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I think they reallocated some of the resources you get when in the dungeons now. I think they re balanced them to reflect Sakurjima is the highest end content now. I know I started a new toon recently, and the very first dungeon I did, there wasn't even any chests after beating the boss. My guess is either the game deemed I was to low to be rewarded for doing it. Or, it was just a glitch.
Ancient tech points can still be found in higher end dungeons.
AND, when you notice the achievement for hard mode bosses, it doesn't mean playing them on hard mode. Once you've defeated all six tower bosses, you unlock a "hard mode" version of them, but they can be completed with any world settings as I understand it. I've not completed that on my other save. I've not cleared the oil rig. and there are a couple others I'm missing I can't think of right now.
I started a new playthrough recently since I haven't played in quite a while, I felt like I took a lot of damage early on (and I had no firearm so I couldn't hurt enemies much so I had to wait for my pal to slowly damage the enemies).
After getting the first metal armor with heat resistance I didn't take that much damage anymore.
I can make the pal metal armor and then there is another after that and then there are higher quality items. Also accessory for def. Can also get more def from pal traits.
So I think the damage taken is likely the same as before.
Although I know they nerfed 1 thing and that is that you can no longer have multiple of the same accessory equipped. So you can't have 2 def necklaces before (it gave insane increase in armor, more than it should have). But in return they increased accessory slots to 4.
Ancient knowledge is no problem also. Buy the things that you need/will use and you get way more than you need. Also dungeons still drop the books, I think I got ~4-5 books from the low level dungeons.
You don't need a pal condenser early on, you should reach around level 45 before your storage fill up.
The game is also easy late game once you have firearms. While leveling with my pals that are around level 40 I went and killed a level 45 boss with a normal quality shotgun, I think it took 1.5 magazine to kill it.
I'd also add they added a way to scale your stats beyond just lvling up. They are capped at a max of 50 points each. but you can farm either materials to make potions, or you can farm dog coins to buy the potions.
You can only roll so much, and the roll is so dang janky.
For example, while fighting Chillet (I fight her every time she's up for the parts and for captures), I've tested the timing on the roll on her two main attacks, the homing ice missiles which are cheap AF, and that dark attack where she lunges at you.
With the homing ice missiles, it is almost impossible to dodge all three of them with rolls. You can usually dodge 2 but one still hits and you gotta PRAY it doesn't cause the frozen status or you're full on dead if you're about the level you're supposed to be for that fight.
The charge attack? I've tried many different timings on the roll and it's still 50/50 if you get hit or not.
You can't roll away from *EVERYTHING* and you're going to get hit, period, especially when everything in the game either has a ranged attack or a lunge that travels 30+ feet (the baseball bat guys are just silly when they fly halfway across the screen at you).
Especially since rolling takes stamina, and early-game, one or two melee swings and 2 rolls and your character is out of breath apparently, it's kind of ridiculous.
There are chests after the boss, but they just contain random junk and 1 blueprint... and 1 normal tech point book.
My question is... how am I ever supposed to unlock ANY of the purple tech stuff, if NOTHING gives ancient tech points except for the overpowered bosses everywhere?
I mean, yeah, I killed Chillet, but the next one is Penking and I remember he was a right PITA because of the fact that he and all 4+ of his friends can freeze you in place and they all have homing ice missiles and there is no way in hell you're gonna dodge roll all of that crap AND he's in a tiny instance room so no terrain to cheese it with.
During night time, Penking and his little flunkies will be asleep, allowing you to instagib or do heavy damage to his flunkies one at a time.
Once you are done dealing with Penking’s little flunkies, you can then deal with Penking all alone without his flunkies.
Just hope the Penking you are dealing with does not have the Nocturnal trait on him, otherwise he will never sleep
The rant is mostly about how the "Normal" mode of the game is tuned to be way too difficult (at least early-game) and that the balance in general of the game just feels "off".
Sure, you can halve the damage taken by your character, but that feels like a kludge and could possibly cause balance problems later, esp since people in the thread are talking about how they end up being immortal in later armors for awhile.
I don't wanna have to be constantly fiddling with my world's difficulty settings to maintain an experience that feels fun and reasonable.
I gotta ask, what do you need the gold for?
Most of my gold is what I've collected from all the dead bad guys.
Although, I have got a couple Mau to farm items and gold from, when I don't need other things (Milk, Eggs, Wool, HQ Oil).
It's just, most people seem to say to buy bullets. Except my base generally can whip up a batch of them in minutes.
(I farm Sulphur outside the volcano Tower boss, now and then. With two furnaces, my Kindling Pals can quickly whip up 400 Charcoal in seconds, and 200 Refined Ingots in a few minutes. My Pals make 100 Gunpowder within a minute. And they make 100 Shotgun shells in about a minute or so.)
So, within 7 minutes, I've got 100+ shotgun shells stored for me to use when I need a refill.
Most of what the merchant sells is either useless schematics, or things I can already farm or make. (Why pay 150g for milk, when my cows make 2+ for free every five minutes?)
I actually just started another save. I made this one pretty easy because, I've restarted more than 20 times, I've done the struggle thing more than once.
I should add, On my newest save I've been running around with a makeshift handgun since like lvl 8, I still can't make ammo for it, I have to buy it. Just like I'll soon have a handgun, as soon as I can unlock a weapons bench, but I won't be able to make the ammo for a long time.
So that would be a yes. You want to adjust the game difficulty for everyone. Noted.
Well, that, *and* I want it to be better balanced throughout the game.
Instead of early game being ludicrously hard and later game being ludicrously easy.
And don't forget if you want it harder, there's more space to the right of the slider than there is to the left of the sliders.
Well arnt you a special snowflake.
Didn't you just use this argument?
Guess it's OK for everyone else to fiddle with the sliders, just not you.
Read it again.
"I don't want to have to be constantly fiddling"
If it were a "set it once and forget it", that would be awesome.
But it doesn't sound like that's going to be the case for me or anybody else.