Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yep, just checked. I'll be sure to highlight your link.
Though to be fair Giga Pets should have never existed to begin as they were the Tiger Electronics of the virtual pet genre.
Nine whole years for Nintendo to ape their shtick. They don't get to claim to be responsible for the creation of the genre solely because the first few instances of it utilized their hardware, what with Megami Tensei II being released on March 18th 1994 and Megami Tensei: if - which is in turn what lead to Persona - being released on October 28th, 1994.
But then again I don't think Nintendo has had an original idea that was both marketable and profitable since the Video Game Crash of 1983. Least not a good one that wasn't peddled to morons with more money than common sense. Nope, they just take credit the work of studios who use them as a publisher and then proceed to ♥♥♥♥ up the place with nonsense and overpriced plastic.