Palworld

Palworld

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Fidens Feb 14, 2024 @ 2:35pm
the improvements i wanna see.
as i've been playing i've noticed a few things that could do with some improvements and figured i'd share and get other people thinking about it. now i'm not gonna mention more obvious things like more option for base building because something that obvious is probably already in the works. instead i'm gonna mention things that are less obvious but worth mentioning none the less.

Palbox base border.

when setting down a Palbox to designate an area as a base there's a circular border around it to designate what area counts as inside your base and what area counts as outside. thing is you can't actually see where the border will be while setting down the Palbox. so i would like an overhead view for this. also, while i don't mind the circular border i think we should have the option to change it to other shapes like a square, a hexagon and an octagon. also, once the base is set it would be nice to be able to move the Palbox around because some people might not want it in the centre.

Container settings.

so i put down a wardrobe and stored my armours in it, then i check some time later and find some rocks in there. obviously my Pals had put it in there but what this means is that when Pals put items away they might put it into the wrong container. i don't know if it's random or if they just go for the closest container but what i do know is that we need some way to set which items can and can't go into which container. personally i suggest a setting accessed from the container where we can decide which category of item is supposed to go in it.

More experience options.

experience points are handed out by various means such as combat, capturing and crafting. yet the game settings only gives us a single option for multiplying experience points earned which apply to all means of acquiring experience points. i would prefer having separate multipliers for each different means of gaining experience points, even the option to turn some of them off, all so that everyone can better tailor the game to their personal preference.
Last edited by Fidens; Feb 14, 2024 @ 4:06pm
Date Posted: Feb 14, 2024 @ 2:35pm
Posts: 0