Lies of P

Lies of P

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Why is stamina recovery trash and inconsistent?
My weight is under 60%, yet often the stamina takes like 10 seconds to recharge from almost empty to full even with the stamina recovery amulet. This is especially noticable during major boss fights. It wasn't like this earlier in the game, but has mostly been the case in the final half or so. Even happens when I don't empty the stamina bar. You can see the stamina recovery speed up to normal recovery speed after it fills for like 60-70% at a snail's pace.
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Showing 1-15 of 15 comments
SenMithrarin85 Oct 1, 2023 @ 3:06pm 
some status effects like shock and break still take effect even if the bar isn't full. whether its intentional or not, I don't know
Nonexistinghero Oct 1, 2023 @ 3:09pm 
Hmm, maybe could be shock in that case. It was the worst during the door guardian fight or whatever he's called. But I'm pretty sure it also happened at times when I didn't have any shock or break.
Gnodab Oct 1, 2023 @ 3:11pm 
I only experienced this once when fighting the Door Guardian boss, who inflicts Shock.

Shock makes your stamina bar fill up slower. However, I found (at least during that fight) that Shock affects you even when the bar isn't filled. You can have only a little bit of Shock buildup and the effect still applies.

EDIT - not a bug. Shock's effect is applied instantly and does not require buildup.

https://www.youtube.com/watch?v=kQkyC7ywFNU
Last edited by Gnodab; Oct 1, 2023 @ 3:37pm
Vulture Oct 1, 2023 @ 3:14pm 
Don't quote me on this...but I swear it feels like stamina regens slower in combat than it does out of combat... Probably just the devs "trolling" us again.

Stamina in this game is unnaturally gimped too, however, and usually requires a particular perk that grants stamina on perfect guard (not sure how it happens or where it comes from, all I know is I saw Ongbal getting weapon durability and stamina from perfect guards so it's in there somewhere).

Stamina has a few problems in this game honestly. Anything over 60% carryweight is "heavy" and I believe that's already a -15% dip in recovery speed and movement. That alone is already a death sentence for most builds and encounters as anything not perfect guarded that drains your stamina will put you into a 'vulnerable' state. It's exactly how it sounds.

The ring of "patience" doesn't even grant that much of a stamina bonus if you are under 60%, I have not felt that much of a difference at my sub 60% builds with it on. I feel like this exists solely to offset stamina regen of "slightly heavy" to "normal" weights as with "slightly heavy" it appears to equal that of normal weight.

Stamina's only positive is that a fatal attack allows regen during the animation.
Vulture Oct 1, 2023 @ 3:15pm 
Originally posted by Gnodab:
I only experienced this once when fighting the Door Guardian boss, who inflicts Shock.

Shock makes your stamina bar fill up slower. However, I found (at least during that fight) that Shock affects you even when the bar isn't filled. You can have only a little bit of Shock buildup and the effect still applies.

Yep, confirmed it's a bug. You can see it happen here.

https://www.youtube.com/watch?v=kQkyC7ywFNU
*ahem*
I have an important announcement to make!

♥♥♥♥ "Shock"

That is all.
Cr@zY-$HeeP Oct 1, 2023 @ 3:17pm 
Originally posted by Gnodab:
I only experienced this once when fighting the Door Guardian boss, who inflicts Shock.

Shock makes your stamina bar fill up slower. However, I found (at least during that fight) that Shock affects you even when the bar isn't filled. You can have only a little bit of Shock buildup and the effect still applies.

Yep, confirmed it's a bug. You can see it happen here.

https://www.youtube.com/watch?v=kQkyC7ywFNU

As far as I know, a purple bar indicates "exposure" to a status effect, and an orange bar indicates that status effect has been "applied". You can see this with Decay and Corruption - where the bar is purple and fills over time as you are exposed, and then turns orange once the purple bar completely fills.

In this case, Door Guardian is applying Shock on impact. The same goes for the Puppets of the Future.
HypetheKomodo Oct 1, 2023 @ 3:21pm 
Shock/Break are big game changers, despite being less blatant than actual status effects. It's important to wipe those out with the proper items when they're filled up as possible while building resistance to either one.
Gnodab Oct 1, 2023 @ 3:36pm 
Originally posted by Cr@zY-$HeeP:
As far as I know, a purple bar indicates "exposure" to a status effect, and an orange bar indicates that status effect has been "applied". You can see this with Decay and Corruption - where the bar is purple and fills over time as you are exposed, and then turns orange once the purple bar completely fills.

In this case, Door Guardian is applying Shock on impact. The same goes for the Puppets of the Future.

Hmm yeah, you're right. I remember it's the same with Break. Orange means applied, purple means buildup. Thanks.
HypetheKomodo Oct 1, 2023 @ 3:40pm 
Originally posted by Gnodab:
Originally posted by Cr@zY-$HeeP:
As far as I know, a purple bar indicates "exposure" to a status effect, and an orange bar indicates that status effect has been "applied". You can see this with Decay and Corruption - where the bar is purple and fills over time as you are exposed, and then turns orange once the purple bar completely fills.

In this case, Door Guardian is applying Shock on impact. The same goes for the Puppets of the Future.

Hmm yeah, you're right. I remember it's the same with Break. Orange means applied, purple means buildup. Thanks.

Yeah, that's the big difference. Both Shock and Break are instantly applied as soon as they're afflicted. They may not seem like a big deal right away but they are.

That damned clown in the wine basement sure taught me that...
psydmg Oct 1, 2023 @ 3:44pm 
Yeah, sometimes it really feels like stamina recovery is slower during the fight, even if you dont have any effects applied on you. Noticed that in my 1st playthrough. But I also have many things that annoy me and this is the smallest one even if it's just feelings.
Last edited by psydmg; Oct 1, 2023 @ 6:07pm
Something else to test, is there a penalty if you expend your entire gauge?
Limp Squirrel Oct 1, 2023 @ 6:02pm 
Yeah, things like shock, break, and corrosion are annoying. I only realized my weapon nearly broke after being corroded. I figured, the slow HP drain was alright, until I noticed it also degraded my weapon.

On a side note, the game really needs a better visual indicator that your weapon is about to go bust. Often, you're so caught up in the thick of things you barely notice the weapon grinder. I was too focussed on parrying during the brotherhood fight, I completely lost track of the durability meter.
Dregora Oct 1, 2023 @ 6:04pm 
Originally posted by Nonexistinghero:
Hmm, maybe could be shock in that case. It was the worst during the door guardian fight or whatever he's called. But I'm pretty sure it also happened at times when I didn't have any shock or break.


He doesn't build up shock, one hit = instant shock effect. So that's not weird, I had the same happen to me and it was incredibly annoying.
Limp Squirrel Oct 1, 2023 @ 6:39pm 
Originally posted by Dregora:
Originally posted by Nonexistinghero:
Hmm, maybe could be shock in that case. It was the worst during the door guardian fight or whatever he's called. But I'm pretty sure it also happened at times when I didn't have any shock or break.


He doesn't build up shock, one hit = instant shock effect. So that's not weird, I had the same happen to me and it was incredibly annoying.
Does equipping all defensive parts with high shock res prevent instant shock application?
Nonexistinghero Oct 1, 2023 @ 11:31pm 
No, since shock starts the moment you get hit by it. You only get less/shorter shock.

Originally posted by Persona Au Gratin:
Something else to test, is there a penalty if you expend your entire gauge?

I am not sure if there is a speed penalty for it, but once I had it empty and it took a few seconds before it even started to recover. There's probably some kind of hidden meter for when you go beyond 0 stamina.
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Date Posted: Oct 1, 2023 @ 2:58pm
Posts: 15