Palworld

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Why are boss fights so annoyingly designed?
Just entered the room for penking and literally every penguin just turned around and shot me instantly taking my shield out instantly and health down a ♥♥♥♥ ton. I'm level 23 and they're level 10. Why is the bow so ♥♥♥♥. And why are my pals at level 20 only doing a tiny amount of damage.
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Showing 1-4 of 4 comments
Go confront him at night. Everyone will be asleep and the little ones won't wake up even if you attack the big one. You can give your pals more powerful attacks with Tech Fruits, and assign those new attacks to them from the "Party Pals" menu.

If the bow is insufficient, supplement it with the musket until you can unlock the crossbow.
Originally posted by FSHerrante:
Go confront him at night. Everyone will be asleep and the little ones won't wake up even if you attack the big one. You can give your pals more powerful attacks with Tech Fruits, and assign those new attacks to them from the "Party Pals" menu.

If the bow is insufficient, supplement it with the musket until you can unlock the crossbow.
Alright thanks, I'll give that a try tomorrow.
Morvana Feb 8 @ 2:24pm 
Penking with it's followers is one of the harder boss fight (that's probably the reason why it's so close to a statue).

You can go at night, or use a "grenade" jolthog to kill the pingulets in a single strike. Alternatively pals with area of effect skills do well, even if it's more random.
Yal Feb 8 @ 5:23pm 
I also had this experience, the fight gets overwhelming really quick but if you show up at night you can kill all the sidekicks before the fight really starts and it becomes much more manageable. (Kinda feels like cheating, but whatever...)

Making the poison bow will also help, most bosses will be poisoned by just one or two arrows and poison deals percentage-based damage that stays relevant throughout the entire game (I legit used it against the Feybreak tower boss who is Lv.60 and has ~500,000 HP).

Or for that matter, upgrading to the crossbow also helps a lot - it's slower to reload but the total DPS is higher since it does so much more damage per hit.

(Later on I'd recommend not unlocking EVERY weapon as soon as you can because it takes a lot of materials to make them all and then make AMMO for them all, it's easy to end up being stretched thin early on before you have a good supply line for the next tier of materials. For instance you'd wanna pick EITHER the revolver or the handgun depending on taste because they fill similar niches, and the makeshifts and the musket will still be useful once you proceed to proper firearms because you get 4 times as much Coarse Ammo for the same amount of materials so they're more cost-efficient when you're fighting something that doesn't NEED you to use your full power)
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Showing 1-4 of 4 comments
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Date Posted: Feb 8 @ 1:54pm
Posts: 4