Lies of P

Lies of P

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Sokurah Sep 22, 2023 @ 1:24pm
why no leveling on the stargazers?
Why do they copy bad stuff from Bloodborne :(
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Showing 1-15 of 22 comments
Powercrank Sep 22, 2023 @ 1:25pm 
because the devs want people who play their game to suffer
Sokurah Sep 22, 2023 @ 1:27pm 
well evidentially. But honestly it feel weird. You can do all the other stuff on the run too. But not lvl up?
She's my second waifu, but I get tired of running all the way back to Sophia to upgrade.
Nothin' Sep 22, 2023 @ 1:58pm 
U can level up on the stargazers later tho.
Originally posted by Nothin':
U can level up on the stargazers later tho.
Good to know! Thank you!
Deathwing1306 Sep 22, 2023 @ 2:42pm 
Oh god, lazy players here we go again...

It literally takes like 10-15 seconds to go to Hotel Krat and level up, there is nothing wrong with it, there are much more annoying things than this.

I am more annoyed that there is so much clipping with the weapons... for example if you equip the weapon the Mad Donkey had and press block, it will go through your head...

There is also a scythe weapon from a boss and when you toggle walking, half of the blade will be under ground.
Sokurah Sep 22, 2023 @ 2:45pm 
Originally posted by Deathwing1306:
Oh god, lazy players here we go again...

It literally takes like 10-15 seconds to go to Hotel Krat and level up, there is nothing wrong with it, there are much more annoying things than this.

I am more annoyed that there is so much clipping with the weapons... for example if you equip the weapon the Mad Donkey had and press block, it will go through your head...

There is also a scythe weapon from a boss and when you toggle walking, half of the blade will be under ground.

It still is weird. You can do most stuff on the stargazer early on. Stuff that you will do way less often than leveling up.

Yea, i noticed the clipping thru the neck with the greatsword too. Thats just really bad for a 60 € game tbh. They could have thought about a better animation.
MPS Sep 22, 2023 @ 2:46pm 
Only in about half of FS games you can level up at a save point. I don't think it's that big of a deal, but some consider it QoL. I dunno, as someone who started with Demons' Souls, I looked forward to hearing "Soul of the mind , key to life's ether" when I leveled up and was disappointed when Dark Souls took that atmosphere away.

I think it's an atmosphere over gameplay choice.
Last edited by MPS; Sep 22, 2023 @ 2:47pm
Sokurah Sep 22, 2023 @ 2:50pm 
Originally posted by MPS:
Only in about half of FS games you can level up at a save point. I don't think it's that big of a deal, but some consider it QoL. I dunno, as someone who started with Demons' Souls, I looked forward to hearing "Soul of the mind , key to life's ether" when I leveled up and was disappointed when Dark Souls took that atmosphere away.

I think it's an atmosphere over gameplay choice.

Well Bloodborne is still my favorite game. I cant remember it being too annoying in BB tbh. But i cant remember that so well anymore.

But i can remember that only fast traveling over the main hub was really annoying, even tho it added to the atmosphere.

Its a shame BB is still untouched tbh. No game gets close in terms of art style and atmosphere. Combat is also really decent. Enemies are awesome.

I guess we are used to these QoL things now.
Last edited by Sokurah; Sep 22, 2023 @ 2:50pm
LynX Sep 22, 2023 @ 2:54pm 
If you don't have an SSD then i can definitely see this as a major flaw.

if you do though then it's a minor inconvenience. I see how it's a problem that adds up but it's very little time being taken up in the end
Deathwing1306 Sep 22, 2023 @ 2:56pm 
Originally posted by Sokurah:
Originally posted by Deathwing1306:
Oh god, lazy players here we go again...

It literally takes like 10-15 seconds to go to Hotel Krat and level up, there is nothing wrong with it, there are much more annoying things than this.

I am more annoyed that there is so much clipping with the weapons... for example if you equip the weapon the Mad Donkey had and press block, it will go through your head...

There is also a scythe weapon from a boss and when you toggle walking, half of the blade will be under ground.

It still is weird. You can do most stuff on the stargazer early on. Stuff that you will do way less often than leveling up.

Yea, i noticed the clipping thru the neck with the greatsword too. Thats just really bad for a 60 € game tbh. They could have thought about a better animation.
I am not really good at understanding lore in Souls games, but I think that the "fire keeper" has some kind of power that only SHE can give you levels...

I know that in the beginning you were able to level up, but the "fire keeper" was pretty far away from the beginning and if someone died twice and lost their "souls", they would be even angrier than now.

So lore wise, I think it makes sense that you can level up only while talking to her.

For the other stuff that you are able to do at the Stargazer, you have items for it like the assembly of weapons or the change of grindstones...

You can also change the wishtones at Stargazer, which I think you don't have any items for it, but probably the wishstones are easy to change even for P so... that is how I see it.
DocBravo Sep 22, 2023 @ 2:59pm 
Most devs intentionally put things in to make games last longer. The longer they can keep you "hooked" and all kinds of wasteful things.
Unable to skip any cutscene and beginning and ending credits.
PC is hit with a longer stun lock than any enemy no matter how good you are.
Pointlessly long and unwanted animations for "immersion".
Slower open/close menus.
Once they have your money many devs don't care despite doing some Twittwat/Fakebook/brainwashing social media post/video saying otherwise.
Sharkofspace Sep 22, 2023 @ 3:10pm 
Originally posted by Deathwing1306:
Oh god, lazy players here we go again...

It literally takes like 10-15 seconds to go to Hotel Krat and level up, there is nothing wrong with it, there are much more annoying things than this.

I am more annoyed that there is so much clipping with the weapons... for example if you equip the weapon the Mad Donkey had and press block, it will go through your head...

There is also a scythe weapon from a boss and when you toggle walking, half of the blade will be under ground.

How would you feel if every time you died, a timer would appear on screen, and you had to sit there for thirty seconds before you could go to the loading screen and respawn? I mean, it's only thirty seconds, right? You aren't LAZY, are you?
Deathwing1306 Sep 22, 2023 @ 3:15pm 
Originally posted by Sharkofspace:
Originally posted by Deathwing1306:
Oh god, lazy players here we go again...

It literally takes like 10-15 seconds to go to Hotel Krat and level up, there is nothing wrong with it, there are much more annoying things than this.

I am more annoyed that there is so much clipping with the weapons... for example if you equip the weapon the Mad Donkey had and press block, it will go through your head...

There is also a scythe weapon from a boss and when you toggle walking, half of the blade will be under ground.

How would you feel if every time you died, a timer would appear on screen, and you had to sit there for thirty seconds before you could go to the loading screen and respawn? I mean, it's only thirty seconds, right? You aren't LAZY, are you?
You will get a level like... once an hour ? or twice an hour let's say (if you aren't farming, but exploring) and you can try to beat a boss even like 15-20 times an hour so that is something totally different my guy :)

You just have no idea what you are talking about and you are comparing elephant to a dog lol
Last edited by Deathwing1306; Sep 22, 2023 @ 3:16pm
Powercrank Sep 22, 2023 @ 3:26pm 
"lazy"
bro you just press a button and wait. how can it be lazy when there's no effort involved? it's not "lazy" it's not wanting my time to be wasted for literally no reason.
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Date Posted: Sep 22, 2023 @ 1:24pm
Posts: 22