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You should be getting notifications on what your pals are doing on your screen once you left your base
Nothing "stops" but the carrying of the items for us.
Not just that, but consider multiple bases as extra utility. One base for one material another for another.
Or use your extra base as a way to cheese open world boss fights. And or as portable fast travel beacons.
Aside from the occassions where large/flying pals get stuck, my 3 bases operate fine when im gone, its all about designing the open plan areas to minimise Pals getting caught, and making sure you have enough pals with the right skillsets to maintain all the required tasks, cooking, farming food, and CARRYING is super important too, suddenly the afk efficiency of my bases skyrocketed once i had some dedicated carriers.
Also having a wood or stone farm tends to drastically lower the productivity of any Pals with logging or mining skillsets, either isolate those Pals and have other Pals to rely on for other skills, or delete those buildings so they'll do more important work.
At least that's my assumption, though, based on the breeding system. I was trying to breed 2 Pals, and I ended up finding that if I load my save file, the Breeding progress bar will remain empty until I visit the base with the Pals breeding at least once.