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Walk up to any container and you can press C to change the chest settings. This lets you choose what is and isn't allowed in something, so you could disallow food being put in the freezer if you desire.
Other stations will have their items moved if you allow your pals to move it, or it's something that automatically allows it like a logging site/stone pit/etc. These things, however, are low priority. Your pals will only bother moving stuff from them if they have no other tasks to perform in the base, so have more pals with the transport skill will allow them to catch up and deal with those stations. Having a transport pal that works through the night can help with that.
what about the furnace? is that also a low priority?
Other than that, you can just build foundation (or other building) over every spawn location of tree and rock to stop them from reappearing.
B) monitoring stand and forcing pals to not do a certain task type (or by throwing them onto the place directly) will make life easier. Forcing a pal to focus only on tasks you desire will prevent them from wasting time cleaning (you will need dedicated transport pals to not clutter up the base)
c) Either set a dedicated chest or take time setting up chest settings. I did this with the food bowl so that i only need a refridgerator for ingrediants as the food bowl will hold only processed food. An example of the first would be 2 ranchs set side by side. If you place a chest between the two, all non perishables from the ranch will naturally go there, alongside any items found around that area (logs, stones, pal eggs, etc). You can do this with ANY building that produces something that pals can carry.
And Finally, D) If a building requires you to choose the task (example being ovens or furnaces or conveyor belts), you can check the box right above produce that will allow pals to transport the items. I cant tell if its per item or per station itself, but i can select cakes to not be transported so that i can pick them up myself and they dont accidentally go to the food bowl and get eaten.
Simply put; with good planning and learning how the ai works, you can manipulate them to do your bidding. With these tips, i made a base that is farmland and cooking heavy and allows me to just set commands to keep things going.
but ill try this, will have to start a new game since my base is already established.
btw do you first make a second or third platform before making the pal expedition station? that thing is HUGE
it's still not 100% but they do better at sticking to the right job that way.....
as for random trees or rocks they go after instead, you can just build a pillar or other small object in the spot to keep it from spawning again, since there are plenty of things to build anyway, i just put pal beds, chests, any thing i needed to build anyway over the spots trees normally spawn and the rocks in my main base.
you can change a LOT in the settings, i don't remember if there is a way to change how often stuff respawns, you can change how much it takes to mine / chop it down and how much resources you get, so could set it so it is real easy to process and only drops a few pieces, then if the pals do decide to go after natural trees or rocks it won't distract them for long.