Palworld

Palworld

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ShadowBeak Apr 21, 2024 @ 5:37pm
Understand the story of the characters in this game
Villains are characters who seek to harm or cause damage to others, often driven by negative intentions such as greed, revenge, malice, or a desire for power. Villains are typically associated with evil or cruel acts, becoming a clear threat to the protagonist or other characters. They represent a force of evil or oppression in the narrative.

Antagonists are characters or forces that oppose the protagonist or their goals. The opposition from the antagonist doesn't have to be motivated by malice or cruelty; often, an antagonist has conflicting goals or divergent views from the protagonist. Antagonists create tension and conflict, which are essential for the story's evolution, but they don't necessarily represent evil.

An anti-hero is a type of character who doesn't fit the traditional characteristics of a classic hero. While heroes usually have qualities like courage, nobility, altruism, and a clear sense of morality, the anti-hero displays more complex and ambiguous traits. They might have a flexible moral compass, cynical attitudes, or selfish behavior, often adopting questionable methods to achieve their goals.

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Villains:

Marcus Dryden (corrupt and manipulative)
Victor Ashford (mad scientist who plays God)

Anti-Heroes:

Zoe Rayne (is forced to live the life of a criminal, but dreams of being free.)
Axel Travers (loves fights, but he's not truly a villain)

Antagonists:

Lily Everhart (due to her opposition to the player at the beginning)

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Zoe is a young woman who grew up in a criminal environment, being the daughter of the leader of the "Rayne Syndicate," a criminal organization that hunts Pals to sell them. Her past is marked by a lack of family, isolation, and a need to survive in a world where violence is the norm. As the head of the Rayne Syndicate following her father's disappearance, Zoe tries to find her way but is more of a symbolic figure than an effective leader.

Zoe's relationship with Grizzbolt is crucial to understanding her journey. By freeing Grizzbolt from the cage, she demonstrates empathy and rebellion against the organization's practices. The loyalty between Zoe and Grizzbolt is a response to the cruel environment they live in, highlighting an emotional bond and a search for connection. Zoe uses this connection to strengthen herself, and in return, Grizzbolt protects her.

In the diaries, Zoe begins to question the group's practices and reflects on the possibility of something beyond what she knows. This shows personal growth, indicating that she's seeking more than just survival. This evolution reflects a journey of self-discovery, where Zoe may find her own path and even challenge the Rayne Syndicate's rules.

Lily Everhart is a defender of Pals and leader of the "Free Pals Alliance," a group that opposes the Rayne Syndicate's practices. She views Pals as noble creatures essential to civilization and despises humans for their exploitation and cruelty. Her view is idealistic and radical, believing that the only way to coexist between humans and Pals is as equals, without hierarchies or violence.

Lily is an antagonist because she opposes the player, criticizing practices like capturing and exploiting Pals. She is relentless in her defense of the Pals, even resorting to violence to protect her way of life. Her strong conviction and willingness to protect the Pals at any cost make her a formidable adversary to those who practice or support the exploitation of Pals.

Lily's diaries reveal her passion and dedication to the cause but also show her extreme side. Her encounter with Lyleen, the queen of lilies, demonstrates her willingness to attack and kill humans who threaten Pals. This underscores her aggressive approach to protect the creatures she loves, reinforcing her role as an antagonist.

However, Lily shows a certain naivety by not realizing that her own subordinates are compromising her principles by capturing and selling Pals to pay Marcus Dryden for the protection of the forbidden islands.

Zoe Rayne and Lily Everhart represent two different perspectives on the issue of Pals. Zoe is an anti-heroine, acting in a criminal environment but seeking her own path, while Lily is an antagonist who opposes the exploitation of Pals with a radical approach. Both have an emotional relationship with the Pals but use different methods to deal with their world.

Axel Travers can be considered more of an anti-hero than an antagonist. He is a character with bold and aggressive traits, seeking challenges and exciting battles to prove his strength. However, he doesn't have a malicious or villainous stance, and his interest in fights doesn't come from a desire to harm, but rather from testing his own limits.

An antagonist usually opposes the protagonist directly due to more conflicting or negative reasons, while an anti-hero might act contrary to the protagonist but without a necessarily malicious or disloyal motive. In Axel's case, his search for worthy opponents isn't driven by evil but by a need for challenge and excitement. He might even oppose the player in the game, but not because he wants to destroy or harm, but because he wants a worthy challenger.

Thus, Axel Travers is more of an anti-hero, a character who lives by his own rules, seeks intense challenges, but without a conscious desire to cause harm or be a classic villain. His confident attitude and willingness to engage in confrontations make him a dynamic figure, but he still has values and boundaries that keep him from the realm of villains.

Marcus Dryden is an openly corrupt and manipulative character. He not only takes advantage of others' vulnerability but also orchestrates schemes that increase his control over the island and its inhabitants. In his diary, Dryden reveals a deep disdain for others, seeing them as inferior and unable to detect his manipulation.

His leadership style is marked by power abuse and greed. He sees the island as his playground where he can impose his rules without question, making him both an antagonist and a villain for characters who seek justice and balance. The fact that he can profit both by arresting and selling drugs, without caring about morality, underscores his villainous behavior. He doesn't hesitate to bribe, cheat, and abuse his position to maintain his status and control.

Dryden is a classic villain, acting out of pure greed and pleasure in manipulation. His actions reveal a complete lack of empathy and a willingness to harm anyone who stands in his way to maintain his power. His relationship with his partner, Faleris, is shallow and based on convenience, indicating that even his closest bonds are fragile and driven by self-interest.

In summary, Marcus Dryden is a villainous character due to his unethical behavior, uncontrolled greed, and disregard for others' well-being. He represents the worst aspect of power, where abuse and exploitation are the means to his ends. His position as the corrupt leader of the PIDF solidifies his role as a villain who uses his power to enrich himself at the expense of others' pain and suffering.

Victor Ashford, as portrayed in the diaries, is a scientist whose work with Pals is in a morally gray area, raising ethical questions about the limits of scientific research and the treatment of living creatures.

In the first diary, he mentions failed attempts to combine different Pals species to create something new. His approach suggests an obsession with experiments without regard for the consequences. He's willing to explore different methods, even if they are dangerous for the Pals involved. The need to reconsider chemical products and methods indicates an experimental behavior that may be harmful.

In the second diary, Victor Ashford finds success by distilling and concentrating a certain type of Pal to increase its abilities. This approach is problematic because it involves destroying a Pal to benefit another, suggesting a utilitarian view of life. He sees Pals as resources to enhance and manipulate rather than beings with intrinsic rights and value. The doubt about whether the Pals possess a unique source of energy points to an obsessive search for knowledge, even if it means sacrificing creatures in the process.

The third diary shows a rare success in the experiments but also highlights the lack of reproducibility, indicating that the positive outcome was more accidental than planned. The new creature, Shadowbeak, is a product of risky experiments, and the disappearance of the lab assistant, Alex, is a disturbing sign of possible negative consequences from these experiments.

Victor Ashford's character as a villain is reflected in his inhumane treatment of the Pals and his willingness to explore and experiment without considering ethical implications. His focus is solely on results, ignoring collateral damage. This "anything goes" mentality to achieve a higher goal makes him a dangerously reckless character.

In summary, Victor Ashford represents a type of villain whose knowledge and power are used to exploit and manipulate, disregarding moral considerations. His obsession with experiments and improvement, without ethical boundaries, suggests that he wouldn't hesitate to do anything to achieve his goals, making him a threatening and potentially destructive figure.

The threat from Victor Ashford is real, especially due to his obsession with interspecies experiments and his willingness to sacrifice creatures for "scientific progress." He and Shadowbeak represent a destructive force that needs to be contained, with Marcus Dryden adding an extra layer of corruption and manipulation. If they continue to operate unchecked, the well-being of Pals and everyone on the island would be at risk.

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Summarizing:

Marcus Dryden embodies oppression and police corruption in Palpagos. He uses his position of power to exploit the weak and maintain control over the island. His journals reveal a cynical and manipulative mindset, highlighting his corrupt nature and willingness to abuse authority for personal gain. He sees people as mere pawns in his game, using the system to enrich himself at the expense of others. This exploitive and unscrupulous mentality makes him a clear villain, serving as an obstacle to those seeking justice and fairness.

Victor Ashford, on the other hand, is a mad scientist who conducts unethical experiments with Pals in an attempt to create the perfect being. His obsession with control and success leads him to cross moral boundaries without hesitation. He represents the danger of playing god, manipulating life in dangerous and inhumane ways. His lack of respect for living beings and his pursuit of results at any cost make him a frightening villain. Victor is willing to sacrifice ethics and safety to achieve his scientific ambitions, showing a concerning disregard for life and morality.

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An alliance between Lily and the player against Victor, with Zoe trying to break free from the Rayne Syndicate, would create a scenario where different groups and motivations collide. The player would have to balance Lily's help, with her intense approach, with Zoe's search for redemption and her struggle to break free from the control of the Syndicate. Adding complexity to this dynamic is the possibility that Victor might ally with Marcus Dryden out of convenience, creating a formidable force that the player and their allies would have to contend with.


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The Castaway is a curious and determined character with an investigative mind and a strong will. His journey through Palpagos Island reflects his relentless quest for answers and his desire to understand the mysteries surrounding him. Despite facing adversities like an unexpected attack on his ship and aggressive creatures, he remains resilient, adapting to challenging situations.

A notable trait of the Castaway is his problem-solving skills and improvisational talent. He demonstrates resourcefulness by exploring ancient ruins, developing new methods to work with the Pals, and building his own shelter. The presence of the Pals on the island is intriguing, and he takes advantage of this connection to improve his life and expand his knowledge.

His ethics are tested over time. He begins to question the island's nature, the reason it's hidden, and the unusual behaviors of the Pals. As he befriends these creatures, his relationship with morality and ethics also evolves, especially when he's forced to kill to survive. This reveals an emotional complexity and a deep reflection on the choices he makes.

Overall, the Castaway is a fascinating character who goes through a journey of discovery and change. His story is a mix of adventure, mystery, and moral challenges, offering an engaging and multifaceted narrative.
Last edited by ShadowBeak; Apr 21, 2024 @ 6:11pm
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ShadowBeak Apr 22, 2024 @ 9:03am 
Zoe has the best background of all the characters, with the exception of the castaway.
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Date Posted: Apr 21, 2024 @ 5:37pm
Posts: 1