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When it comes to boss encounters, it was probably King of Puppets that gave me most grief.
Video for reference: https://www.reddit.com/r/LiesOfP/comments/16o6qh1/fire_shovel_guy_40_seconds_no_damage_im_surprised/?ref=share&ref_source=link
Those guys are definitely annoying since if you get pancaked, it can easily be your death since they will ground-and-pound you if you are not massing dodge button. You encounter them early before getting P-organ upgrade to dodge from being knocked down so it was always 50/50 if you get up in time or get smashed into a dirt.
I actually used area where 3 of those legless baby puppets spawned to farm experience and they become less of a nuisance when I could 1-hit kill them with heavy charged attack. :P
Oh no what I mean is like. How they have enough health to take 3-4 swipes, but they just power through. Sure their attacks are slow to wind up, but they don't flinch. And if there are 3-4 of them you can kinda end up in a hairy situation. Even more in Krat Central when the corrupted versions show up that have their own 'puppet wire' trick.
Nah I ain't ticked. It's just another of those things where I feel like Neowiz kind of fiddled with the dials in just the wrong way, instead of messing up big-time. Once I made a better weapon I started carving through them more. They're just still way up there after I saw how they made them worse in the Station.
These two - the Harlequin I literally crushed his health bar (Puppet Stringed into him with the tier 3 combo, then the Fable art with the scythe to upswing, AND a full heavy); no stagger. He didn't even really flinch - so I just tossed 5 electric jars and called it a day after. ♥♥♥♥ that guy all day
The other option for me is nothing hard - the enemies are just tanky and have that extra move during a stagger window that stretches the fight out. Makes something menial feel even more so.
Becomes worse with the infected ones.