Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
A passive that makes Pals immune to Stun, Freeze, Electrify and no longer reel in pain when hurt. It's real annoying when you're on a mount or a big attack gets interrupted, could give a Defense increase if it's not enough to justify a passive slot.
Splatterina Partner Skill Rework:
Partner Skill is now activated, it brings up your Pal Box and you can choose which Pal to Butcher. This yields more drops, with condensing improving it further. Effect no longer stacks.
I dislike the idea of condensing multiple Pals for a single thing, especially when it's fighting a grind with another grind. This also allows the skill to function without the player needing a Meat Cleaver, and could even have its own unique animation for it.