Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So, it wouldn't help a whole lot.
Besides, it's related to the species breeding number. So, the egg can never be a "better" species than the parents.
So, you can't breed a Cativa and Tarantiss, for example, and get an Anubis.
the first, on any community or if you are possessed a public server Breeding would take an insane amount of time. This is because those servers are designed to have everyone in large groups of at least six people. Everyone would be doing their part for their guild.
The second reason, on a private server either solo or with a few friends you will want breeding to be as quick as possible to compensate for the lack of necessary players.
Both player bases would suffer for a change like this, making it worthless. Regardless, with each new Pal comes with breeding child overhauls. I can imagine once the game is fully released, all the "OP" pals would need a longer time to go up the chain.
it reward experimenting and can be a great puzzle depending on what you're after.
maraith is a example. you legit cant find one until you can go to the big mountain where everything is lv40+. but his parther skill is unlock at lv23.
that level gap alone make me think its intentional that breeding work the way it is.
that being said if you use a wiki or something alike, we might as well classifying it has cheating.
i'm gonna by a bit rude so sorry in advance. i have a entire guide that prove you wrong.
like my fella gamer in christ there 50 lairs of cheese in the system.
no joke you only need 4 very early game pals and one almost mid-game pal to get anubis, lyleen, BOTH jormuntides, and orzerk, then need a cryolinx (witch you can cheese one with a black marketer) for astegon, with very few step in the inbreeding process i my add.
legit you don't need to come even close to both deserts, both snowy mountains or the volcano to get max crafting, plantation, watering, heating, energy and mining if you know what you're doing.
Each species has a breeding number associated with them.
When the parents are compared it average their species breeding number, and the child will be the species closest to that number.
So, the more rare or late-game one parent is, the better species you can get for their child.
You're not getting a Splatterina from early-game Pals, no matter how you chain breed them.
You're not getting one until you have a Pal that exceeds Splatterina's species breeding number, plus another Pal that averages it to just the right point.
(Which amusingly enough, would include Shroomer and Shroomer Noct, as Splatterina lies just between their species breeding numbers)
Sure you, can breed a Pengullet to get a Splatterina... but you'd have to breed the Pengullet with a Frostalion Noct, so you'd be around endgame anyways.
of which a galeclaw can be optaine with:
rushoar + eikthydeer or caprity
melpaca + nox
dinossom + tanzee or gumoss
tanzee + chillet
like pls understand that the rabbit hole for breeding go's deep and that there a lot of cheese in it.
Anyway to answer the original question:
You can mod the game to move the Breeding Farm to somewhere else on the Tech Tree. The mod PalSchema can be used to do so easily, though without knowledge of what to modify exactly you likely won't be able to.
It'd be cool with some tweaks making the results less static though, like abilities that slightly randomizes the offspring ("Unstable genome") or has a set chance the child will be the parent's species even if it normally wouldn't ("Dominant Genes") so you don't need to set up complicated breed chains trying to get powerful abilities to something you need for a raid party.
Uh-huh, and how did you learn those?
Oh right, you used the exact same online breeding calculator I use.
Meaning you used an external guide, which is a player's prerogative. So, if the player wants to look up how to get an OP Pal, that was their choice to make.
Quit trying to tell people how to play their own game.
Nevermind the fact that you need honey to even start the process of breeding, and if you're able to obtain honey, you're able to capture all of these Pals outright very easily. Splatterina Eggs barely take any time to incubate either so it's stupidly easy to get an army of them early game. The only real wall is the insane amount of time it takes to bake cakes.
But with this aside, the breeding system is perfect the way it is. It's a reward for thoughtful and diligent work if you know what you're doing and drastically reduces the amount of grind it takes to get to endgame. If you're going in blind, you aren't going to be getting anything good.
but going in blind can be more fun.
like imagine you just combo the 2 bird for no reason at all. then get a demon waifu.
you will remember that. then try something else, get surprise for the result, then try again.
then if you start a new world. you already know the combo. now its big brain time. a big brain time you made yourself. to be proud off even if its not the best path.