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The journey should have trained you to become more pro players.
It is something highly productive.
Also, I just beaten nameless puppet last night. And I max upgrade all weapons with advance stat.
End up I like Crystal Axe and Blacksteel sword the most
Will come back in next few months, maybe play a pure physical Slash/Crush build
As far as I am aware, it is the only "handle" (you can't separate it, of course) that can attain an "S" Rank in Technique by spending two Tech Cranks on it. (CORRECTION: Etiquette can also attain an S Rank. I don't have this weapon, because I took the Amulet option instead.)
Additionally, spamming attack while moving in a direction causes P to do a spinning animation that I'm almost certain has iFrames - it's similar to Dodging, except you are totally on offense the whole time. This allows you to basically whirl around enemies while just tapping R1. For example, most of Manus' Phase 1 attacks just whiff while you spin all around him.
Finally, I'm not sure if this is a real thing, but it definitely feels like the Two Dragons has a larger-than-normal Perfect Guard window, when compared to other weapons. I'm not entirely sure about this, though - perhaps it is just the speed at which P is able to recover from successive attacks with that sword, which allows you to go on the defensive faster.
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The only other weapon that I found to come close is the Tyrant Murderer's Dagger Handle + Acidic Great Curved Sword Blade. The handle gets an "A" Rank in Technique with a single Tech Crank, and the blade's Fable Art deals huge damage and coats the blade in Acid for successive attacks that just melts enemies + bosses alike.
All attacks with the Tyrant handle are straight thrusts. The Acidic blade is light, long, and heavy-hitting - so it scales really nice with Technique, and has excellent reach from the straight thrusts of the handle.
The Spear of Honor Blade is balanced in Slash and Stab, the Bramble Curved Sword Handle is C-C so you can crank it any which way, and the fable arts for both pieces are really slick and useful, with Killer Attack being a good 'I'm willing to trade HP for big damage' gambit. On top of that, the Spear of Honor Blade is one of the longer blades without being miserably slow, so you still get fairly brisk swings with good damage.
I think ultimately matching the swing type with the blade matters more than the scaling. I noticed that when cranking a given handle, the stat adjustments could be positively minuscule despite something like, cranking from B to A in Motivity despite dropping my non-upgraded Technique stat out of the equation.
Wow, you're totally correct. Never noticed the reduction at all because the combat is so quick.
I switched to the Master Chef's Handle with a Tech Crank to A-tier, and now I make about 130 more damage per hit, and it's just as fast.
Bramble handle is just overall a good choice. That fable art can wreck an HP meter if you apply the right weakness to it. Been using it since the first eldest brother fight and haven't really switched up.
It's also a fantastic stagger tool just because of how many swings you can put out if you have a good window. If it flinches and can be opened, you can usually get a crit. If it's a boss and you get a window, you can carve off a whole chunk. If you slap on a grindstone, you can throw on a status.
I think the only other handle I used as much was the Wintry Rapier early on since it was so agreeable with early blades.
if you struggle with bosses, use heavy weapons. especially the greatsword handle which has a generous fable art that allows you to perfect parry unavoidable attacks.
shot puts are good for those that don't manage to stagger the boss with a charged r2.
use grindstone to apply buff that the bosses are weak to.
don't always parry ( you still can perfect parry everything ) but it's better to quick-step to close gap.
some bosses will get stronger if you move away from them like the puppet king second phase where he imbues his weapon with fire and goes on a combo frenzy that is difficult to doge and parry.
the ultimate crutch is the aegis legion arm. I haven't used it yet but from the description it allows you block nearly everything.
overall I don't think this game is more difficult that fromsoftware's titles or team ninja's excellent games but it's still fun. currently doing my third playthrough with a pure advance build and it's broken af
It is probably you using twin dragon very easy perfect block op method win the game
For the first 1/3 of the game I used the Electric Coil Stick. Then I switched to Salamander Dagger Blade + Acidic Crystal Spear Handle which I used for the majority of the remainder of the game. This was mostly fine until the last three bosses.
After switching to the Two Dragons Sword, it does more damage, blocks more damage if I miss a perfect guard, and seems to stagger the enemy faster. As far as I can tell the perfect guard window was unaffected. Perfect Guard timing felt identical between all weapons from what I could tell in my subjective experience.
Once i finish my new game+ run and get all the achievements, i will be doing a dex advance build on a fresh save, as it gives me many more fun options to use.