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I'm just bothered by the noisy looking grass and trees. its all sparkly with dlss. or blurry with antialiasing.
but I don't see any texture issues or anything.
Lowering the graphics settings does not change that.
its not a bottleneck issue. My friend has a 4080 and a 13900k and experiences the same exact thing so its nothing to do with my pc specs.
perhaps you could provide screenshots or videos?
edit: also make sure you aren't using dlss performance cuz thats probably going to make it worst, just go balance or quality
if you have too much gpu power, you can try turning on dldsr but with a 3060, may not be ideal
Honestly I think you're better off just playing without DLSS, never liked it since now it feels like gpu manufacturers are sort of cheating with that when it comes to benchmarks
the reason you don't have frame rate issues, is because your graphics are not rendering. if your graphics rendered your frame rate would tank. that is literally how a bottleneck works.
TOO MUCH GPU POWER? There is never such a thing.
if you havn't i'd look around youtube for videos on GPU being bottleneked by CPU just to insure its not happening with your current settings. the possibility exists until disproven and could be attributing to your issues on top of other things.
This. never buy an i3
Most games run anywhere from 60 to 200FPS on good settings.
I'm not having any performance issues with palworld to be honest.
loads and runs fine. even in multiplayer.
My gpu usage is close to maxed out most of the time with like 90-97% usage
DLAA would be amazing looking if the game supported it. basically DLSS without the upscaling part. just native res with enhanced edges. looks amazing in no mans sky.
Best compromise I can find is TAA with no DLSS. TAA is slightly less blurry than TSR but still blurrier than no antialiasing.
I also triple confirmed that motion blur and depth of field are completely disabled. because they were giving me nausea and headaches.
I found my FPS is usually around 70-80FPS with a range from 60 to 130FPS except in extreme edge cases.
The antialiasing is just bad and DLSS is worse. Even ultra quality DLSS looks pretty bad compared to native in this game.
The game looks great besides the moire/aliasing sandy grain look on grass and trees. The textures themselves look high resolution and sharp. maybe a bit too sharp. everything looks detailed.
Interesting. According to https://cpu.userbenchmark.com/Compare/Intel-Core-i3-12100F-vs-AMD-Ryzen-7-1700/4125vs3917 my Ryzen 7 1700 gets blown out of the water by an i3 12100f... and yet I get a flat 60 fps on my 32" 4K display with my 4060 Ti.
"CPU too weak for GPU" is something that could maybe be said about my 7 year old CPU with a 1 year old card, but a 2 year old CPU with a 3 year old card? I suspect there's something else going on, here.