Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I boosted my damage to 5x and dropped the enemy damage to 1/5 and still found it to be an un-enjoyable slog. And my final reward was a green schematic? That's just rude.
Also I should mention that we ALL had 25% damage boost buffs from food as well.
On the lv 55 oil rig, they get 1 tapped by the rpg.
The helicopter is also just not fun to fight because it's so high up that pals can't reach it and even players can only hit it from specific angles, so it forces you into a hit-and-run fighting style that takes forever because of how monstrous its HP is.
I was going to reiterate on that part. Probably the worst designed element of the attack heli is the fact that it sits right above you, rather than flying more like how the patrol heli does in Rust.
Actually if it took cues out of the heli boss fight from Half-Life 2, where it maintains various attack patterns but stays within distance that you can shoot it down, it'd be way more fun.
No it's because the enemies here have 70k+ HP. The Crushers have over 150 thousand HP.
so i left , switch to 5x dmg and now it way more manageable ammo and time wise , while still being able to die if you over aggro or dont avoid attacks ...
(singleplayer world)
If you're playing on an official server, then tough luck.
The problem is the crazy overtuned HP that the enemies have, even in a perfect scenario where you can get a bunch of enemies clumped up like that, with nearly 300 attack and a good rocket launcher, it took far more than 2 rockets to take down an enemy.
And there's the problem right there. If it takes such crazy equipment to even have a *chance* of beating it, that's bad game balance.
Really would like to know how you beat the attack heli, since that thing just tears my max-level, max rank, fully-stacked-on-souls-pals to utter pieces.
Also if you read the guys comment he already has all the legendary schematics that only drop from the 60 oil rig and trust me you can do it without any weapons that are 60 oil rig only, especially if you are running it with x4 or x5 dmg.
All you need is the rocket launcher + multi or the non multi rocket launcher in order to clear the oil rig, Both of these can be accquired prior to doing the 60 oil rig on top of that if you are breeding Jetdragon´s and you do not have the legendary rocket launcher you should consider butchering all the alpha ones that you get via eggs for the schematic.
If you have player dmg at x5 you will be 1 shotting all the mobs on the oil rig apart from the bigger fatter ones and then ofc the attack helicopter if you have the legendary rocket launcher. Mind you if you have blue + rocket launcher you can still clear the oil rig just takes a lot longer.
Ofc I still think it is terrible due to the fact it is not viable to use pals on any oil rig on top of that with my desired difficulty settings (hard which also nerfs player dmg) it took me almost over and hour to clear the oil rig. After that I just ran it with increased player dmg and if your goal is to only get the big chest I have done it in under 6mins.
Fullclears are a waste of time the legendary light hexolite armor has a 0.0125% chance to drop from the chests around the oil rig. If your aim is a armor you are better of setting the meteor/supply drop to 1 in world settings. Not only can you get the other hexolite armor versions at legendary from doing that they have a higher drop rate from the supply drops.