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Is there a mod to prevent pals from asigning themselves to the ranch?
My pals keep assigning themselves to the ranch every time they finish their current task.

For example I have a Caprity farming at my base, but once it finishes planting it assigns itself to the ranch then never goes back to farming, breaking my entire food production.

Yes I understand there are pals who only have single tasks, but I want to use the ones I like.

So is there a mod or some hidden option to prevent pals from working at the ranch if they weren't told to?
Last edited by Eoin Lynne; Jan 16 @ 1:36am
Originally posted by drakeloreroar:
Build an Overseer's Platform, you can assign/disable tasks and set work speed from there.
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The author of this thread has indicated that this post answers the original topic.
Build an Overseer's Platform, you can assign/disable tasks and set work speed from there.
zero254 Jan 16 @ 1:47am 
Build the item that lets you assign pals to task and you can just turn off ranching for specific pals
You get it early, I think it's called the monitoring stand.
Don't need a mod for it.
Last edited by zero254; Jan 16 @ 1:50am
technology, level 15: https://palworld.wiki.gg/wiki/Monitoring_Stand

What you're looking for is already in-game. :-)
Originally posted by drakeloreroar:
Build an Overseer's Platform, you can assign/disable tasks and set work speed from there.


Originally posted by zero254:
Build the item that lets you assign pals to task and you can just turn off ranching for specific pals
You get it early, I think it's called the monitoring stand.
Don't need a mod for it.


Originally posted by Kittenpox:
technology, level 15: https://palworld.wiki.gg/wiki/Monitoring_Stand

What you're looking for is already in-game. :-)
Thanks. The last time I played it didn't have that functionality (or at least I don't remember it having it).
Originally posted by Eoin Lynne:
Thanks. The last time I played it didn't have that functionality (or at least I don't remember it having it).
It was added as a function about a year ago or so.
Originally posted by Kit Fulvas:
Originally posted by Eoin Lynne:
Thanks. The last time I played it didn't have that functionality (or at least I don't remember it having it).
It was added as a function about a year ago or so.
Ah yeah, it had been longer than that since I last played XD
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Date Posted: Jan 16 @ 1:36am
Posts: 6