Lies of P

Lies of P

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Haruspex Sep 22, 2023 @ 11:08pm
Was this game a success?
highest 16K players on steam and very poor view count on Youtube. As much as I like ragging on this game's faults I think it's also really well made. I wouldn't mind a sequel especially when it got really interesting and I think they could be better because this game is made with passion.
Or was it too difficult that it made people uninstall that came from Gamepass?
I personally know several dudes that got stuck on Parade master for hours.
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Showing 1-15 of 22 comments
HypetheKomodo Sep 22, 2023 @ 11:35pm 
Yes? It reviewed well, it's certainly selling well. That's a success when it was conjured up by literally two dudes.

It has flaws, sure, but it's a well polished machine....or puppet. Whatever you prefer.
HypetheKomodo Sep 23, 2023 @ 12:32am 
Originally posted by karhu:
Yes, but it is a 12 hours long single player with little replay value, so people will forget it soon and seek other sources of escapism to fill their hedonistic needs.

The hell, I watched Souls hardened folks play this and it took them +30 hours. Who are you saying it takes 12?
Regufyz Sep 23, 2023 @ 12:52am 
Originally posted by karhu:
Yes, but it is a 12 hours long single player with little replay value, so people will forget it soon and seek other sources of escapism to fill their hedonistic needs.
literally 3 endings, alot of build variety and it takes around 20+ hours to beat what are you on
Aldroen Sep 23, 2023 @ 1:20am 
Originally posted by Regufyz:
Originally posted by karhu:
Yes, but it is a 12 hours long single player with little replay value, so people will forget it soon and seek other sources of escapism to fill their hedonistic needs.
literally 3 endings, alot of build variety and it takes around 20+ hours to beat what are you on

The guy does not even own the game just trolling, let him live in his little fantasy cause that is all he got :praisesun:
Crypto Gamer Sep 23, 2023 @ 1:43am 
My two cents.

Likely many of us are playing on the gamepass so they do not have the mouse icon/player count over their names.

I think game is good but likely needs some combat polish.

(Lies of P is likely the pinnacle of optimalisation despite using UE 4.

Other devs need to learn from them.)

If we look at Sekiro it almost has the same player count NOW 4.5 years after release.
(partially due to 50% sale).

Sekiro:
11,756 players right now

15,280 24-hour peak player.

125,315 all time high players.


Lies of P:
13,126 players right now

16,425 24-hour peak

16,832 all time high.

Game is likely 20-40 hours long around the same as Sekiro.
Both have multi endings.

Imo it just need some polish.

If we look at Sekiro attacks windups and such are MUCH better animated including sounds design.

Deflect and block has different sounds and visual effect you can even learn the difference without using your eyes.

So Lies of P could learn from them.

Imo games where stagger is important there could be a meter on the enemies so you know when they are about to go into"white state".

Could be locked to a P-organ(P-sense) or ring slot.......

Lies of P Imo needs to be more fair/combat polished as it is competing againts SAME price well polished from-soft games.

Imo Lies of P is likely one of the best non from soft games.

It already suprassed AA Surge 1 and 2 and Nioh 1 all time peak player count.

I hope Lies of P get DLC or sequel.
Deathwing1306 Sep 23, 2023 @ 1:49am 
The game doesn't have to have hundreds of thousands of players, I have no idea what you people are thinking, more players ≠ better game...

EDIT: The thing is also that the game is free on game pass and you can get 1 month of game pass either for 1€ or for like 5-6€ through a retail store if you already got the game pass for 1€ before.
Last edited by Deathwing1306; Sep 23, 2023 @ 1:51am
Helghast Trooper Sep 23, 2023 @ 1:51am 
Originally posted by karhu:
Yes, but it is a 12 hours long single player with little replay value, so people will forget it soon and seek other sources of escapism to fill their hedonistic needs.
You are talking from your ass dude, the game is far from 12 hours long. im 28 hours in and im around half of the game first playtrough.
Crypto Gamer Sep 23, 2023 @ 1:52am 
More players obviously does not mean better games.

It just means more sales more likely the game makes profit to Devs and the game is more likely to get DLC and or sequels.

Lies of P likely had smaller budget than fromsoft games so it needs to sell less.
Zyrconia Sep 23, 2023 @ 2:10am 
Originally posted by karhu:
Yes, but it is a 12 hours long single player with little replay value, so people will forget it soon and seek other sources of escapism to fill their hedonistic needs.
Yeah, 12 hours if you are one of those people who beats Melania first try. I'm 20+ hours in an in chapter 6 and the boss is nearly unbeatable.

This is definitely the hardest souls yet for me. It may sell well, but the average casual souls fan is not up for the challenge and will be unfinishable for many.
Phantom Limb Sep 23, 2023 @ 2:38am 
86% positive reviews on steam alone. And overall I've heard only positive feedback from all sorts of players. The game surely isn't flawless but as a first game of such scale for these devs, it is a huge success.
Deathwing1306 Sep 23, 2023 @ 3:14am 
Originally posted by Crypto Gamer:
More players obviously does not mean better games.

It just means more sales more likely the game makes profit to Devs and the game is more likely to get DLC and or sequels.

Lies of P likely had smaller budget than fromsoft games so it needs to sell less.
They had smaller budget, which means that even lower sells can make them huge profit, most people probably play the game on game pass which I don't know how it works, but I think they get nice money from Xbox just because of that so I think that this game is a big success.
rasabt Sep 23, 2023 @ 3:20am 
what brainrot is this new focus on "reviews"? is this some fallout of the socialmeidahype-train? it's concerning how much people seem to focus on the opinions of others when it comes to art. some of the worst reviewd songs, movies and yes games turned out to be sleeper hits for a reason; heck even famous art (pictures, etc.) was pretty bad "reviewd" at the time of it's conception. art is and will always be subjective.
what matters is revenue; these studios don't just need to pay their staff, they have ongoing everyday expenses (let alone monthly).
since probably no one here exactly knows how much the game cost to produce and the studios overall liquidity, it's gonna be hard to tell if it was a success
but looking at the overall engagement online, it certainly wasn't a breakout success.
but that can come down to many factors:
-oversaturation, i for once skipped this game...i bought'n played nearly every soulsborne clone, and since Elden Ring...i just don't care anymore. unless a "good" sci-fi game in the genre comes out, i'm pretty much done with it
-a timeframe with lots of big releases. BG3, the CP addon, SF, etc. there was a lot going on
-a new IP always has a harder time. there's reason movies only come in seuqels; heck even more famous studios struggle with establishing new IPs. had SF been FF5 or TES6 it would've had a much easier time. sadly mind you. this dependancy on sequels is honestly boring
-while the Dark Souls formula certainly has entered mainstream, the more Sekiro and Bloodborne inspired gameplay is still a rough sell for the masses. doesn't mean these games do bad, but people who might still kinda sorta die their way through a soulslike will stop playing borne-likes sooner than later
Sokurah Sep 23, 2023 @ 3:23am 
Who cares. If you have fun with the game.

It already is mile better that a lot of stuff that has be released lately.

Forspoken, Redfall, and s*it like that. Those games often still sell way too good for crap they are because people think "big studio, need to buy"

Sadly a lot of decent lesse known games get overlooked.
a.warringa1 Sep 23, 2023 @ 3:59am 
Originally posted by karhu:
Yes, but it is a 12 hours long single player with little replay value, so people will forget it soon and seek other sources of escapism to fill their hedonistic needs.

I'm 20 hours in and at chapter 7.
Deatheye Sep 23, 2023 @ 4:12am 
Game is on Gamepass, that's probably why the playercount on Steam is so low.

I would've expected more people to buy it, I wonder if it's really a smart move to put games like that on Gamepass on release.
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Date Posted: Sep 22, 2023 @ 11:08pm
Posts: 22