Palworld

Palworld

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May have found out what this game needs ...
This is my own opinion and i just want to see what others think of it .. nothing more .. will make it short and sweet ..

Once you reach the endgame . its grind X or Y until you get the legendary schematic or need gold ... grind raid boss for fruits .. dungeon for flowers , oil rig for oil :P

Fruits and flower elixir do have a cap sadly .. should be removed or add another tier of them that bypass the cap ..

Im at the point where im just grinding the few schematic left .. waiting on meteor drop to catch both xeno pals ... finishing hard tower and thats it ..

I suggest at least 2 other areas like oil rig .. probably a castle and an underground cave
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Showing 1-9 of 9 comments
Toy Box Heroes Jul 7, 2024 @ 6:37pm 
What is the cap for the elixirs? I’ve gotten a bunch from supply drops but I haven’t used any.
Terminus_X Jul 7, 2024 @ 6:49pm 
Originally posted by Toy Box Heroes:
What is the cap for the elixirs? I’ve gotten a bunch from supply drops but I haven’t used any.
Elixers are much the same as level ups in that they're affected by an overall stat cap. Don't have on hand what that is, but it's reasonably high.
wildbill Jul 7, 2024 @ 7:11pm 
Instead of adding more to the current map. I'd like to see them make a 2nd map. Then open up transfers between the two so we can progress and explore the 2nd one.

You are right though, at some point you get to where you have "done it all" (or at least all you want to do), and then the game becomes less interesting to continue to play.
Toy Box Heroes Jul 7, 2024 @ 7:25pm 
Originally posted by Irene ❤:
I think .... what the .... game needs .... is community .... generated content. No matter .... what map, people .... will grind and have .... everything in few .... days or .... weeks, and they wait for a patch.

Community .... generated content - remove .... those AI generated dungeons. You can now create your .... own dungeon, .... place your pals .... in it to defend .... them, and .... search .... for other player's dungeons .... online. The system is about map submit and .... download, so it is accessible .... in all modes - single .... player / multiplayer.

Create your .... pal combos. Level up a .... strong .... pal and use .... it in boss room. Win other player's .... dungeon and .... leave your name in .... a time .... scoreboard. That way we get unlimited .... content.

That… actually sounds kind of cool. The creating your own dungeon thing reminds me of Pokémon Mystery Dungeon on the GBA where you could use that dojo to create a dungeon with a team of your Pokémon as the dungeon boss.

But that requires a lot of systems to put in place. I don’t know if that would be in scope for the devs and their plans for the game.
Lazy Dog Daddy Jul 7, 2024 @ 7:29pm 
Originally posted by Terminus_X:
Originally posted by Toy Box Heroes:
What is the cap for the elixirs? I’ve gotten a bunch from supply drops but I haven’t used any.
Elixers are much the same as level ups in that they're affected by an overall stat cap. Don't have on hand what that is, but it's reasonably high.
The equivalent of 50 pts into the stats is the max you can get with elixirs , and it counts the stat points you put in them already iirc .. been a few week since i tested it out .. same for for fruits that give pal stats .. idk what it is but there is also a cap to that ..
Lazy Dog Daddy Jul 7, 2024 @ 7:30pm 
Originally posted by Toy Box Heroes:
Originally posted by Irene ❤:
I think .... what the .... game needs .... is community .... generated content. No matter .... what map, people .... will grind and have .... everything in few .... days or .... weeks, and they wait for a patch.

Community .... generated content - remove .... those AI generated dungeons. You can now create your .... own dungeon, .... place your pals .... in it to defend .... them, and .... search .... for other player's dungeons .... online. The system is about map submit and .... download, so it is accessible .... in all modes - single .... player / multiplayer.

Create your .... pal combos. Level up a .... strong .... pal and use .... it in boss room. Win other player's .... dungeon and .... leave your name in .... a time .... scoreboard. That way we get unlimited .... content.

That… actually sounds kind of cool. The creating your own dungeon thing reminds me of Pokémon Mystery Dungeon on the GBA where you could use that dojo to create a dungeon with a team of your Pokémon as the dungeon boss.

But that requires a lot of systems to put in place. I don’t know if that would be in scope for the devs and their plans for the game.

I know a few modes of this sort but what i mentionned was stuff the game could use right now without much work on the devs part ... but ofc this would be the endgoal imo .. fleshed out game with workshop mods enabled :P

Similar to element stone evolution .. could have this system that turn a bunch of pal into different element using endgame acquired stones :P
Nicodemous52 Jul 7, 2024 @ 7:33pm 
Originally posted by Terminus_X:
Originally posted by Toy Box Heroes:
What is the cap for the elixirs? I’ve gotten a bunch from supply drops but I haven’t used any.
Elixers are much the same as level ups in that they're affected by an overall stat cap. Don't have on hand what that is, but it's reasonably high.
50 point in any one stat is the cap. That includes the elixirs. Once you hit fifty points in a stat, you cannot add to it anymore even with elixirs. Even still, so max out all your stats is going to be quite the grind in and of itself. Anyway you slice it, that's over 200 you'll need to totally max out, and each one is a decent grind unto itself.
Toy Box Heroes Jul 7, 2024 @ 7:49pm 
Originally posted by Lazy Dog Daddy:
Originally posted by Terminus_X:
Elixers are much the same as level ups in that they're affected by an overall stat cap. Don't have on hand what that is, but it's reasonably high.
The equivalent of 50 pts into the stats is the max you can get with elixirs , and it counts the stat points you put in them already iirc .. been a few week since i tested it out .. same for for fruits that give pal stats .. idk what it is but there is also a cap to that ..

Pal stats cap at 100 for each of their stats. (Health, Attack, and Defense)

How many you can use on a pal is based on how good their IVs are. I have a few with max health (At 100) and it wouldn’t let me use the health fruit on those ones for example.

A pal with 0 IVs in one of its stats will need 10 fruits of the needed stat to get to max. Because each fruit bumps up the stat by 10.

So getting pals with better IVs would mean you wouldn’t have to use as many fruits on them.
Last edited by Toy Box Heroes; Jul 7, 2024 @ 7:53pm
Lazy Dog Daddy Jul 7, 2024 @ 9:59pm 
Originally posted by Toy Box Heroes:
Originally posted by Lazy Dog Daddy:
The equivalent of 50 pts into the stats is the max you can get with elixirs , and it counts the stat points you put in them already iirc .. been a few week since i tested it out .. same for for fruits that give pal stats .. idk what it is but there is also a cap to that ..

Pal stats cap at 100 for each of their stats. (Health, Attack, and Defense)

How many you can use on a pal is based on how good their IVs are. I have a few with max health (At 100) and it wouldn’t let me use the health fruit on those ones for example.

A pal with 0 IVs in one of its stats will need 10 fruits of the needed stat to get to max. Because each fruit bumps up the stat by 10.

So getting pals with better IVs would mean you wouldn’t have to use as many fruits on them.
to help endgame they shouldnt have a cap :P i dont see much farming fruits or elixir simply because they have a limit ... no need to rush to them now .. but if they were infinite .. would give players something to grind for .. add that to 2-3 other oil rig like area and you do a repetitive endgame worth grinding till next patch
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Date Posted: Jul 7, 2024 @ 6:34pm
Posts: 9