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My recommendation: Have all your handiwork stuff in a wall bracket alongside one of the edges of your base. Two tiles tall/wide so there's enough space for your small pals to get in and out, staircases up each side. Use anubis or something else small as your crafters and a small/medium pal (eg. helzephyr) for your haulers. Have chests right next to each station for quick dumping, and nothing else up there. Put a breeding ranch on the roof level; make sure it's at least 8 tiles up. Make sure your ground floor stairs have a 1 tile wide roof around them so your bigger pals can't path onto them and get stuck; for the same reason, make sure your palbox is nowhere near it.
You'll still get the occasional one glitching up onto the roof, but for the most part, this should mitigate issues without needing to clutter the base too much. Having the production lines and breeding farm out of the way frees up a lot of room.
Also, as an aside, if you have pals regularly going missing from your base, chances are good they're rendering inside the tier 2 ore mine and either clipping through the ground because of it or just... getting stuck. Only noticed this one last night when I noticed the drill from one of my digtoises sticking out after seeing the hungry tag on it.
Oh wait, no sorry, they actually DO have those in the game but they're too stupid to actually make it to where pals are capable of ever using them so everything has to be crammed into one area.
Pals do use stairs, you just need to have more that one tile space above their head, so make big rooms.
https://steamcommunity.com/sharedfiles/filedetails/?id=3294405390
https://steamcommunity.com/sharedfiles/filedetails/?id=3294405465
https://steamcommunity.com/sharedfiles/filedetails/?id=3294405332
I think it ultimately comes down to your design philosophy but I don't really see much of an issue with the general size.
https://www.nexusmods.com/palworld/mods/424
Would be a waste of effort to ask the Devs to change what Mods already have.
1. Specialize your bases, not all bases need to have all things.
2. Build upwards to utilize the space you do have.
For 1, maybe you have one base with all the crafting and basic farming. But no woodcutting or ore mining etc. You could have the grinder wheel thingy since you probably have pals that water there.
The second base could be placed in a good spot with natural resources and then you support that with a wood cutting building and the two ore mining buildings. Just place the chest close to the pal deck. Maybe put in a pen and a milk or egg maker so you don't need to remember to place food there.
Then a third base for whatever you want more of, maybe the breeding thing, maybe more farming, maybe a pen for other materials like water essense, cloth and gold, maybe something else.
For 2, read the advice from previous posters.
Space is a big issue and I really have no interest in building a tower. So basically you need 3 bases just for the basics, one for resource gathering, one for farming and one for breeding. Then you have to find a place to stuff those huge assembly lines.
The 4th base is reserved for raid bosses because you apparently need to farm those non stop looking at that new shield they added. 30 ancient civilization cubes.
So yes, I agree, we need more space somehow or things like the assembly lines need to be made smaller. I like the first workbench we got, that was the perfect size.
My personal tips are as follows:
Each story is 2 walls tall. This accomodates bigger Pals.
Doors are for player-only spaces. A 2-wall tall open space will accomodate the majority of Pals.
Keep all staircases as open as possible. A spiral-staircase design is ideal for saving space, but will be less accessible to larger Pals.
Dedicate each floor to a specific task. This way you effectively get several specialized bases layered on top of eachother, with Pals going to their respective floors.
Keep storage, resource farms (ranch/ore/berry/etc), and the food bowl all on the bottom floor. This resolves the majority of pathfinding issues.
As for rendering, I have a 1070. I already know my PC is the problem.
We did it this way cause we like to build things too stylish along with each of us getting annoyed at pals getting stuck in strange places too often on multi floors.