Palworld

Palworld

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The map is too big
I just don't see the point of map being these huge. These vast open spaces are empty and serve zero purpose other than for the sake of being big. At first I thought "well all these small islands serve as a place for a potential base and have some boss fights".
But then I entered the desert and I see absolutely no point in some areas being this huge. It seems like tha map should be like 2\3 of its current size if im being generous since despite the game being in early access I just don't see these empty spaces being fun to explore and traverse even at 1.0
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Showing 1-15 of 51 comments
Nicodemous52 Jul 8, 2024 @ 5:55pm 
The only area that would agree with you on is the Astral Mountains. There really is no point to most of that because it's sheer cliff side and can't even be navigated anyway. But other than that. I disagree. If you are not finding things in these wide open areas, it's because you are just running through them, not actually exploring them.

This game, to me, seems best if you enter with the wonder and curiosity of a small child. If you can't do that, it will limit your experience. Not that you can't still have a great experience, but I think the devs really intended for us to be like little kids and see things and want to go there for the sake of it. Usually doing so is rewarded.

EDIT: To be fair to the Devs, to make those some of the highest peaks in the game, I'm fairly sure they didn't have much choice but to make one side basically just a sheer drop. Not without quadrupling it's already rather large size.
Last edited by Nicodemous52; Jul 8, 2024 @ 5:59pm
Originally posted by Nicodemous52:
The only area that would agree with you on is the Astral Mountains. There really is no point to most of that because it's sheer cliff side and can't even be navigated anyway. But other than that. I disagree. If you are not finding things in these wide open areas, it's because you are just running through them, not actually exploring them.

This game, to me, seems best if you enter with the wonder and curiosity of a small child. If you can't do that, it will limit your experience. Not that you can't still have a great experience, but I think the devs really intended for us to be like little kids and see things and want to go there for the sake of it. Usually doing so is rewarded.

EDIT: To be fair to the Devs, to make those some of the highest peaks in the game, I'm fairly sure they didn't have much choice but to make one side basically just a sheer drop. Not without quadrupling it's already rather large size.
Nope. The ratio of discovering stuff in the game is not nearly equal to the size of these zones. The only things you can "find" are effigies and chests. There is no way you can tell me that traveling in the desert in a straight line is fun and prompts my "chidhood sense of exploration". Ths game has nothing to find. Everything you CAN find in the game by exporing are the same things game made clear you can find from the first hour of the game: effigies, chests, pals, merchants. That's it.

EDiT: The point i am trying to make is that it is not Satisfactory - the video game. All your explortion boils down to "Oh, i found secret pssage between 2 mountains and it has.... an effigy." 10 minutes later - "oh I found another paassage and it has.... another black market merchant"
I'm sure in late game when you have a high speed flying mount its not a problem but the game's exploration aspect just isn't fun because of that. Otherwise I really enjoy the game
Last edited by Viker сос шок 18+; Jul 8, 2024 @ 6:51pm
Irene ❤ Jul 8, 2024 @ 6:46pm 
It is a big problem.
Originally posted by Viker сос шок 18+:
I just don't see the point of map being these huge. These vast open spaces are empty and serve zero purpose other than for the sake of being big. At first I thought "well all these small islands serve as a place for a potential base and have some boss fights".
But then I entered the desert and I see absolutely no point in some areas being this huge. It seems like tha map should be like 2\3 of its current size if im being generous since despite the game being in early access I just don't see these empty spaces being fun to explore and traverse even at 1.0
How can a map ever be to big? The bigger, THE BETTER!

But some of the flat empty plains kinda sucks ngl..
Last edited by Sam the big Toucan; Jul 8, 2024 @ 7:07pm
Nicodemous52 Jul 8, 2024 @ 7:31pm 
Originally posted by Viker сос шок 18+:
Originally posted by Nicodemous52:
The only area that would agree with you on is the Astral Mountains. There really is no point to most of that because it's sheer cliff side and can't even be navigated anyway. But other than that. I disagree. If you are not finding things in these wide open areas, it's because you are just running through them, not actually exploring them.

This game, to me, seems best if you enter with the wonder and curiosity of a small child. If you can't do that, it will limit your experience. Not that you can't still have a great experience, but I think the devs really intended for us to be like little kids and see things and want to go there for the sake of it. Usually doing so is rewarded.

EDIT: To be fair to the Devs, to make those some of the highest peaks in the game, I'm fairly sure they didn't have much choice but to make one side basically just a sheer drop. Not without quadrupling it's already rather large size.
Nope. The ratio of discovering stuff in the game is not nearly equal to the size of these zones. The only things you can "find" are effigies and chests. There is no way you can tell me that traveling in the desert in a straight line is fun and prompts my "chidhood sense of exploration". Ths game has nothing to find. Everything you CAN find in the game by exporing are the same things game made clear you can find from the first hour of the game: effigies, chests, pals, merchants. That's it.

EDiT: The point i am trying to make is that it is not Satisfactory - the video game. All your explortion boils down to "Oh, i found secret pssage between 2 mountains and it has.... an effigy." 10 minutes later - "oh I found another paassage and it has.... another black market merchant"
I'm sure in late game when you have a high speed flying mount its not a problem but the game's exploration aspect just isn't fun because of that. Otherwise I really enjoy the game
I'll grant you, you have a bit of a point with the Desiccated Desert. For me, the chests and whatnot were a bonus. My drive to explore was, "Oooo, this wold is so pretty. Ooooo, look at that formation, wonder what I can see from up there. I'm going to go over there and climb it!"

But, I can understand I'm not a typical gamer or person in general.
Rivus Jul 8, 2024 @ 8:05pm 
Here's the real reason why the map is so big; the game was designed to be played on a multiplayer server with other people, so there could be anywhere between 10 to 20 guilds on a server and each guild with 1-4 bases. That means the map needs to be spacious enough to accommodate at least 20 to 80 bases.
Kai Jul 8, 2024 @ 8:18pm 
Originally posted by Nicodemous52:
I'll grant you, you have a bit of a point with the Desiccated Desert. For me, the chests and whatnot were a bonus. My drive to explore was, "Oooo, this wold is so pretty. Ooooo, look at that formation, wonder what I can see from up there. I'm going to go over there and climb it!"

But, I can understand I'm not a typical gamer or person in general.
I'm with you on this. I think I giggled with delight more than once when I found a spot that I found particularly cool when I was just wandering around. Between that and finding the coolest, most scenic spots for my Pal Kingdom I loved the giant world.

And also I think a lot of it is as Rivus said, it's to accommodate for a large number of people in multiplayer.
Last edited by Kai; Jul 8, 2024 @ 8:18pm
Anewbous Jul 8, 2024 @ 10:23pm 
Not once did you mention caves. They are everywhere if you actually look.
wildbill Jul 8, 2024 @ 11:00pm 
Map is big for the same reason an ARK map is so big.

Probably lots of reasons, like multiplayer, but also for those that like exploring.
Gorem Jul 9, 2024 @ 1:10am 
Originally posted by Mr. Stego:
Originally posted by Viker сос шок 18+:
I just don't see the point of map being these huge. These vast open spaces are empty and serve zero purpose other than for the sake of being big. At first I thought "well all these small islands serve as a place for a potential base and have some boss fights".
But then I entered the desert and I see absolutely no point in some areas being this huge. It seems like tha map should be like 2\3 of its current size if im being generous since despite the game being in early access I just don't see these empty spaces being fun to explore and traverse even at 1.0
How can a map ever be to big? The bigger, THE BETTER!

But some of the flat empty plains kinda sucks ngl..

What gets me is always the starting area's being so far away from your starting area. You used to be able to re-spawn at any of them but I see that was changed at least single player wise.

It makes sense in multiplayer but its funny when you run over a new island only to realise you are 20 levels above it and the island could have been beaten over awhile ago with easier to beat bosses then the first boss you run into as they are around the level of the island so you just land and beat them up without effort.

But yes, of course, multiplayer wise with many players having many starting locations is good and gives more options.

As for the rest, because the game gives you options to speed up your flying mount and gives so many flying mount options, the bigger the world the better. Gives even more reasons to farm up a great flyer to be used for exploration.

Or just... use a hangyu and grappling gun to basically explore faster then most of the games mounts without any farming for passives or stats.
HeavyTeemu Jul 9, 2024 @ 2:47am 
Just started this game and I could see this one becoming a problem.
There are not nearly enough enemy camps, dungeon variety and generally stuff to do in the world.
Its still in EA so I am optimistic that this will get addressed.
Kussin Jul 9, 2024 @ 2:55am 
Agreed. Instead of pushing new land space, they shall utilize better what they have.
Hellsmoke Jul 9, 2024 @ 3:49am 
No, the map is not too big. The more there is to explore, the better. You have quick travel points everywhere, you have flying mounts, you have a cloud thing that teleports you to base, you have a pal that teleports you to your base. There's absolutely no reason to be complaining about the map being "too big", nonsensical nothing burger.
★REM★ Jul 9, 2024 @ 3:54am 
I must say i feel the opposite. While is true there is few empty spaces, you can explore the whole map in the first 25-30 levels i like to have more to explore.
Originally posted by wildbill:
Map is big for the same reason an ARK map is so big.

Probably lots of reasons, like multiplayer, but also for those that like exploring.
90% of pllayer base either plays solo or in a group of up to 4 friends. Comparing it to mmo is silly. At the end of the day it's not about what a dev intends but rather about how people play
Last edited by Viker сос шок 18+; Jul 9, 2024 @ 7:56am
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Date Posted: Jul 8, 2024 @ 5:35pm
Posts: 51