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the AI is not the greatest but it is in EA
could be they target the weakest, could be they just randomly pick a target... i find in longer battles they switch back and forth sometimes.
they are actually suppose to be smart but "not that smart" animals.. so who knows.
This has been tested many times by now with me and my friend as we play together, if I stop attacking for a while; she gets aggro. If I start attacking more than she does, the aggro comes to me. Its all about who deals the most dmg, who is the "danger" at that moment takes the aggro of enemies.
If you deal more damage to the enemy than your pal, the enemy will focus on you rather than on him.
You don't want your pal to be the target anyway. Frostallion is a relatively long fight and it can take down 3 fire pals if you let them tank. You Want it to aggro on you so you can dodge it.
I don't think this is the case because if you read my post, you would see that I dealt nine damage total to Frostalion while my bird was wrecking it and it still targeted only me.
I don't necessarily agree with your tactic because the first one that I fought and caught I did just fine with a full team of fire pals around level 54, aking sure none of them had dragon as a subtype, And I rotated between them when one got too low on health, It regenerates while in its sphere and I can send it back out again at full health when the others before it in the rotation get too low. That is always worked for me.
For example if you bring a normal pal into a dark pal tower fight you'll find it being targeted a lot more than a dragon type.
So if you're fighting frostallion with fire pals it should target you more often because you are the only soft target.
See here: https://game8.co/games/Palworld/archives/439611