Palworld

Palworld

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Suggestion: Increase Pals in Party
Pal Parties should be increased to at LEAST six pals (I would say 6-8). Having only five pals doesn't make a ton of sense and is super annoying. Plus, if pals in your party are stored in pal spheres on your person, you'd think you'd have 3 spheres on each hip?! If you keep increasing the number of possible pals (which you do) and the game makers keep creating new pals, but you still cannot increase the # of pals in your party, that just isn't fair.
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Showing 1-15 of 25 comments
I think 6 would be the sweet spot. Nice amount of choice but not too many to cover everything or make a gobfin party TOO op.
Make it 7 so Nintendo does not get any ideas.
Or letting us chose like pals in base so we can cheat how the hell we want?
Nintedo would say they invented 6 monster parties.
Real talk, give me an accessory that lets me run two pals out and about at the same time. I'd sacrifice a slot for that
Originally posted by TheSleepingLibrary:
Real talk, give me an accessory that lets me run two pals out and about at the same time. I'd sacrifice a slot for that

You mean like "Daedream's necklace"? The accessory that allows you to stack the party full of daedreams and have them as the backup firepower - without being in the way of the weapons like summoned pals.

How many pals a player should have will have to be a balance decision for the devs, that will depend on how much emphasis they want to put on having a base vs. pure exploration.
Fewr pal slots means - generally - more frequent visits to the base during exploration.

I could see 6 pals working, but beyond that you're over-saturating the team. For practical purposes: You've got a total of 9 elements. Out of those 1 (Neutral) is a throwaway as it has no benefits but is weak to dark - so you're down to 8 "useful" pal categories.
Having 8 pals would basically be trivializing party planning, more so since fire has advantage on 2 - so it's almost always a safe pick.

This basically reduces variability to 7 possible picks that need to be put into the (currently) remaining 4 slots. Add mixed-element pals like Chillet, Katress Ignis etc and a total of 5 pals doesn't appear to be an issue to me.
This is all secretly all about wanting more gobfins in your party so you can be even more op
If you like to cheat and win easy, there' s plenty of mods that does it.

5 pals in party are perfectly fine.
Originally posted by Halvos:
This is all secretly all about wanting more gobfins in your party so you can be even more op
I would not care if they nerfed gobfins into the ground.
6 is definitely better than 5
i need:
flying mount
land mount
swimming mount
fighting pal
two utility pals because I want to use both my mimog and my hamster that rezzes my dumb ass
Originally posted by Burba:
Originally posted by Halvos:
This is all secretly all about wanting more gobfins in your party so you can be even more op
I would not care if they nerfed gobfins into the ground.

My elemental boosting pals: :GhostScared:


I really want 6 so I can open all the elemental chests. There's usually always one element I have to forgo unless I dump a utility pal I like :(
Originally posted by Shrub:
I really want 6 so I can open all the elemental chests. There's usually always one element I have to forgo unless I dump a utility pal I like :(

Wish 4 Star Mimog could open any of those, still wouldn't use it and this is coming from the person that never has a Pal to open them.
Originally posted by Extremely Rare Sigma Gurdy Champ:
Originally posted by Shrub:
I really want 6 so I can open all the elemental chests. There's usually always one element I have to forgo unless I dump a utility pal I like :(

Wish 4 Star Mimog could open any of those, still wouldn't use it and this is coming from the person that never has a Pal to open them.
Wouldn't work logically. How does Mimog start a fire of a furnace, or power an lectrical lock? Elemental chests don't have keyholes, that mimog can LOGICALLY use.
Originally posted by Coconut Tackle:
Nintedo would say they invented 6 monster parties.
real
Considering the topic... I would love to have 6 pals, and not fight myself. I mean, pistols, rifles, rocket launchers. Fine. But these are pals, who command water, fire, electricity... Even support role TO my pals, where THEY are main fighters - I should not be able to do much.
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Date Posted: Aug 12, 2025 @ 5:23pm
Posts: 25