Palworld

Palworld

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Desperately needs an optimisation update
Been playing pretty much nonstop for over 200 hours now but even after trying everything to make this game run well just seams to just run horribly.
Pc easily meets the requirements and I've even tried tanking the settings in game and its made zero difference.
Not unplayable by any means but just the continuous lag spikes and low frame rates in some places really kills my motivation to keep playing so hopefully sometime soon or before the full release i hope they can smooth out the game's performance.
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Showing 1-15 of 43 comments
K-Cow Jan 29 @ 9:09am 
It's really bothering when I host for my friends and my frame rate dies when they start joining. Solo is just fine even with all the camps my friends set up for resources, but when one friend joins my frame rate just about halves, and then halves again with a 3rd or 4th joins. We're excited for the coming major update but if it's like a slide show for me, and others, how can we be effective with friends?
That may be more of an issue with your hardware or setup...

My system is pretty old by now, but I haven't had many issues with Palworld.... occasional stutters when going in / out of a dungeon, or when a friend initially joins me in multiplayer.... but otherwise fairly smooth on moderate graphics settings.
I wouldn't say the game is "optimized", but it runs pretty darn well for what all it's doing. It's been a lot better than most other early access games I've tried. (>.> glaring at Forever Skies)

Intel i5-11600K @ 3.90GHz ; 32GB Ram, old Nividia RTX 2060
Built years ago, not overclocked, definitely showing it's age with some games..... But Palworld? Runs pretty darn smooth even with some world settings up like 25 Pals at each base, with 6-7 active bases.

Only thing special on my system is I have one SSD for the OS, and a separate SSD for Steam games. Very worthwhile for some games. (bought two smaller smaller/less expensive SSDs instead of getting 1 large drive and partitioning.).


Now, if you're hosting a lot of players, HUGE bases, tons of Pals at each, and bad latency - that can all add up to help kill performance.....
If you want to play with friends - compare to see who has the best PC & Internet speeds (and is often available)- and they should host the game world. (goes for any player-hosted game, not just Palworld).


I definitely have complaints about the game; (Lv60 Oil Rig, Hard Towers, merchants, FeyBreak Anti-Air, etc) - but Performance has been pretty darn good for a change.

Good luck ....
i have 165fps (v-sync cap or i can easy go over) on a 3440x1440 screen without hiccups or lag at all (4090 + R9 7950 X3D)

So i have to disagree, the game does run fine and smooth,does not need to be optimized more than it is.
Originally posted by Illuminia:
That may be more of an issue with your hardware or setup...

My system is pretty old by now, but I haven't had many issues with Palworld.... occasional stutters when going in / out of a dungeon, or when a friend initially joins me in multiplayer.... but otherwise fairly smooth on moderate graphics settings.
I wouldn't say the game is "optimized", but it runs pretty darn well for what all it's doing. It's been a lot better than most other early access games I've tried. (>.> glaring at Forever Skies)

Intel i5-11600K @ 3.90GHz ; 32GB Ram, old Nividia RTX 2060
Built years ago, not overclocked, definitely showing it's age with some games..... But Palworld? Runs pretty darn smooth even with some world settings up like 25 Pals at each base, with 6-7 active bases.

Only thing special on my system is I have one SSD for the OS, and a separate SSD for Steam games. Very worthwhile for some games. (bought two smaller smaller/less expensive SSDs instead of getting 1 large drive and partitioning.).


Now, if you're hosting a lot of players, HUGE bases, tons of Pals at each, and bad latency - that can all add up to help kill performance.....
If you want to play with friends - compare to see who has the best PC & Internet speeds (and is often available)- and they should host the game world. (goes for any player-hosted game, not just Palworld).


I definitely have complaints about the game; (Lv60 Oil Rig, Hard Towers, merchants, FeyBreak Anti-Air, etc) - but Performance has been pretty darn good for a change.

Good luck ....
The game having issues running on a specific hardware setup that meets the requirements is still an issue with the game. I also meet requirements and have ♥♥♥♥ performance on lowest settings.
Aeroni Jan 29 @ 1:01pm 
Originally posted by Illuminia:
That may be more of an issue with your hardware or setup...

My system is pretty old by now, but I haven't had many issues with Palworld.... occasional stutters when going in / out of a dungeon, or when a friend initially joins me in multiplayer.... but otherwise fairly smooth on moderate graphics settings.
I wouldn't say the game is "optimized", but it runs pretty darn well for what all it's doing. It's been a lot better than most other early access games I've tried. (>.> glaring at Forever Skies)

Intel i5-11600K @ 3.90GHz ; 32GB Ram, old Nividia RTX 2060
Built years ago, not overclocked, definitely showing it's age with some games..... But Palworld? Runs pretty darn smooth even with some world settings up like 25 Pals at each base, with 6-7 active bases.

Only thing special on my system is I have one SSD for the OS, and a separate SSD for Steam games. Very worthwhile for some games. (bought two smaller smaller/less expensive SSDs instead of getting 1 large drive and partitioning.).


Now, if you're hosting a lot of players, HUGE bases, tons of Pals at each, and bad latency - that can all add up to help kill performance.....
If you want to play with friends - compare to see who has the best PC & Internet speeds (and is often available)- and they should host the game world. (goes for any player-hosted game, not just Palworld).


I definitely have complaints about the game; (Lv60 Oil Rig, Hard Towers, merchants, FeyBreak Anti-Air, etc) - but Performance has been pretty darn good for a change.

Good luck ....
Its not terrible ill be honest a good 90fps most of the time but the dips and stutters at times that crash it down to 60 make it almost a pain to play at times. Not really pushing the game that much also have almost all the settings down to medium but honestly all the settings i try they run exactly the same 90 highs and dipping sometimes rather harshly down to 60.

I run a Ryzen 7 5800x with a 3060 also with 32 gigs of ram (Also own two ssds one for windows and also for steam and other games) runs every other game i own perfectly well games like monster hunter world running perfectly at 120 and only dipping down to 110 in visually cluttered areas. Sure an upgrade could help but honestly upgrading to play one extra game feels a bit ehh.

I do however own consoles and ill probably look into getting it on there depending on how it runs on em.
Aeroni Jan 29 @ 1:09pm 
Not trying to cause any arguments just speaking from my own experience and also possibly look for a solution so i apologise if this causes any issues in the community.
zero254 Jan 29 @ 4:14pm 
If you use mods your fps will automatically be lower due to ue4ss
I'm only playing at 1080p here but I have a Ryzen 5800X + RTX 3070 Ti and my entire computer is on only NVME drives for storage. I get a smooth and constant 144 FPS (my monitor's maximum refresh rate) at all times everywhere in Palworld. Intense combat. Boss Fights. Everything. Never any lag. Never any lag spikes. It's just perfectly smooth and fluid everywhere in all parts of the game.

If you're having lag spikes or the game running slow then it's definitely your hardware being too slow to run this game properly. There's nothing at all wrong with the game it's self. The game is perfectly optimized.

I even went to edit the INI file to remove fog and increase view distance +4x and still get 144 FPS everywhere.
Outside of bug fixes I wouldn't expect significant performance improvements, it's sad but that's how it usually goes. The game seems like it would be fairly CPU demanding + the Fortnite Engine doing the Fortnite Engine thing.

I'm using a Ryzen 5 2600 and Geforce GTX 1080, game is on a hard drive separate from Windows 10. Resolution is 1600x900 most things are set to Very Low - Medium except View Distance which is at High, don't know how many frames I get but it's likely about 50-60 in normal situations and 25-40 when things are very busy such as raids, I only experience stutters when travelling at very high speeds and saving. The game likely uses Volumetric Fog for some areas which could tank performance so try disabling that in the INI files? Honest personal experience from tweaking settings in Unreal 4 and 5 games is that it usually has little impact on performance, you gotta check the INI files to get anything significant.

I don't have a good frame of reference of how the game runs but it seems okay? Since you brought it up I can say Monster Hunter World does run better, but realistically it should. For what it's worth Lethal Company in the ship lobby makes my computer run hotter than Palworld, so yippie?
Last edited by Extremely Rare Sigma Gurdy Champ; Jan 29 @ 7:09pm
Darzan Jan 29 @ 8:24pm 
Im having the same boat. 7700x 4070 ti super 32 gig rams. For some reason, my gpu and cpu utilization is less than 20%. And i cant get consistent 60 fps above. And then at a certain point the game tanks to 2fps and i basically cant play. Heck im practically on medium setting and there should be no reason why i should not be on max settings.
Last edited by Darzan; Jan 29 @ 8:25pm
Originally posted by Extremely Rare Sigma Gurdy Champ:
Outside of bug fixes I wouldn't expect significant performance improvements, it's sad but that's how it usually goes. The game seems like it would be fairly CPU demanding + the Fortnite Engine doing the Fortnite Engine thing.

I'm using a Ryzen 5 2600 and Geforce GTX 1080, game is on a hard drive separate from Windows 10. Resolution is 1600x900 most things are set to Very Low - Medium except View Distance which is at High, don't know how many frames I get but it's likely about 50-60 in normal situations and 25-40 when things are very busy such as raids, I only experience stutters when travelling at very high speeds and saving. The game likely uses Volumetric Fog for some areas which could tank performance so try disabling that in the INI files? Honest personal experience from tweaking settings in Unreal 4 and 5 games is that it usually has little impact on performance, you gotta check the INI files to get anything significant.

I don't have a good frame of reference of how the game runs but it seems okay? Since you brought it up I can say Monster Hunter World does run better, but realistically it should. For what it's worth Lethal Company in the ship lobby makes my computer run hotter than Palworld, so yippie?
The problem is your hardware. You're using a 7 year old CPU (that was a low end budget processor even when it was new) and a 9 year old video card trying to play modern 2025 games. You can't expect a smooth experience in modern games with that kind of setup.

As others have documented in this thread: With faster hardware this game runs perfectly smooth. You seriously need to update that computer. You don't even need current-gen stuff just something faster than that potato. I have a 3 year old video card and a 5 year old CPU and the game runs flawless for me with no issues. Also are you seriously still using mechanical storage? That might be a really big part of your issue. Don't install games on mechanical hard drives. That's just asking for a terrible experience.
Oh trust me I know my parts are garbage. I don't play many newer games because they all suck and thus never found a game worth putting on an SSD. Palworld is the only time upgrading has crossed my mind (insane I know). Also as I said the game runs okay, I don't have modern games/parts to really gauge it.

Still something is up, some people with better parts can't run the game for too long, meanwhile my little engine that couldn't can run it for 15 hours straight without issue. My friend had similar issues as well but it turns out they didn't seat their ram properly.
Last edited by Extremely Rare Sigma Gurdy Champ; Jan 29 @ 9:10pm
Illuminia Jan 30 @ 6:08am 
Originally posted by Extremely Rare Sigma Gurdy Champ:
Still something is up, some people with better parts can't run the game for too long, meanwhile my little engine that couldn't can run it for 15 hours straight without issue. My friend had similar issues as well but it turns out they didn't seat their ram properly.

Valid point ; but even then it can still be issues with their hardware, or drivers, or a variety of other things. Better Parts is not always better performance. Having out of date (or brand new & buggy) drivers can make a huge difference.
Having case fans or cooling not the right size (or installed the wrong way so it doesn't cool properly lol) can drag the entire system down from heat causing components to throttle. (or living in 90~100 degree & humid climate vs 70 degree & dry climate).

It could still be an issue with the game optimization.... or it could be an issue as specific as certain card or motherboard models or manufacturers. I remember once fixing a "game issue" by manually updating motherboard's BIOS. :| (forget exactly what)

...... or the fact that some pre-built PC manufacturers have bloatware installed that takes between 20-40% of the PC's performance away, if not more.
Optimization tend to happen at the end of making a game, that's why maybe you should avoid getting into early access games If it's an issue for you.
zero254 Jan 30 @ 8:28am 
Even my laptop can run this game but it's installed on an ssd
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Date Posted: Jan 29 @ 8:02am
Posts: 43