Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Correct
Having been away from the game for a bit I'm finding the same thing, the dev's have taken onboard many of the little addons and fixes from most of the mods i was running.
That's rather awesome.
Don't hold your breath though.. I was looking around at the nexus mods earlier and many of them haven's been updated or had any communication about updates since January/Feb.
Not sure what's happened, devs changed too much maybe and some just threw in the towel?? Format might have changed? I know many mods i was running stopped working some time ago and weren't playing nice with the 2nd last update.
I asked here before about this kind of thing but the thread didn't get any traction.
If anyone knows just wtf has gone down it'd be super awesome to know
Modders are mostly just gamers like us. I've written a few mods myself. Did some for Minecraft, one for Valheim, none for this game. When I stop playing a game, I stop maintaining a mod. Sites like Nexus should really ping the authors occasionally and then automatically mark a mod as possibly not supported if they get no response.
The mod I wrote for Valheim is still being used and hasn't been updated for a few years. it is fairly simple, so could be why it still "works".
These people write the mods for fun and as a hobby. Almost none of them make any money at it. I never did.
I feel that man, made a few mods myself in my years.
Just to clarify, i'm more curious than anything else.. the format for modding Palworld has changed a few times already, started with LUA then paks then an external doohickey came and folks started using that to make bigger more complex mods then... silence (or so it seems) The nerd in me want's to know 'what's up with that' lol
.... well... I'm just playing a retro game for however many weeks it takes either Palworld or Elden Ring to achieve mod stability again.
Dragon's Dogma 2 got patched as well, but I'd just completely finished playing that the day before, so I'm not so bothered.