Palworld

Palworld

Lihat Statistik:
Weapon Progression feels really off.
So currently sitting at lvl 34 (just hit it), and the weapon progression is incredibly weird.

So first we start of making Pickaxes, and Axes, and Clubs. Sure, that makes sense considering you've just started, not much else to expect I guess. Then we move onto more primitive weapons, Spears, Bow and Arrows, again makes sense, then we "advance" to a bat, kind of just a fancier word for a club... but sure, still "Sort of" makes sense....

Now the next part is where everything becomes increasingly more confusing. We finally run into Humans around the same level as us (around lvl 5-10), and they're using Handguns, Automatic Rifles, and Hand Grenades... Kill said humans, they drop Ammo, we pickup ammo, and yet, not one of the many Humans dropped their weaponry (well, sometimes grenades, but no guns), and hopefully you would release the Pal inside the cage. Ok cool we now have assault rifle ammo we weren't really expecting to upgrade our weaponry that fast anyways. Oh what's that, can't use the assault, or shotfgun level 5's dropped until level 40+? Get's even more confusing now.

Next we move onto the Pal Free World Alliance. People in clothes who seemingly have a name that implies they want to save Pal's, yet they hunt them down just was well, yet, instead of rifles, we seem to have gone through an apocalypse some where down the road, and they're back to using crossbows, and clubs once again, and in fact they do drop ammunition (arrows) that yes, we can use, for our primitive bow.

A few levels later, we can finally make a Crossbow which does seemingly a good amount of damage, and we have ammunition for it, and can make it dirt cheap.

But wait, a few levels later, and we can make the "Makeshift Handgun". Wait a second... It does LESS damage than the crossbow? And the cost to make ammunition is astronomical in comparison to making basic wooden arrows? Or even the many variants of arrows there are? Now that's not making sense at all.

Finally we can make something better than the crossbow, a Musket doing a whopping 1K dmg albeit slow reload spead, so it's almost better to use the crossbow regardless, because it's stronger, and cheaper to use than the makeshift handgun. But wait, just a few more levels and we can make a Normal Hangun, using actual ammunition. Wait... it's WEAKER than the Makeshift Handgun!? And the ammunition costs more!? (obviously a bug). Something is not adding up here.

Then we arrive to the next Single shot Rifle, which again uses different Ammunition than a musket, but does a MASSIVE 100 more damage.

It's kind of a silly weapon progression system, and silly the types of enemies you fight early on in the game, while you can't obtain their weaponry, yet you can get the ammunition just fine early on. You'd think outta the many that have fallen, one of them would drop their weapons.

Personally the early human enemies, should have "Makeshift" guns, and have a chance to drop them, and much like Soulmask. their weapons coul NOT be repaired, and would be damaged upon picking them up. Would at least make sense picking up their ammunition so early on in the game.

That, or have those early human camps use crossbows like the free pal alliance. At least that makes some sort of sense.
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Halvos 22 Des 2024 @ 7:34pm 
The reason the makeshit handgun does more damage per shot than the actual pistol is simple, it's one shot and you're done. It's a simple balancing thing. You lose damage but gain DPS because the handgun can fire so many more times.
Moot 22 Des 2024 @ 7:34pm 
game is still in development and fighting off nintendf@gs at the same time. But it is clear the pals are the focus and the gunplay is so far an after thought.

a really neat afterthought becuase you can grind bosses for blueprints for some neat weapons. but it's clear that pals > guns atm.
Cocytus 23 Des 2024 @ 9:52am 
Diposting pertama kali oleh No' Name:
I mean a lvl 18 Loupmoon or w/e the thing is called, is super agressive, and it's Shadowburst AoE does like 1500-2K dmg per hit.

I highly doubt a handgun is putting out that much damage. And all I have to do is feed it berries.

a lvl 18 pal doing 1,5-2k dmg in one hit? what the heck kinda settings/mods are you rolling man...
even at lvl 30+ they usually won't reach that high with single hits, and even if they somehow do they got cooldowns that you could fall asleep before re-using the ability, meanwhile the handgun pumps out 12 shots â 3-600 (quite a tad more with headshots) and is reloaded twice before said cooldown is off so yea, maybe do the maths in a realistic manner
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Tanggal Diposting: 20 Des 2024 @ 5:50pm
Postingan: 18