Palworld

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Cursed Jul 19, 2024 @ 8:32am
Farming cakes and pizza
what is the best ratio for pals,wheat, tomato, berry for cakes and pizza i run 25 pals base limit and just buy the milk and eggs just curios if anyone that is at ultra endgame can tell me
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Showing 1-15 of 21 comments
Nicodemous52 Jul 19, 2024 @ 8:42am 
Lulus are worth plopping down. That's about all I can say for sure. I plopped a couple un-condensed ones down, and my salad production in between runs went from between 40 to 75, to now it's more like 200, give or take a hundred. So it makes a significant difference.
Cursed Jul 19, 2024 @ 8:56am 
Originally posted by Nicodemous52:
Lulus are worth plopping down. That's about all I can say for sure. I plopped a couple un-condensed ones down, and my salad production in between runs went from between 40 to 75, to now it's more like 200, give or take a hundred. So it makes a significant difference.
yeah i have one down im just stuck wondering how to make cake and pizza for my breeding base which amount of wheat tomato and berry plots to put down and the number of lyleens cookers bees and water pals
SotiCoto Jul 19, 2024 @ 10:55am 
I take mostly the same approach.
Slap some bees in the ranch for honey, farm the berries, and just buy the rest from the merchants I captured, since I farm so many damned berries that I might as well have infinite cash.

Only difference from the average is that I'm using a mod that gives humans a lot of work suitabilities... allowing humans to plant crops, water them and harvest them by themselves... as well as carry them to containers when they're done.

I don't really care about ratios. I mean you just start crafting and if you don't have enough of something, you produce more of it.
And besides, even if you'd prefer not to buy stuff from merchants, you can always slap down some more ranches and stick some chickens and mozzacow-things in them along with the bees. Keep yer Berry and Wheat fields running and have a mill to make the flour.... no problem. You'd probably need to up your Pals per base for that though.

Besides... I know a trick to raise a single Pal's work speed to insane levels. I tweaked a few Pals' work speed so hard this way I was getting FPS hits. I haven't checked whether it works with ranch pals yet though.
Hellsmoke Jul 19, 2024 @ 2:58pm 
I use 2 wheat plots, 2 tomato plots and 2 berry plots, I don't even bother with salad. My pals all eat pizza and I keep a stack of 200 "jam filled bun" on me. I have a couple of stacks of each at 9999. I also have cows and chickens in the ranch (4 each in 2 ranches) so no need to buy eggs or milk. Sometimes I switch one group out for bees and let honey build up to 4k or 5k.

This setup pretty much supplies you with all you need, if you see something getting low, act in advance and you'll never have an issue.

Edit: My farm is run by 1 Petallia, 1 Lyleen and 2 Gobfins watering it all. I also have 1 Ribbuny running around transporting. These people also transport the milk and eggs dropped in the ranch. I know these aren't the fanciest bunch but they don't eat much so they are quite effective.
Last edited by Hellsmoke; Jul 19, 2024 @ 3:08pm
Cursed Jul 19, 2024 @ 3:18pm 
Originally posted by Hellsmoke77:
I use 2 wheat plots, 2 tomato plots and 2 berry plots, I don't even bother with salad. My pals all eat pizza and I keep a stack of 200 "jam filled bun" on me. I have a couple of stacks of each at 9999. I also have cows and chickens in the ranch (4 each in 2 ranches) so no need to buy eggs or milk. Sometimes I switch one group out for bees and let honey build up to 4k or 5k.

This setup pretty much supplies you with all you need, if you see something getting low, act in advance and you'll never have an issue.

Edit: My farm is run by 1 Petallia, 1 Lyleen and 2 Gobfins watering it all. I also have 1 Ribbuny running around transporting. These people also transport the milk and eggs dropped in the ranch. I know these aren't the fanciest bunch but they don't eat much so they are quite effective.
didnt even read the whole post i said endgame i need 1000s of cakes to supply my breeding base
Hellsmoke Jul 19, 2024 @ 3:22pm 
Originally posted by Cursed:
didnt even read the whole post i said endgame i need 1000s of cakes to supply my breeding base

And this will get you thousands of cakes. You aren't going to just setup something and magically produce thousands of anything, you need to start stockpiling at the beginning of the game so that you have stacks of 9999 when you reach end game, like I do.

Since you obviously didn't think ahead, you can set up a dedicated farming base and use the same setup or similar x3. You'll still need to let it build up before you can start producing thousands, and buy eggs and milk to get you started but you'll go broke pretty quick if you keep buying them.
Last edited by Hellsmoke; Jul 19, 2024 @ 3:26pm
dachte Jul 19, 2024 @ 3:59pm 
I assume you're using cakes for breeding. If so, here's how I keep 3 breeding pens continually busy:

55 (simple) incubators
1 4-star chikipi with artisan and nocturnal. +5 spirit to work speed
1 4-star mozzarina with artisan and nocturnal. +5 spirit to work speed
1 0-star beegarde (honey isn't a huge deal)
1 jormuntide ignis with artisan, work slave, and nocturnal. +10 spirit to work speed
2 helezephyr to carry stuff around (with speed passives)
2 4-star jurmuntide with artisan and nocturnal and +6 and +9 to work speed spirit
3 lyleen (2 1-star, 1 3-star) with nocturnal, conceited, and artisan (+7 work speed spirit)
1 cryolinx (no stars, nocturnal and vanguard, no work speed boosts) - will replace this later
1 orserk (no stars or spirit yet), nocturnal and conceited - will replace this later

I have:
5 wheat plantations (probably could do with 4 as I have excess)
1 tomato plantation
1 lettuce plantation
3 berry plantation
The passive structures for water, fire, farming, and gathering
nice beds and hot springs nearby
feed buckets nearby

As you can tell from the above, I do tons of breeding; the engine that drove those awesome pals is what's driving me to breed good other pals. Most often it's milk that I run short of.

One thing to remember: the plantations for anything but berry and wheat tends to be slow; if you do more than 1 apiece of lettuce and tomato, your pals will be locked into preparing them and leaving the berry/wheat fields fallow while doing so. This may be less a concern if you max out your lyleens (I stopped partway through because doing that for 3 pals takes awhile).
Wolfguarde Jul 19, 2024 @ 5:48pm 
Adding to this: Consider whether it might be simpler to build a dedicated farming base and craft food to sell in order to buy what you don't have. I sold 2500 salads yesterday for somewhere in the vicinity of 300k coins. That in turn covered a lot of wheat, eggs, and milk.

If you're deadset on farming/ranching what you need, though, just make your primary base a farming base or AFK base and set it up with tier 4 workers. Jormuntide for watering, jetragon for gathering, I think lyleen for seeding. Wumpo/knocklem/helzephyr for hauling. Max condense mozzarina/chikipi/beegarde for honey and have a ranch full of each. While I'm not sure on the exact ratio of workers to farm plots for optimal production, I imagine 1 of each worker per 2 farms is a good starting point. Use the monitoring stand to remove unnecessary work priorities from each pal and/or dedicate the ranchers to specific ranches.
SotiCoto Jul 20, 2024 @ 1:07am 
Originally posted by Hellsmoke77:
Edit: My farm is run by 1 Petallia, 1 Lyleen and 2 Gobfins watering it all. I also have 1 Ribbuny running around transporting. These people also transport the milk and eggs dropped in the ranch. I know these aren't the fanciest bunch but they don't eat much so they are quite effective.
I can't even imagine a farm that small. I've usually got about 15 to 20 humans handling the planting, watering, harvesting and transporting... because that is an option for me. Just trying to remember what I was using after Sakurajima dropped during that brief period when I couldn't use humans for jobs. Honestly, I don't recall. I know I used Vanwyrms for transporting but I don't remember the rest.
Hellsmoke Jul 20, 2024 @ 1:40am 
Originally posted by SotiCoto:
I can't even imagine a farm that small. I've usually got about 15 to 20 humans handling the planting, watering, harvesting and transporting... because that is an option for me. Just trying to remember what I was using after Sakurajima dropped during that brief period when I couldn't use humans for jobs. Honestly, I don't recall. I know I used Vanwyrms for transporting but I don't remember the rest.

I keep it small by design. The bigger the pals you use, the more they eat, not to mention the base looks so chaotic with all these giant pals floating around and they tend to get stuck. A well optimized team of small pals can do the job just fine, they don't even need to be condensed, all they need are the right passives.

I got all the heavy hitters as well and do pull them out on occasion when needed.
Knightframe Jul 20, 2024 @ 2:34am 
I seperate Berry + Wheat and Tomato + Salade farms.

Pals have a weird priority in game and they love to ignore salade farms.
The more fields you place in your base, the higher the production.
Salade has the slowest grow time, so you have to have double the fields compared to other plants.
SotiCoto Jul 20, 2024 @ 5:56am 
Originally posted by Hellsmoke77:
I keep it small by design. The bigger the pals you use, the more they eat, not to mention the base looks so chaotic with all these giant pals floating around and they tend to get stuck. A well optimized team of small pals can do the job just fine, they don't even need to be condensed, all they need are the right passives.

I got all the heavy hitters as well and do pull them out on occasion when needed.
That is part of why I use humans. Yeah, it takes a special mod to even allow them to do work, but they're exactly the right size and shape to do everything without bugging out.
Plus it just makes logical sense that humans should be able to do these things since the player character can do them.
They tend to form the largest part of my workforce.... with the Miners / Loggers in second and the Fire / Ice / Electric Pals in 3rd.
dachte Jul 20, 2024 @ 6:03am 
Originally posted by SotiCoto:
Originally posted by Hellsmoke77:
I keep it small by design. The bigger the pals you use, the more they eat, not to mention the base looks so chaotic with all these giant pals floating around and they tend to get stuck. A well optimized team of small pals can do the job just fine, they don't even need to be condensed, all they need are the right passives.

I got all the heavy hitters as well and do pull them out on occasion when needed.
That is part of why I use humans. Yeah, it takes a special mod to even allow them to do work, but they're exactly the right size and shape to do everything without bugging out.
Plus it just makes logical sense that humans should be able to do these things since the player character can do them.
They tend to form the largest part of my workforce.... with the Miners / Loggers in second and the Fire / Ice / Electric Pals in 3rd.

If you're using mods, you're essentially playing a different game. You could just turn off the need to work entirely.
Wolfguarde Jul 20, 2024 @ 5:46pm 
Originally posted by Knightframe:
I seperate Berry + Wheat and Tomato + Salade farms.

Pals have a weird priority in game and they love to ignore salade farms.
The more fields you place in your base, the higher the production.
Salade has the slowest grow time, so you have to have double the fields compared to other plants.

I think that rather than ignoring them, the game populates a dictionary variable (basically a list) with each farm you add to it, then cycles through them from first to last. If you don't have enough seeders, waterers, or harvesters to service all of your farms while the others are on cooldown, the farms earlier in the dictionary come off cooldown first; if they're not on cooldown, they're then the priority job again, and anything after gets neglected until they're done.

I put my lettuce and tomato farms down first in my current base when I was building it, and I've got thousands of salad ingredients at any given time. 2 seeders, 2 waterers, 2 harvesters, all at tier 4.
Nicodemous52 Jul 20, 2024 @ 7:16pm 
Originally posted by Hellsmoke77:
Originally posted by Cursed:
didnt even read the whole post i said endgame i need 1000s of cakes to supply my breeding base

And this will get you thousands of cakes. You aren't going to just setup something and magically produce thousands of anything, you need to start stockpiling at the beginning of the game so that you have stacks of 9999 when you reach end game, like I do.

Since you obviously didn't think ahead, you can set up a dedicated farming base and use the same setup or similar x3. You'll still need to let it build up before you can start producing thousands, and buy eggs and milk to get you started but you'll go broke pretty quick if you keep buying them.
I know nails got nerfed, but they are still worth a decent chunk of change *for a full stack. Legendary spheres is where the real money is at. Once you get to the point where you can produce enough surplus legendary spheres to sell, You can basically buy all your gun ammo and all your eggs, wheat, milk, berries. You can probably just buy all your lettuces and tomatoes as well. But, you've got to have your mining base on point before you can do that effectively.
Last edited by Nicodemous52; Jul 20, 2024 @ 7:16pm
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Date Posted: Jul 19, 2024 @ 8:32am
Posts: 21