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I mean, its probably not as efficient as these "money making farms" but I've never been hurting for money and I feel like alpha hunting is pretty engaging over just having farms for money.
I guess you can do both, but I really can't find a need for money so much that I need to dedicate a portion of a base just to raise funds
The other thing to note, the berries can easily end up occasionally yielding 10k passive xp when it comes to cooking the 9999 berries you occasionally get. The lower the save file or server's xp rates, the more advantageous the xp is.
Those guys are for selling Pals. Trade goods are from Travelling Merchants.
You're right about Artisan but I will add Condensing for Stars improves Ranching
You don't even have to know where most are, there is one in the eastern side of the map in a little cave nook that if you fly a little east to where it gives you a "new region" notification, I want to see its the verdant area even though its pretty volcanic in that one spot? Anyway, you go back and forth between the cave and that other area and he respawns over and over. Saves you a lot of time traveling
Work Speed does almost nothing for ranch, however higher level partner skills increase the drops. This is not linear scaling as it is a drop chance increase.
EX: Chikipi
0-star drops 1 egg every 20-30 seconds
1-star about a 50% chance to drop 2
2-star about 25% for 3 50% for 2
ect.
At max stars farming will go up a rank in work suitability. There is speculation that decreasing the spawn timer by about 5 seconds, but i have not seen evidence of it myself
To be clear about work speed, this only effect things with a loading bar (so to speak) farming, crafting, but notably logging and mining are only useful at the logging camp and stone pit. AFK ore miners get more benefit from attack damage increases
Things like dainty eater are nice but are ultimately less valuable than things like cheery, as nocturnal Pals work all night and don't use beds, so food and hot springs are the only way to keep their san high. This combines well with foods (mushroom soup, and later PIZZA) that decrease hunger build-up and can be filled in at your choice and discretion.
Vanwyrm Cryst is the only nocturnal chiller to keep your fridge cold all night (see previous tip to keep him happy)
Sibelyx makes HQ cloth at ranch for 40G a pop, its the fastest AFK money farm
If your curious, i actually did do an output test for baked berries using high end pals.
it was an arrangement of 40 berry plantations, checkered with 9 feed-boxes.
This allowed the workers to never walk more then a few steps to store berries or eat.
All Workers had "serious" and or "artisan" perk:
4 azurobe
6 Petallia
2 Anubis
1 Jormuntide Ingnis
Server Settings adjusted as followed for test:
Pal Hunger Depletion: 0.5
Day Speed: 1
Night Speed 2
All other settings default
Results:
Berry Growing Rate: 137.1 berries per minute
Berry Baking Rate: 334.84 berries per minute
Time to Grow 9,999 Berries: Approximately 72.9 minutes (1 hour and 13 minutes)
Time to Bake 9,999 Berries: Approximately 29.87 minutes (29 minutes and 52 seconds)
Total Time to Grow and Bake 9,999 Berries: Approximately 102.77 minutes (1 hour and 43 minutes)
Overall Rate (Growing and Baking): Approximately 97.3 baked berries per minute
Granted, this data is only relevant to my world settings but thought it was fun so i shared!
to speed your farm times up, simply use your best pals for planting, watering and kindling. which if combined will be 5*'s.