Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They should do other water stuff too like aquatic plants and diving.. Fishing would be nice too..
I wouldn't use building mods like this friend.
For the one reason you base can die when the game updates if the mod isn't also updated, not to mention any other unforeseen problems
This mod requires Cheat Engine... Kind of you trying to help others, but Cheat Engine ruined the online of so many games that I refuse to use it. Would be nice to have an alternative.
That's also a good point. Mods can mess up your game when the game gets updated but the mod doesn't, this ruined a build for us in Valheim once. Best to play without mods until the game fully releases, if you care about your current world / save.
If the game updates and the base explodes/dies, fine. It is 'early access' I much prefer these options to be included in the official release. Hopefully the devs will look at the mod section and implement as many as possible without changing the game drastically.
I did find that one shouldn't rely on the air building when it comes to bases. Pals tend to want to use the lower elevation as pathing when there's 2 different "grounds" available(mid air foundation), which causes them to get stuck trying to go "down" when they can't.