Lies of P

Lies of P

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How does guard regain work? It's not going up?
I mean, it goes up when I increase vitality. Then when I come back later to level up more... it has gone down again. I've increased it to like 100 and it just keeps hanging around 18% to early 20%.

Why isn't it going up? Don't tell me it's weight, because it goes down even when I don't change any equipment and I have upgraded capacity a little bit so weight falls just short of 'slightly heavy'. Feels like the stat is completely bugged.
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Showing 1-8 of 8 comments
The Royal Pain Sep 28, 2023 @ 1:49am 
I'm probably off base so let one of the brainier ones correct me if I'm wrong, but I'm pretty sure Guard Regain is the amount of HP you retain as 'recoverable' from guarded attacks. Your weapon guards a certain amount, and then the guard regain gives you what you can recover.

At least that's what I'm inferring from the percentages and personal experience.
Nonexistinghero Sep 28, 2023 @ 1:53am 
I think it's not the amount of HP you retain as recoverable, but that it's the amount of HP you recover when you attack after guarding. It's called guard regain, not guard retain, you know...

Basically I want to recover more than a pitiful 20% per hit and the game won't let me. But I think the stat might also influence how much you retain. I do think I recall reading that it also increases the window for a perfect guard. Either way, it seems like a pretty valuable stat to invest in since on top of all those things it also increases your health.
Last edited by Nonexistinghero; Sep 28, 2023 @ 1:55am
The Royal Pain Sep 28, 2023 @ 1:54am 
True. I think this is why I miss having the usual 'Detailed examination' button. Because you could also argue it as 'Guard Regain' because it's what you can regain. English is a really stupid language like that.
Nonexistinghero Sep 28, 2023 @ 1:57am 
Originally posted by The Royal Pain:
True. I think this is why I miss having the usual 'Detailed examination' button. Because you could also argue it as 'Guard Regain' because it's what you can regain. English is a really stupid language like that.

Honestly, I don't get why developers en masse these days decide to include vague stats and not any description of what they exactly do. And quite often they describe it and it still doesn't cover everything. If a game throws a million different stats at me, I want to be able to tell what they exactly do and what they affect. It annoys me every time I'm forced to resort to Google for these things.
The Royal Pain Sep 28, 2023 @ 2:02am 
Originally posted by Nonexistinghero:

Honestly, I don't get why developers en masse these days decide to include vague stats and not any description of what they exactly do. And quite often they describe it and it still doesn't cover everything. If a game throws a million different stats at me, I want to be able to tell what they exactly do and what they affect. It annoys me every time I'm forced to resort to Google for these things.

I think I'm just desensitized to it because I'm one of the insane people that grew up playing FromSoft titles that just. Had us intuit out what everything did back in the day. Honestly, compared to games like Evergrace figuring out a rough approximation of Guard Regain or what *exactly* the 'Charge Pulse Cells' amount influences is cake.
Nonexistinghero Sep 28, 2023 @ 2:09am 
I've been playing Souls games since Demon's Souls on PS3 before Dark Souls even released, doesn't make it any better. And no, figuring out what guard regain does when you raise it and then it magically goes down all of a sudden isn't easy.

Why does the % of guard regain go up when I raise it? That doesn't seem too hard to figure out. But why the f*** is that % down again later? Did some google searching and no one's been able to answer that yet.
Last edited by Nonexistinghero; Sep 28, 2023 @ 2:09am
Nonexistinghero Sep 28, 2023 @ 5:12am 
Well, I think I've figured it out. The % regained that's listed is tied to your overal health. So despite the guard regain actually becoming more and more, the actual % won't level up all that much because your health also keeps increasing when you raise that stat. But the amount you recover per blow does increase. The % increase it shows before you level it up doesn't seem to take your increased health into account, so as soon as you level up the % will drop down to accomodate for that.

Right now the % does increase a bit for me since I've invested quite a bit in the stat and am not getting as much health per level. Well, it's 28 right now. I'll just round it off to 30 and move on to other stats, should be good for the rest of the game or at least until late game with this. I feel like the increased perfect guard window is noticable and it also helps a lot being able to guard hits from stronger enemies without losing a ton of health.
Xetaxheb Nov 11, 2023 @ 1:10am 
pretty sure the % is irrelevant (just an interpretation of the numbers for your perusal) and the flat value is how much "banked recoverable hp" you can hold....

So if your weapon blocks 75% of damage, and you take a 1000 damage hit, and you have 500 health, and you have 100 "guard regain":
You take 1000*(1-0.75)=250 damage. You drop from 500 hp to 250 hp. You retain 100 shaded hp that can be recovered by dealing damage. The other 150 is lost because it's above your max bankable (aka guard regain).
The % shown in menu would be 20% because 100/500=20%, aka 20% of your max health is storable as recoverable hp. This % would change if your max hp or guard regain stats changed relative to the other (max hp amulet). Guard regain stat may or may not also affect how much -you restore- per damage you deal, but probably not (notice "enhance guard regain recovery 1").
You can see the proof in this info because guarding a hit that (after weapon guard %) does less than your "Guard Regain" stat, you can recover 100% of it.

TL;DR Weapon guard % is irrelevant, guard regain is how much you can bank max. You lose all banked if you take another hit, without "retain guard regain 1/2" p-organ.
Last edited by Xetaxheb; Nov 11, 2023 @ 1:11am
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Date Posted: Sep 28, 2023 @ 1:46am
Posts: 8