Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
first pal i saw was level 31, luckily there was a somewhat friendly level 42 guy nearby, i ran to a few times and he'd shoot the bad guys, but i still died a bunch of times, i had it set to not drop anything on death, managed to eventually build a small base and got to a the 2nd teleport symbol.... died about 952 times in the process though. :)
it needs some work, to not spawn level 40+ and even 50+ aggressive pals in the starting area. they were mostly alphas too.
i did a start as a regional random and so far, much better, still died a couple times.
i definitely like it, but wouldn't play with drops turned on, at least until you level up a good amount.
they did also do another small patch today, not sure what it was for, could be to tame down the number of alphas? did seem they went away after that, but i didn't check the fully random game again.
But since there are incineroams at the start of the game and Astegons in random beaches, I don't really understand the Full random/region difference.
I've encountered it a lot before the patch.