Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
PUBG.
Baldur's Gate III.
Elden Ring*
If this game was 60/70€ i bet it wouldnt even get HALF of the player base.
This game looks BAD. The monsters dont even fit how the open world looks like.
Even NMS could recover up to about 1/2 of its launch peak with an update years later, and it tanked in reviews on launch.
Palworld is still ~95% Positive, so the results for a major content update should be more favorable.
It's just been a LOUD and SPAMMY 5% on the forums.
That is a good thing being well priced.
"my lies" quote me where I lied?
https://steamdb.info/app/1086940/charts/#all
Do you see a uniform distribution or a peak followed by a drop-off? Maybe you see a monkey-dancing-with-a-cane distribution?
It lost alot of players but it will remain in the top 5 games for a very long time.
The answer is Trolls and stupidity. Simple.
This sort of behavior has existed for years. it seems to mostly perpetuate in multiplayer/mmos games. They act as if a game is supposed to infinitely increase, or stay the same.
Because people don't buy games in impulse, or play because of other friends, and not really dig the game and stop.
Because some people like the game, but have other interests that they prefer. Or a new game release that gets their attention.
Or because people consume the content then move on, or come back later.
For me despite the play with friends aspects, I play Palworld single player, I really don't think of this as a massive multiplayer game, I have no desire to go on public/official servers.
But no one would ever make this sort of argument with a single player game. Omg Sonic the Hedgehog 1 is a terrible game, because no one is playing it now!
Most here are trolls, or award farmers. Posts with serious content don't really get attention, something simply provocative or gas lighting, and watch the drama unfold. That's pretty much how success is driven on the Internet, media click bait etc. mix that in with a community (gaming community) that suffers largely from stop liking what I don't like syndrome, and it explains all the omg game is dying.
Nintendo is going to sue. Blah blah blah threads.
And even if they're were correct, it is "dying" what the hell does it matter to anyone, if you can personally still enjoy the game to it's full potential. You don't need strangers to know you're enjoying a game.
This metric proves nothing in the grand scheme as it matters not if the game started with millions of player or a few thousand.
Granted the drop of is going to look bigger because of the numbers, bigger number of players will always look like a bigger number of drop of.
The reality is that after the first couple of week the drop of will always be somewhere around 90 - 95% player drop of and that is regardless of the size of the player base as those people will move on to other games or new released games and thus the cycle begins again for those games too.
Just for comparison, Baldur's Gate dropped roughly half the player count in it's first month.
The only real argument you can make here is that Palworld lacks content which would attribute to the drop of but it is an Early Access game so of course it will lack content because that is the nature of Early Access and even then when a content update drops those numbers will rise again for a period of time.
Now that your point has been disproved what was the point you was trying to prove and failed at?
palworld is a unfinished early access title missing like 60% of its content