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Yeah nah.
Also this. It's so cheesy with the grindstone P-organs (2 uses + increased duration). Not as cheesy as throwables but it's up there to use if you're struggling. Available before the swamp boss I think
Yup. The tools are there. People just complain for the sake of complaining. They refuse to tweak their builds to support their weaknesses. Nope. They want to stick to their horrible "builds", and use that from start to finish.
mindblowing :D
what limited resource you talking about? if Fable... that is not a limited resource, very far from it... which you would know, if you understood the games mechanics. Let me quote myself:
"apparently people struggle with understanding game mechanics"
So, they carry everyone necessarily through the fight. Cool stuff.
More serious. I rather learn the normal mechanics, not very keen on relying on those temporary buffs, which run out and sometimes need to be replenished with farming or at least at the stargazer. Never liked them... I always felt, they are more for repeated play throughs.
I didn't deny that, though
As someone who played through the game using only a heavy weapon I can tell you its definitely a skill issue, greatsword is amazing for poke damage as well as parry/blocking while maintaining stamina, pair that with the P organs for guard regen you are basically a walking tank.
Indeed! i am having tremendous fun with the booster glaive! It is not the slowest weapon, but also far from being the fastest! (i do switch weapon here and there, though, for the funsies)
Why shouldn't the game be balanced around any build being able to finish the game? Why should people be forced into using items/weapons/etc they don't want to. I don't like using consumables because it feels like ♥♥♥♥ to waste them, and I HATE grinding in any game. This is such a lazy attitude to have. This isn't a mech game like armored core where you're meant to change your build every mission, this is an RPG where you commit to a build and you should be able to make any build work