Palworld

Palworld

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realflow100 May 12, 2024 @ 8:18am
Graphics look terrible with DLSS and too blurry with antialiasing?
Terrible noisy grass and trees. or makes everything look like vaseline smeared over my eyes. Already edited config to disable motion blur and depth of field.
Graphics otherwise on ultra settings.
getting 50-130FPS on average at 1080p with an RTX 3060 and i3 12100f 32gb ram 1tb nvme m.2
Any ideas? I end up just disabling antialiasing and DLSS entirely. at least theres no artifacts from the DLSS and the image is sharp.
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Showing 1-15 of 15 comments
Irene ❤ May 12, 2024 @ 10:48am 
i3 12100f ($120+) is too weak for 3060, therefore 3060's performance is bottlenecked.
Last edited by Irene ❤; May 12, 2024 @ 11:12am
realflow100 May 12, 2024 @ 10:54am 
I'm not having any framerate problems. just the visual graphics look really noisy like the grass and trees with dlss or too blurry with antialiasing. the performance is fine. 50-120FPS without DLSS is perfectly adequate and playable for me at 1080p
I'm just bothered by the noisy looking grass and trees. its all sparkly with dlss. or blurry with antialiasing.
Last edited by realflow100; May 12, 2024 @ 10:55am
VectorMane May 12, 2024 @ 3:36pm 
Bottlenecked, as Irene said, an i3 and a RTX 3060 is a terrible combo. It doesn't have to be purely framerate issues, as bottlenecking can impact practically EVERYTHING.
realflow100 May 12, 2024 @ 5:33pm 
I don't see anything unusual or out of the ordinary other than the trees and grass looking "grainy" like I have sand in my eyes. like moire patterns and aliasing artifacts.
but I don't see any texture issues or anything.
Lowering the graphics settings does not change that.
its not a bottleneck issue. My friend has a 4080 and a 13900k and experiences the same exact thing so its nothing to do with my pc specs.
Last edited by realflow100; May 12, 2024 @ 5:34pm
idk could just be dlss at 1080p is inadequate cuz thats rendering from 720p, haven't noticed issues with ultra 1440p and dlss

perhaps you could provide screenshots or videos?

edit: also make sure you aren't using dlss performance cuz thats probably going to make it worst, just go balance or quality

if you have too much gpu power, you can try turning on dldsr but with a 3060, may not be ideal
Last edited by Khergit Horse Archer; May 12, 2024 @ 8:13pm
Ferry May 13, 2024 @ 8:56am 
Gotta say that i3 could be a bit of a bottleneck to the graphics card, been a while since I've seen someone use a an i3!

Honestly I think you're better off just playing without DLSS, never liked it since now it feels like gpu manufacturers are sort of cheating with that when it comes to benchmarks
Mattmattmatt May 13, 2024 @ 5:18pm 
The trick has been in Unreal Engine games like this is to run the game with a higher resolution scale. (above native) with TAA/DLSS type tech disabled.
Noesanity May 13, 2024 @ 9:10pm 
Originally posted by realflow100:
I'm not having any framerate problems. just the visual graphics look really {bad}

the reason you don't have frame rate issues, is because your graphics are not rendering. if your graphics rendered your frame rate would tank. that is literally how a bottleneck works.
Hairy Mouse May 13, 2024 @ 9:19pm 
Yeah, DLSS is kinda weird, I haven't played in a while, but it didn't really seem like DLSS was working properly when I did. Didn't really do much for performance, and I was still able to change AA settings, and the AA settings would make a visible difference. DLSS has it's own AA, and DLSS/AA shouldn't really be active together, so IDK what was up. That was not long after launch, though, so IDK how it is now. I just know DLSS seemed kinda borked when I played.
Hairy Mouse May 13, 2024 @ 9:20pm 
Originally posted by Khergit Horse Archer:
idk could just be dlss at 1080p is inadequate cuz thats rendering from 720p, haven't noticed issues with ultra 1440p and dlss

perhaps you could provide screenshots or videos?

edit: also make sure you aren't using dlss performance cuz thats probably going to make it worst, just go balance or quality

if you have too much gpu power, you can try turning on dldsr but with a 3060, may not be ideal

TOO MUCH GPU POWER? There is never such a thing.
Xilo The Odd May 13, 2024 @ 9:26pm 
everything i've read, 1080p and DLSS on anything other than quality will look weird or like you turned on motion blur and FXAA. that said, you COULD run this game at 1440p resolution if your display supports it just fine. providing you up the CPU to an i7 in that generation or better. otherwise you may notice real bottlenecking.

if you havn't i'd look around youtube for videos on GPU being bottleneked by CPU just to insure its not happening with your current settings. the possibility exists until disproven and could be attributing to your issues on top of other things.
Balthazaar May 15, 2024 @ 8:38am 
Recommend disabling dlss. Also add “-dx12” to launch options. Give it time to generate shaders for a bit and grass and trees look good. Using max settings. Have a 12900k and a 3090ti, Good luck
Blackjade May 15, 2024 @ 11:20am 
Originally posted by Irene ❤:
i3 12100f ($120+) is too weak for 3060, therefore 3060's performance is bottlenecked.

This. never buy an i3
realflow100 May 15, 2024 @ 1:38pm 
Ive never had any major issues with performance in most games. Even on high to maximum settings. my FPS is smooth stable and fine and the game is very playable.
Most games run anywhere from 60 to 200FPS on good settings.
I'm not having any performance issues with palworld to be honest.
loads and runs fine. even in multiplayer.
My gpu usage is close to maxed out most of the time with like 90-97% usage
DLAA would be amazing looking if the game supported it. basically DLSS without the upscaling part. just native res with enhanced edges. looks amazing in no mans sky.
Best compromise I can find is TAA with no DLSS. TAA is slightly less blurry than TSR but still blurrier than no antialiasing.
I also triple confirmed that motion blur and depth of field are completely disabled. because they were giving me nausea and headaches.
I found my FPS is usually around 70-80FPS with a range from 60 to 130FPS except in extreme edge cases.

The antialiasing is just bad and DLSS is worse. Even ultra quality DLSS looks pretty bad compared to native in this game.
The game looks great besides the moire/aliasing sandy grain look on grass and trees. The textures themselves look high resolution and sharp. maybe a bit too sharp. everything looks detailed.
Last edited by realflow100; May 15, 2024 @ 1:39pm
umop-apisdn May 15, 2024 @ 9:02pm 
Originally posted by Irene ❤:
i3 12100f ($120+) is too weak for 3060, therefore 3060's performance is bottlenecked.

Interesting. According to https://cpu.userbenchmark.com/Compare/Intel-Core-i3-12100F-vs-AMD-Ryzen-7-1700/4125vs3917 my Ryzen 7 1700 gets blown out of the water by an i3 12100f... and yet I get a flat 60 fps on my 32" 4K display with my 4060 Ti.

"CPU too weak for GPU" is something that could maybe be said about my 7 year old CPU with a 1 year old card, but a 2 year old CPU with a 3 year old card? I suspect there's something else going on, here.
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Date Posted: May 12, 2024 @ 8:18am
Posts: 15