Palworld

Palworld

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WarNerve Jul 3, 2024 @ 12:44pm
Pals visually obscuring player's view, Damage numbers, etc.
When playing with other people, the number of "pets" on the screen can be very confusing and highly frustrating.

In other games I have played that include the use of player owned/controlled "pets", they often solve these issues by making other player's pets appear transparent, and/or by shrinking them in size.

Please consider adding, at least, options for this sort of thing.

Also, please add options that would allow us to display only our own damage numbers.
Last edited by WarNerve; Jul 3, 2024 @ 12:45pm
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Showing 1-2 of 2 comments
GloDunkel Jul 3, 2024 @ 5:01pm 
I agree. Visibility can be very bad if you have necklaces and large pals running around there's got to be some kind of transparency when a pal is too close to your camera
WarNerve Jul 4, 2024 @ 5:50pm 
Originally posted by GloDunkel:
I agree. Visibility can be very bad if you have necklaces and large pals running around there's got to be some kind of transparency when a pal is too close to your camera


I think it was Diablo 3 or 4 that introduced a system where other people's pet were nearly invisible to you. They were transparent and I believe their spell effects were drastically toned down as well.

I'd love to see something like this added to Palworld. It could be something in the the game's settings, making it completely optional. I wouldn't mind a setting that enables you too also decrease the size of the pets, as well.

And, as an aside, I think there should be an option to disable the display of damage numbers from other players and their "Pals". I've had situations where I was firing my bow at an enemy and couldn't tell if I was hitting them, or not, because I wasn't sure if I was seeing my own damage numbers or someone else's.
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Date Posted: Jul 3, 2024 @ 12:44pm
Posts: 2