Palworld

Palworld

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pal randomizer
I tried the randomizer, seems ok except for one major issue, pals are not scaled like they should be when you make a new world. they are over leveled and make is stupid hard to even move on the map/progress
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Showing 1-9 of 9 comments
Levels are randomized by pal, not area. I'n my randomized world the new island and sakurajima are easier to survive than the old mossanda/robinquill areas.
Use alternate respawn points!
Mimic Jan 1 @ 3:05pm 
ikr? it basically becomes a stealth/puzzle/ohgodpleasedontkillme kinda game. not bad but definitely needs the option for scaled levels
Originally posted by VulpesFulguralis:
Levels are randomized by pal, not area. I'n my randomized world the new island and sakurajima are easier to survive than the old mossanda/robinquill areas.
Use alternate respawn points!
atl spawn points??? how no option for this in game i checked
Originally posted by Mimic:
ikr? it basically becomes a stealth/puzzle/ohgodpleasedontkillme kinda game. not bad but definitely needs the option for scaled levels
no option needed just needs to be the norm no matter what.
goosey Jan 1 @ 4:38pm 
Originally posted by LoneWolfLegend:
Originally posted by VulpesFulguralis:
Levels are randomized by pal, not area. I'n my randomized world the new island and sakurajima are easier to survive than the old mossanda/robinquill areas.
Use alternate respawn points!
atl spawn points??? how no option for this in game i checked
Yeah. When you die, you can choose where you respawn. try choosing a different one. if they're not there, it's likely a bug or smth.
goosey Jan 1 @ 4:40pm 
Originally posted by LoneWolfLegend:
Originally posted by Mimic:
ikr? it basically becomes a stealth/puzzle/ohgodpleasedontkillme kinda game. not bad but definitely needs the option for scaled levels
no option needed just needs to be the norm no matter what.
How about the people who want randomized levels? playing it with a friend is def really fun, with random levels. Hearing the other screaming on the other end of the call and such. Not saying randomized levels should be the default-- just saying, they could potentially add `randomize pal levels` as an option.
There's a "Region Based" Randomizer, and "Completely Random".

Region base Randomizer will spawn random Pals, with Random Levels around your level, with the max as high as I've seen, being lvl 30 (on windswept Islands).

Fully Randomized (the third option), will give you Randomized Pals, however, their lvls will be as if was the base normal version of the game, meaning Pals you'd normally see in much higher leveled area's will remain the same level, and simply spawn at random, when doing things such as teleporting, entering, and leaving caves, etc.

From my personal experience with the Region Based randomizer, Pals will have set Spawn Locations, meaning while yes, the Pals are generally easier to capture, and are around your level, you'll only end up seeing a handful of Pal's at that certain level, in those certain area's, no matter how many times you teleport, or enter, and leave dungeons.
Originally posted by No' Name:
There's a "Region Based" Randomizer, and "Completely Random".

Region base Randomizer will spawn random Pals, with Random Levels around your level, with the max as high as I've seen, being lvl 30 (on windswept Islands).

Fully Randomized (the third option), will give you Randomized Pals, however, their lvls will be as if was the base normal version of the game, meaning Pals you'd normally see in much higher leveled area's will remain the same level, and simply spawn at random, when doing things such as teleporting, entering, and leaving caves, etc.

From my personal experience with the Region Based randomizer, Pals will have set Spawn Locations, meaning while yes, the Pals are generally easier to capture, and are around your level, you'll only end up seeing a handful of Pal's at that certain level, in those certain area's, no matter how many times you teleport, or enter, and leave dungeons.
i tried a few random worlds just now. and all of them out the gate are level 10+ not around my level at all! around my level would be the same as no random lvl 1-5. non agressive
Originally posted by LoneWolfLegend:
Originally posted by No' Name:
There's a "Region Based" Randomizer, and "Completely Random".

Region base Randomizer will spawn random Pals, with Random Levels around your level, with the max as high as I've seen, being lvl 30 (on windswept Islands).

Fully Randomized (the third option), will give you Randomized Pals, however, their lvls will be as if was the base normal version of the game, meaning Pals you'd normally see in much higher leveled area's will remain the same level, and simply spawn at random, when doing things such as teleporting, entering, and leaving caves, etc.

From my personal experience with the Region Based randomizer, Pals will have set Spawn Locations, meaning while yes, the Pals are generally easier to capture, and are around your level, you'll only end up seeing a handful of Pal's at that certain level, in those certain area's, no matter how many times you teleport, or enter, and leave dungeons.
i tried a few random worlds just now. and all of them out the gate are level 10+ not around my level at all! around my level would be the same as no random lvl 1-5. non agressive

Just started one up, Region Randomizer, seen Cattiva lvl 5-8, Ribbunnies level 2-4.

I of course did have to explore at least to the first waypoint teleporter. You can't just walk out the get go, see some level 10+ and think there's nothing there.

I of course seen some lvl 31 feybreak soldiers, Cryolinx lvl 15-20, but it's a hell of a lot better than seeing lvl 60's on the complete randomizer mode. At least you can capture lvl 10-20 pals within 30 minutes.

The issue I'm having with my Region Based Randomizer right now, is NOT seeing anything level 50+ except the boss/alpha battles.
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Date Posted: Jan 1 @ 2:06pm
Posts: 9