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I know that there are at least two Oil Rigs, the original one that's in the ocean off of Marsh Island and the Level 30 "Barge" one that got added that's near the Penking sealed realm.
Are these the only two, or did they add another one?
Why did they design it this way? Most games that have pet/monster breeding allow you to see or easily calculate these stats for free, it seems *extremely* counter-intuitive to give the player access to breeding at lvl 19 but lock one of the core features to breed well behind a system seemingly designed for tedium.
Edit: The main problem I have is the insane amount of effort you have to put in for such a simple component that you need *many* of for certain structures/items(5 ancient cores for each electric incubator?). You have to go out and farm dungeons to get the slabs, that get used each boss attempt, to get a single item. I have cleared 20+ dungeons and only received 8/20 slab fragments needed to make a single pair of glasses/incubator. Compared to the rest of the game's technology or building cost so far, how is this considered acceptable?
The issue is deciding on where to set up your Raid base: I've got my intended one on the beach behind the starting spawn, but I'm thinking I might move it somewhere else.
i just completely ignored the electric incubators because at the time the only way to get the cores was to kill the boss and i wasn't interested in doing that 100 times to make a couple incubators. with this new update though I've been running the expedition as much as possible and have two of the large electric incubators now plus almost to 60 cores to make hubby and I the newest shield...after i get that done THEN i can finally make those stupid glasses
also the expedition now gives summoning slabs as well
I still think the system for getting cores is janky, they should either;