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+30% attack and +30% elemental gives 69% total bonus damage (1.3 * 1.3), so you can combine efficiently.
(as it is right now even musclehead outweighs the +30% elemental buffs so there's literally no point in ever using them, and this will only get worse if they add a rainbow passive to cooldown reduction)
The T1 boost and resistance Passives should really be merged into a single Passive for each Element and maybe even buffed from 10% to 15%, they are more situational effects so it would be unfair to follow the 10%-20%-30% pattern that generic Passives have.
The T3 Element Passives could be 25% boost and 15% resistance.
The T4 Raid Element Passives are more unique so I think just increasing the existing numbers would be fine, or they could go the Serenity route and give +10% Attack for no reason.
After that you have Demon God and Musclehead both at +30% attack.
After that you have your choice between Legend (if the pal can have it), an Elemental Passive, Ferocious for another 20% attack, or something like Vampiric for survival.
The reason why attack is the right choice 99% of the time is Souls, Essence, and food. These stack with base attack and make big number bigger. Same thing with bringing Pals that boost a specific type's attack power the bigger your starting point is it will have an exponential effect.
If it were a simple additive effect then sure, but because different sources stack raw stats are always going to have the higher value.
Edit: Forgot Chikapi and regular Blazamut are also crossbreed locked as well due to being the highest and lowest breed index respectively, so they also can't get Legend.
Element Specific is a multiplier... So 1.8 x 1.3 = 2.34
* That equals to a 54% increase in attack
The more attack you have, the more the element specific traits amplify.
- You can use booster pals (like Hoocrates) to give another 20% attack (stacking).
1.8 + 0.2 + 0.2 + 0.2 + 0.2 = 2.6 (160% increased attack)
Element Specific multiplier: 2.6 x 1.3 = 3.38
* That equals to a 78% increase in attack
-You can use buff foods (like Mammorest Curry) to give another 30% attack (multiplicative), further increasing the potency of element specific traits yet again.
2.6 x 1.3 = 3.38
Element Specific multiplier: 3.38 x 1.3 = 4.394
* That equals to a 101.4% increase in attack
-Using your own element (aka STAB - Same Type Attack Bonus) grants 20% more damage (multiplicative) further enhancing the reason for using specific types over any other.
Element Specific multiplier + STAB: 3.38 x 1.3 x 1.2 = 5.2728
* That equals to a 189.28% increase in attack
Here is why buffing it, even by the smallest amount... would totally break the game.