Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Enemies (bosses included) died MUCH faster on NG+ because of the damage and ease of levelling to further increase damage stats
Maybe it was just watchmen which was way harder then in NG. Bishop does not feel like he has 5x the HP like watchmen did.
My experience with NG+ is very different. I completed my first playthrough before patch 1.2 hit and I struggled most early to mid game with bosses like Archbishop and King of Puppets. Late game bosses while some were absolutely insane were comparably easier for me than the earier ones because my build finally came alive and I had more experience with the game.
I absolutely agree. Part of the smooth sailing was the effect of patch 1.2 where some of those early to mid game bosses definitely felt much easier (Archbishop's HP in both phases was evaporating so fast).
Once you get Phase 6 P-organs upgrades and few remaining crucial ones from earlier phases, you are much better equipped to deal with whatever NG+ throws at you.
I'm bit skeptical about NG++ because I'm worried about damage drop off since we do not upgrade weapons anymore and damage scaling from stats is so poor it make almost not impact past 50 points in any given attribute.
I think that's why it's easier at the bishop. In NG, most people will have virtually mastered his first phase. Extending the fight and giving him a little more damage doesn't mean much when virtually everything is either being dodged or parried.
Overall I find NG+ easier but its well balance. Still has the challenge factor in it but you can cheese a lot of bosses and enemies with right setup. For example in some cases I find normal enemies more difficult cause they take longer to kill where I find most mini bosses super easy thanks to all the upgrades I have to easily put them into vulnerable state.
NG+ is pretty easy imo.