Palworld

Palworld

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Hardcore isn't Hardcore
What's the point of hardcore if permadeath isn't permanent? All one has to do is change the world settings, revive, and change them back again. It's not hardcore, it's just in-convenient core.

Yea yea is not 'honorable' but that's somewhat the point. A max lvl character could be hardcore... or it could be faked. Being able to cheat it diminishes the value of the achievement, because people are justifiably sceptical.

Perhaps there could be a irreversible character model change upon death such as eyes crossed out that cannot be changed back manually.

(Obviously this only applies to single player / server admins)
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Showing 16-30 of 43 comments
Originally posted by funewchie:
Originally posted by JohnnyKeys:

I've already addressed this - let me guess - you didn't read it and just lunged at the keyboard to project your own personality.

Not at all, I read every word.

You died in Hardcore mode, then lacked the self-restraint to stop yourself from cheating and undoing it.

And now wants the devs to punish the rest of us and take away our ability to change world settings... solely because one guy lacks the self-control to keep his fingers off the controls, and is upset because "big brother" isn't stopping him.
----

Makes sense, as not everyone has what it takes to handle a hardcore mode.
Some players should just admit they can't handle hardcore, and just play normally.


Your assumption could not be more wrong. Still projecting I see.

I was enjoying the game (for a change) because death actually mattered. One needed to use thought.
Then when resuming a game at about lvl 44 I noticed it was possible to change the settings. I tested if death was permanent on a test world and found out that the whole time, death didn't matter.
The game isn't as fun now, because the knowledge exists that hardcore is not hardcore. It's an honour system, which is fine, though it diminished the achievement.
There are so many folks (yourself being a perfect example) who will assume cheating was involved - because that's what you would have done.

PS My prediction is that if you do reply - you will again play(?) dumb and deliberately ignore the crux of the topic bought up. The point being non-hc diminishes the achievement (because of people like you who assume cheating - because they cheat)
funewchie Jan 12 @ 11:07pm 
Originally posted by JohnnyKeys:
Originally posted by funewchie:

Not at all, I read every word.

You died in Hardcore mode, then lacked the self-restraint to stop yourself from cheating and undoing it.

And now wants the devs to punish the rest of us and take away our ability to change world settings... solely because one guy lacks the self-control to keep his fingers off the controls, and is upset because "big brother" isn't stopping him.
----

Makes sense, as not everyone has what it takes to handle a hardcore mode.
Some players should just admit they can't handle hardcore, and just play normally.


Your assumption could not be more wrong. Still projecting I see.

I was enjoying the game (for a change) because death actually mattered. One needed to use thought.
Then when resuming a game at about lvl 44 I noticed it was possible to change the settings. I tested if death was permanent on a test world and found out that the whole time, death didn't matter.
The game isn't as fun now, because the knowledge exists that hardcore is not hardcore. It's an honour system, which is fine, though it diminished the achievement.
There are so many folks (yourself being a perfect example) who will assume cheating was involved - because that's what you would have done.

PS My prediction is that if you do reply - you will again play(?) dumb and deliberately ignore the crux of the topic bought up. The point being non-hc diminishes the achievement (because of people like you who assume cheating - because they cheat)

Dude, whatever.

The game is exactly as fun as it's always been.
If you're mad because players have options in their game, that's a you problem, not a game problem.
Quit telling people how to play their game.

(What's next, Undertale players shouldn't be allowed to delete their save files off their PC after beating the Genocide path?
As beating Genocide locks out the Golden ending, that not even a true reset can remove, but outright going into Windows and deleting the save file will)

And no, I'm not going to play dumb.
I'm going to correctly answer, then point out you're likely just farming jester points, and
finally throw your troublemaking backside on the block list and encourage every else on this forum to also block you.

That will be all.

Edit: Also, why am I not surprised that almost every review of his is negative (especially against Ark 1 and 2)?
It seems like every troublemaker has nothing but negative reviews of games. Odd pattern.
Last edited by funewchie; Jan 12 @ 11:11pm
Shrub Jan 12 @ 11:21pm 
idk why it doesn't delete character data. It'd make hardcore survival servers actually sustainable.

Almost every hardcore server has disabled player permadeath and it made me sad. The game is honestly so easy my brain falls asleep during combat, but having a genuine looming threat makes the game tense and enjoyable for me. Pal permadeath at least gives some of that feeling.

I'm glad players have options, but the option I think we both would like to play with just needs some tweaking. I'm hopeful it'll come, and maybe we'll even see an official hardcore one day.
Originally posted by funewchie:
Originally posted by JohnnyKeys:


Your assumption could not be more wrong. Still projecting I see.

I was enjoying the game (for a change) because death actually mattered. One needed to use thought.
Then when resuming a game at about lvl 44 I noticed it was possible to change the settings. I tested if death was permanent on a test world and found out that the whole time, death didn't matter.
The game isn't as fun now, because the knowledge exists that hardcore is not hardcore. It's an honour system, which is fine, though it diminished the achievement.
There are so many folks (yourself being a perfect example) who will assume cheating was involved - because that's what you would have done.

PS My prediction is that if you do reply - you will again play(?) dumb and deliberately ignore the crux of the topic bought up. The point being non-hc diminishes the achievement (because of people like you who assume cheating - because they cheat)

Dude, whatever.

The game is exactly as fun as it's always been.
If you're mad because players have options in their game, that's a you problem, not a game problem.
Quit telling people how to play their game.

(What's next, Undertale players shouldn't be allowed to delete their save files off their PC after beating the Genocide path?
As beating Genocide locks out the Golden ending, that not even a true reset can remove, but outright going into Windows and deleting the save file will)

And no, I'm not going to play dumb.
I'm going to correctly answer, then point out you're likely just farming jester points, and
finally throw your troublemaking backside on the block list and encourage every else on this forum to also block you.

That will be all.

Edit: Also, why am I not surprised that almost every review of his is negative (especially against Ark 1 and 2)?
It seems like every troublemaker has nothing but negative reviews of games. Odd pattern.

So my PS prediction did indeed come true.

A false premise was used (that this would be forced upon everyone).

That's a you problem (specifically, low iq - especially in comprehension)
Originally posted by Shrub:
idk why it doesn't delete character data. It'd make hardcore survival servers actually sustainable.

Almost every hardcore server has disabled player permadeath and it made me sad. The game is honestly so easy my brain falls asleep during combat, but having a genuine looming threat makes the game tense and enjoyable for me. Pal permadeath at least gives some of that feeling.

I'm glad players have options, but the option I think we both would like to play with just needs some tweaking. I'm hopeful it'll come, and maybe we'll even see an official hardcore one day.

Here here. Its good to see a fellow steam user not have a knee jerk reaction and change the subject.
Originally posted by Irene ❤:
Originally posted by JohnnyKeys:
*whoosh*
Missing the point much? Projecting perhaps? let me guess - you didn't read it
It's because of the way it's written.

"-It's just in-convenient core
-Yea yea is not 'honorable'
-cannot be changed back manually"

People will read it and think 'oh, seeing hardcore mode is an inconvenient? must be cheating. :erune: I mean, better we share how we feel from a different perspective, than to miss opportunities in future such as getting a client or boss who "won't read our proposal".

Just get straight to the point. "People can revive or restore data in a Hardcode mode, how can we prevent it?"

I feel hardcode mode has no value in palworld. In my perspective it is good for random item grinding games such as diablo / poe. When the player died, everything resets and it creates that replay value because the next item drop or the build around that item is random and luck based. In palworld the weapons are all the same, the player took so much effort to design and build a base, it's not random at all. So why destroy all that effort?

Hardcode mode is not "I'm so pro I won't die". It is "I championed the game when given a random weapon or path".

In pokemon's Nuzlocke mode invented by fans, they can only catch the first saw pokemon which is a random, and there can be no other. Once it's dead it has to be released. If they run out of pokemon they have to restart. Palworld introduced a new random mode together with hardcode mode, so I think players have to use them both for the full experience.

How do we prevent people from a hardcore revive? Very simple - When the game starts, it will overwrite all previous saves immediate. Now that's hardcore. It will only have 1 save instead of a list of backup saves. The program will store a secret binary number in save file and game settings file. The 2 values must match for the game to load, so nobody can inject past saves. What about corrupt files and all that? Well, if one is worried about the files dying, can he still call himself a hardcore player? muhaha

Yes. I'm pretty much asking for what you said in the last paragraph.

The ability to respawn upon death makes this game too boring. Choices don't matter. Why craft healing potions? just don't bother with it and respawn if u die. Lame.
Originally posted by JohnnyKeys:
Originally posted by Irene ❤:

Yes. I'm pretty much asking for what you said in the last paragraph.

The ability to respawn upon death makes this game too boring. Choices don't matter. Why craft healing potions? just don't bother with it and respawn if u die. Lame.
Mybe you could just manually delete your character after dying? Is not that hard
If you also find this game boring try another one like darksouls or something, or wait for ultra hardcore mods idk
Like yeah you can lock a door but that only keeps an honest person out. If people can fake speed runs they can fake a hardcore playthrough. Again it all comes down to self imposed challenge. At most it should flag the player as permanently dead if they die while it's on, which comes full loop to the main post.
gaming is very serius bizness we need anti cheat and moderation teams and game servers to moderate and authenticate who has da real street cred for doing chellonge runs
Last edited by Khergit Horse Archer; Jan 13 @ 2:40am
midori Jan 13 @ 4:40am 
ITT: sweaty nerd is seething because of self-imposed dumb-ass rules that aren't being enforced by the game (That isn't even out yet, since we're still on a 0.4 beta/e.a. version).
Last edited by midori; Jan 13 @ 4:41am
Galroche Jan 13 @ 5:27am 
Originally posted by JohnnyKeys:
*whoosh*
Missing the point much? Projecting perhaps?

a) Any max level hc character probably cheated to get there so who knows if a toon is actually hardcore? (other than the player making the claim)

b) the devs could make that aspect uneditable.

edit: was replying to Galroche, didn't use the quote system.

they can't make it uneditable. as long as you own something client side (or on a server you own) you could do whatever you want with it ... that's basic IT stuff ...

only way would be for devs to only allow servers they own themself, which would be a massive cost and prevent people from playing offline ... which wont happen.

Originally posted by Shrub:
idk why it doesn't delete character data. It'd make hardcore survival servers actually sustainable.

Almost every hardcore server has disabled player permadeath and it made me sad. The game is honestly so easy my brain falls asleep during combat, but having a genuine looming threat makes the game tense and enjoyable for me. Pal permadeath at least gives some of that feeling.

I'm glad players have options, but the option I think we both would like to play with just needs some tweaking. I'm hopeful it'll come, and maybe we'll even see an official hardcore one day.

that wouldn't solve OP problem, if he own the server or play offline, he can simply backup his character data and restore them. he is simply asking for something not feasible for a non online only game.
Last edited by Galroche; Jan 13 @ 5:31am
Originally posted by midori:
ITT: sweaty nerd is seething because of self-imposed dumb-ass rules that aren't being enforced by the game (That isn't even out yet, since we're still on a 0.4 beta/e.a. version).

Nah, more like said nerd just wants to cause trouble, and is mad because the devs don't install rootkits in Windows Registry to permanently lock you out of the game forever if you lose.

All because he lacks the self-control to maintain a challenge and want the devs to force that on themselves and everyone.

Sad part is, if the devs were insane enough to do that, then the OP would be here whining over the amount of control the devs have.
Hanged if they do, hanged if they don't.
Last edited by funewchie; Jan 13 @ 9:14am
All because he lacks the self-control to maintain a challenge and want the devs to force that on themselves and everyone.

Ah. The old 'make stuff up to deceive readers into believing you'. Ok. Let's play.

Where does it say I want to force everyone? It doesn't. Never has.

When you kick your poor dog because you don't get what you want, you are being cruel to a defenceless animal. Stop being cruel to animals, its just wrong. Don't try to justify it.
Originally posted by JohnnyKeys:
What's the point of hardcore if permadeath isn't permanent? All one has to do is change the world settings, revive, and change them back again. It's not hardcore, it's just in-convenient core.

Yea yea is not 'honorable' but that's somewhat the point. A max lvl character could be hardcore... or it could be faked. Being able to cheat it diminishes the value of the achievement, because people are justifiably sceptical.

Perhaps there could be a irreversible character model change upon death such as eyes crossed out that cannot be changed back manually.

(Obviously this only applies to single player / server admins)
I mean like: The game is perfectly stable and NOTHING can go wrong; especially a ♥♥♥♥♥♥♥ rock launching you into the air, into the middle of the ocean; you without a mount, and getting destroyed by Poseidon's wrath.

And much more! Like being teamed on pals! The worst thing to ever fight against is multiple pals.

So yeah: its a good idea to not cheat and let the bugs destroy you.
Last edited by Sam the big Toucan; Jan 13 @ 1:45pm
Originally posted by JohnnyKeys:
a) Any max level hc character probably cheated to get there so who knows if a toon is actually hardcore? (other than the player making the claim)

...
Who cares?
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