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I have 5 min shadow play. Thats basically only half his second HP bar XD
I still have no idea whats the timing with his red jump. I think i was never able to defelct it.
You can run and dodge. But the arena is pretty small concerning the fact he bounce around so much and you need a bit of room to outrun it.
The attacks he copies from one of the old bosses is good to use. The last attack sometimes got me too so if there is enough room you can run away. When he is down you can get a charge attack. Depending on the weapon i guess.
You need to mind your place in the arena all the time too. If you are in the wrong position when he starts a few of his attacks, like his crazy run attack, its over.
The timing in combination with the big HP bar and the two phase bosses is really a bit overtuned tbh. I'm getting to old for this crap XD
Maybe you could give the first phase a bit more HP and place it somewhere in the middle of the map. You beat it and it runs away. And at the end you fight it in the puppet.
The second phase is well hard enough to be its own fight.
This. This would have been a fantastic way to make the two-phase nature of the Green Monster actually have some impact. You get to fight this big decay-spewing bastard somewhere through the middle not long after hearing about it, you chase it off, 'oh that wasn't terrible'.
You track it down, then it burrows into a past boss? *Now* I'm going "Oh ♥♥♥♥."
I've done a video I'll upload at some point lol
In the end it was hit or miss. 1:30 min i was one hit away from death XD
He made his running sh*t again. He ended it with the red roll. I missed that so often but not that time. I got him after that.
https://www.youtube.com/watch?v=LZKdJ7ANtvo