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run around Sakurajima collecting legendary or ultimate spheres from treasures and trash piles, head to either Jetragon or Frostallion at night, build wooden walls around them while they sleep, and a fire underneath them, and stand back. Wait for their hp to drop down and then start lobbing some spheres. Legendary as early as level 16 or so.
(while it can work with Paladius/Necromus there's a bit more involved to it since Necromus never sleeps)
Though it makes me wonder if later on they'll move their exclusive passives to other Pals since if they keep raising the cap it really isn't worth getting Divine Dragon or Lord of the Underworld while Siren of the Void and Invader become easier to obtain.
1- Locks the "Legend" passive (which is used a lot in breeding) even longer in fresh playthroughs. Lucky passive could be updated to be an alternative stat wise (and would turn lucky hunting early an actual activity).
2- Higher level pals mean higher level spheres are required, so now to catch Pals from the base island you need to venture into lands super far away to have a chance when previously you didn't
3- They also drop schematics and with the exception of Legendary Rockets, all other schematics from legends have been powercrept to hell.
1 - I do think Lucky should be buffed to better match the Rainbow tier. As it stands Legend is still a good Passive so I'm fine with waiting a bit longer to get it, for now at least.
2 - So we're not going to address the level 38 Mammorest in the starting area? This is nothing new.
3 - I already mentioned this issue a few months back, they should really move the Pal Armor Schematics to where the Refined ones drop and moves those to lower Alphas. I don't know why anyone would kill Astegon or Lyleen Noct 50 times for Refined Armor when Pal Armor is just around the corner.
They're harder to catch because they have a higher level than before, yes that's how the game works. Clearly level 50 wasn't the "be all, end all" so it's time to adjust your mindset.
There's nothing stopping you from catching four Blazamuts, pumping them with some souls and going to town on Frostallion four times, then using those Frostallions to subdue Jetragon for your shiny bicycle.
I do agree that the reward is slowly not matching the work, but it's fine at the moment. An update is coming and that likely means they'll go up another 5 levels, if the issue with schematics isn't addressed on that update then it's a real problem.
WIth Runner & Swift it's actually pretty decent (and not too terrible at combat, though a bit fragile).
For ground mounts your best mid-level bets are probably Dazemu or Pyrin (Noct) - both faster than Fenglope.