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Сообщить о проблеме с переводом
Приятного просмотра!
aside from the usual content updates everyone wants (yeah I know bug fixes take priority as they should) please for the love of jeebus just rip off the Rimworld job priority chart or do something similar if its feasable for the base pals. we need more granular control over their tasks. if a pal is capable of doing more than one task they will either bounce between them, getting neither done, or not do the more critical one at all.
(some were from other comments or people I play with, so no 100% cred to me)
1. Big Blender / meat grinder machine
2. Something to expand or change the shape of the base "barrier". Or change it to 4 - 6 pole you can place and within that you can place the Pal-Bank whereever you like. Poles should be given a minimum & maximum distance-parameter. Eventually just add upgraded Pal-Banks?
3. Advanced Pal-settings at that thing where you can adjust the workpace.
Because I want to tell Pals that they should NEVER do other things I haven't them assigned for like flaming up torches etc. - It's so annoying to see Pals switching between their Jobs all the time and end with being stuck, don't know what to do or just eat all the time.
4. Better feeding system: let us decide what Pals should eat first or change it that Pals try to eat things that fill the bar better instead of going for the raw berries first. And an indicator what they don't eat.
5. A bar that shows (up) how damaged the gear is if being used OR for armor being damaged.
6. A minimap. And maybe a marker for the full map which can be seen on the mini-map from any distance.
7. Besides Pals with collars who support in battle, a command / keybind to tell only them not to OR deactivate / put them away since you can't unequip them anymore when the collar has been crafted except by not bringing them along.
There are a lot of other things we all want/need like adding more wall-shapes and different styles / decorations, but I think the mentioned ones are one of the most important things.