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enemy npcs want that ♥♥♥♥ too
its fixed in the newest version update to fix this bug if u use it
I wasn't using your mod, do you think it'll work?
steps
download: https://github.com/cheahjs/palworld-save-tools
extract
go to your save file folder and backup
copy Level.sav to the palworld-save-tools folder
drag Level.sav into convert.cmd
in the new json file, open it using whatever works for you
go to the last few lines,
make it look like
"SupplySaveData": {
"struct_type": "PalSupplySaveData",
"struct_id": "00000000-0000-0000-0000-000000000000",
"id": null,
"value": {
"LastSupplyGuid": {
"struct_type": "Guid",
"struct_id": "00000000-0000-0000-0000-000000000000",
"id": null,
"value": "5dc9f764-4dd5-8220-4f00-a48ad7a17969",
"type": "StructProperty"
},
"LastSupplyTime": {
"struct_type": "DateTime",
"struct_id": "00000000-0000-0000-0000-000000000000",
"id": null,
"value": 0,
"type": "StructProperty"
},
"LastLotteryTime": {
"struct_type": "DateTime",
"struct_id": "00000000-0000-0000-0000-000000000000",
"id": null,
"value": 0,
"type": "StructProperty"
},
"SupplyInfos": {
"key_type": "StructProperty",
"value_type": "StructProperty",
"key_struct_type": "Guid",
"value_struct_type": "StructProperty",
"id": null,
"value": [],
"type": "MapProperty"
}
},
Do not copy paste this, do it manually.
after that, save.
drag the json file back in convert.cmd
if asked, press y to accept overwrite
copy the file to your savefile folder.
this will remove the old ones, and set the timers back to 0 initiating a drop immediately.