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now if you could farm them they have a pretty strong impact on your base allowing you to make the smaller faster pals able to replace the usual roster.
Certainly not enough to be game breaking. And if you play with raids turned on (but who does that?) that's just one less able fighter to defend your base.
1) the newer weps being stuck behind the oil rig chest. This was likely done as a stop gap measure to prevent players from getting the strongest weps too quickly. They know that if they put it behind the alpha bosses, players will hard farm them to get the leg schematic. The level 50 gear has proven that. They might relocate it later on so we can only wait and see.
2) the applied books are likely the devs attempt to give players an option to buff lower skilled pals so they can compete with stronger skilled pals. I am sure there are a lot of pals ppl like but due to their low skills, they have to be switched out for better ones to do their jobs efficiently. My guess on why they made hard to get is likely they are afraid that players might just jam it all into the current best skill making it even stronger.
3) tech books are been trivialized with this update. Capture/beating a bounty target that you can see on the world map nets you bounty currency which let you trade for tech books from the bounty exchanger. This is also how you can start on your research.
your base isn't ever really going to get "game breaking" but there are some obvious improvements you can make like replacing lyleen and other go to pals with nocturnal pals which at minimum gives you that 20% boost from the serious passive (no longer needing vampire or nocturnal) and better skills. prunelia is a better base pal than lyleen but gets overshadowed by the 1 point in planting.
you can also just upgrade pals like shroomer that you have at your base anyway just for their skill so they are more than just a decoration.
transport is the exception since its based more on movement speed than the actual suitability.
overall if these books were more available you can end up with a more efficient base which actually boosts your combat ability by giving you free space to add any combat pals you want. y
1) Don't care, truthfully. If you're opposed to repeating content to farm for top tier armor and weapons; you haven't played MMORPG games. This is the cornerstone of the genre. That's not my point at all though.
2) My point was that if this is the case; why are the books locked behind content that is designed to have an already working base? I'm paraphrasing a lot here, but before you go to the oil rig, and take on the attack chopper, you likely have a breeding base; a production base, and whatever other end-game driven setups you prefer. The point is, by the time you *can* farm them, they are nothing more that a customization on already "working" bases. Why are they not more common so that if you so chose, you could use a Foxsparks to the same extent you already use a Jormuntide Ignis; by getting books to make Foxsparks Kindling better, but earlier in the game? There is nothing game breaking about it; Pals will still get broken pathing issues, some are just better, more efficient pals. For example if you really wanted (and had a year to farm the books for it) you could use 4 Incinaram's in a mining base. They'd work all night, have handiwork and transpo basically replacing Anubis/Splat and would be able to use the Gigofurnace; giving you more slots for other things; like combat pets to fend off raids (if you play with them on).
That last point though; you can't use the books to upgrade an already rank 5 tech. They only serve one purpose, but with being as rare as they are, they do not serve that purpose.
3) Who actually cares about the tech point books? Sort of irrelevant to the conversation here. The only mention of the tech point books was to have an alternative currency to get applied technique books, since you are capped at how many tech points you can spend, but not on how many you can earn.
This is sort of the point though; it's not *that* much of a difference. It's more preference than anything else. So why make them so ridiculously rare? Why not have them rain down on you as you level up so you could make Quack you're main watering guy if you really wanted to? Just, why? It just seems so petty.
I say if people want to make a base full of syndicate guys let them. Don't lock preference behind a literal decades-long grind.
Truth. I mean, I'd outright suggest that they replace XP scrolls entirely as drops. I don't really want to get too deep into it; but XP scrolls are worthless; XP is so easy to get, and is also a modifier you can change in the settings tab; Pals earn XP from basically everything; crafting ammo at a work bench, all your base and party Pals are gaining XP... I did a small test, and can get a freshly bred level 1 Pal to level 36~, by simply setting 4999 ignots to smelt. That's 1 stack of Ore, on a server at 0.75 XP gains (my friends wanted to *grind*). XP is nothing. Things that can change your preferences... that's something most people would enjoy but nobody's ever going to get.
Taking a look at the Steam numbers (based on achievements) less than 2% of Palworld player base has even done the Feybreak Tower. 2.4% running 20+ dungeons... 8.4% doing the rig...
Once you get to 4 stars, pals get +1 to all of their crafting skills.
That's the point of the conversation. It's kind of like talking about the random "Rank 1" potions... who cares? It's literally 4 Pals you could breed overnight. They exist though, so why are they not "better"? Same kind of conversation; if I'm end-game enough to farm the Oil Rig chests on an hourly basis; I probably don't need to revamp my base. It's doing what it's supposed to. As a customization option, I see value there; the problem is, I don't see 3 years of value from getting 4 books (I want) in that time.
The math is also complicated by the fact that there are 12 unique technique books; meaning your 0.014% chance is inflated by the fact that you could get 12 Medicine Production books before seeing a Kindling or Mining book.
TL;DR: Applied Tech books should be found earlier, more often, to serve there own purpose. Until they are at least a 20% drop rate, they serve literally no purpose other than to agitate people who would use them.