♥♥. Pretty satisfying to kill those two.

How dare you...

Redfox #1 lies of P waifu. She is to be protected at all costs!
Sidst redigeret af mayhem523; 5. okt. 2023 kl. 21:22
Sirlion 5. okt. 2023 kl. 21:33 
King of Puppets was the best boss in the game. Loved both phases also from a story standpoint.
Least favorite... a TON. All the "survivors", test subjects, puppet of tomorrow, such useless horrible minibosses. Some I swear were there just to block your path for the sake of it.
Persona Au Gratin 5. okt. 2023 kl. 22:22 
Oprindeligt skrevet af SigmaMale=SocialReject:
Oprindeligt skrevet af Baron01:

Laxasia is as much fun as stabbing myself with a pin. You truly must be a masochist to enjoy one of the most aggro bosses in recent memory of Souls-likes. Fighting her for the first time was absolute shock considering her combo attacks are longer than a wait for Bloodborne remake. Her phase 2 air move will have nasty surprise and her in-stagger attack will definitely rain on your parade. None of that is fun in my opinion and it at best turns to manageable as you learn the encounter.

Dude have u ever played Sekiro lmao

I love this attempt at comparison cause Sekiro is actually enjoyable, and it's like having someone go "have you played this even better game you probably had fun with lmfao."
Valar Morghulis 6. okt. 2023 kl. 1:11 
Best: King of Puppets or Victor

By far the worst is the second fight of the rabbit brotherhood. Hardly anyone likes fighting several enemies at once, especially if it is a boss fight. These guys even inflict burn or acid damage, which makes the fight even more annoying and tedious. Also, this is the boss fight with the worst return from your Stargazer
Sokurah 6. okt. 2023 kl. 4:05 
Oprindeligt skrevet af Valar Morghulis:
Best: King of Puppets or Victor

By far the worst is the second fight of the rabbit brotherhood. Hardly anyone likes fighting several enemies at once, especially if it is a boss fight. These guys even inflict burn or acid damage, which makes the fight even more annoying and tedious. Also, this is the boss fight with the worst return from your Stargazer

Why is the second brotherhood run so bad? I thing Viktor is worse because you need to climb a ladder.
The Undead Watcher 6. okt. 2023 kl. 4:47 
My favorite so far would be the King of puppets, not mechanically though since i think the game tries and fails pretty hard to be a Soul/Sekiro hybrid, he is though a very cool "boss to fight" story wise.
So far pretty much any boss has annoyed me more than they have made me enjoy the game.
The reasons are varied although a common denominator is that perfect blocking doesn't feel rewarding. It's unresponsive, barring some critical blows making enemies stagger for a bit, and cashing out when enemies are in a staggerable state doesn't really work unless you got some quick full charge heavy attack ready.
Oprindeligt skrevet af Sokurah:
Oprindeligt skrevet af Valar Morghulis:
Best: King of Puppets or Victor

By far the worst is the second fight of the rabbit brotherhood. Hardly anyone likes fighting several enemies at once, especially if it is a boss fight. These guys even inflict burn or acid damage, which makes the fight even more annoying and tedious. Also, this is the boss fight with the worst return from your Stargazer

Why is the second brotherhood run so bad? I thing Viktor is worse because you need to climb a ladder.
Yeah but Viktor is easier to parry/focus since he's only one enemy and his move set is fairly simple.
Oprindeligt skrevet af Persona Au Gratin:
Oprindeligt skrevet af SigmaMale=SocialReject:

Dude have u ever played Sekiro lmao

I love this attempt at comparison cause Sekiro is actually enjoyable, and it's like having someone go "have you played this even better game you probably had fun with lmfao."
Exactly, Sekiro actually rewards you for using the games mechanics. Unlike this game where it requires you to hit an enemy with a 3-bar fable arts or a fully charged heavy attack all the while most enemies are solid as a rock and you feel like you're made out of paper.
Sidst redigeret af The Undead Watcher; 6. okt. 2023 kl. 4:50
plump pickle 6. okt. 2023 kl. 4:51 
Favorite? Nameless puppet (both phases)
Least favorite, Parade Master. Boring moveset.
mojitsuu 6. okt. 2023 kl. 5:03 
honestly i think all these bosses are ♥♥♥♥♥♥♥ garbage. can't wait to complete this and never touch it again
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