Palworld

Palworld

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shiia Feb 22, 2024 @ 7:04am
Multiple bases useless. Pals freeze.
When I move away from any base, everything stops working. No breeding, no gathering ressources, Pals get frozen in place.
What is the benefit of having multiple bases, if everything stops working when I'm not arround. At the moment it feels more reasonable to just mine ressources myself, than sitting there and waiting for the pals to do it. If they were doing it without my presence it would be a whole other story, but as long as it is like this, I feel like there is no point in having more than one base. When I need ressources, fast traveling there and mining myself is faster and more efficient than setting up a second base, that is only working whem I am there.
I am playing singleplayer, but I tried setting the game to "multiplayer on" and also tried every "solution" that I could find on the internet as well. Nothing has worked so far.
This game has so much potential and I love the automation aspect of it, but as long as it is like this, there is no point for me to set up any automation at all. I like to explore the world, but when I come back to my base, nothing happened and I end up sitting at my base all day to farm ore and breeding pals.
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Showing 1-10 of 10 comments
TheLevelCap Feb 22, 2024 @ 7:17am 
Maybe it's just visual? I noticed it happen to my pals once but I noticed some fire pals were actually making ingot

You should be getting notifications on what your pals are doing on your screen once you left your base
Last edited by TheLevelCap; Feb 22, 2024 @ 7:18am
★REM★ Feb 22, 2024 @ 7:21am 
Its on purpose, you need to be in the proximity (render distance) to have pals working.
mutsume Feb 22, 2024 @ 8:37am 
if you're logging in first make sure you went to each base to make them works, there's two mode the "supervised" as you already know when your character is on the base, the "unsupervised" is when your character is not in the base... they works just very slowly probably only around 10-20% than the supervised one, again you need to go to the base at least once each time you logging in, this is how the "unsupervised" works
Semirotta Feb 22, 2024 @ 8:49am 
Dunno about you but our pals work just fine. Sure there is a problem that things are not carried into the boxes but miners continue mining, wood cutters continue cutting woods etc.
Nothing "stops" but the carrying of the items for us.
Jim Lahey Feb 22, 2024 @ 8:51am 
Originally posted by shiia:
-snip-

Not just that, but consider multiple bases as extra utility. One base for one material another for another.

Or use your extra base as a way to cheese open world boss fights. And or as portable fast travel beacons.
Originally posted by shiia:
When I move away from any base, everything stops working. No breeding, no gathering ressources, Pals get frozen in place.
What is the benefit of having multiple bases, if everything stops working when I'm not arround. At the moment it feels more reasonable to just mine ressources myself, than sitting there and waiting for the pals to do it. If they were doing it without my presence it would be a whole other story, but as long as it is like this, I feel like there is no point in having more than one base. When I need ressources, fast traveling there and mining myself is faster and more efficient than setting up a second base, that is only working whem I am there.
I am playing singleplayer, but I tried setting the game to "multiplayer on" and also tried every "solution" that I could find on the internet as well. Nothing has worked so far.
This game has so much potential and I love the automation aspect of it, but as long as it is like this, there is no point for me to set up any automation at all. I like to explore the world, but when I come back to my base, nothing happened and I end up sitting at my base all day to farm ore and breeding pals.

Aside from the occassions where large/flying pals get stuck, my 3 bases operate fine when im gone, its all about designing the open plan areas to minimise Pals getting caught, and making sure you have enough pals with the right skillsets to maintain all the required tasks, cooking, farming food, and CARRYING is super important too, suddenly the afk efficiency of my bases skyrocketed once i had some dedicated carriers.

Also having a wood or stone farm tends to drastically lower the productivity of any Pals with logging or mining skillsets, either isolate those Pals and have other Pals to rely on for other skills, or delete those buildings so they'll do more important work.
Flynn.dll Feb 22, 2024 @ 10:12am 
Welcome to EA, where whining into the void does nada. Adapt or quit, the game is half baked but fun and may always be. Enjoy!
Casual Amateur Feb 22, 2024 @ 12:02pm 
I just treat my second base as way point to fast travel. I only there to loot stuff and break it my second base after I done with looting stuff. You know ores, wood, and many other stuff.
なかの31 Feb 22, 2024 @ 1:33pm 
When you load the game, I think it's wise to visit all your bases before beginning playing, because I think they wont simply get back to work if you enter the game.

At least that's my assumption, though, based on the breeding system. I was trying to breed 2 Pals, and I ended up finding that if I load my save file, the Breeding progress bar will remain empty until I visit the base with the Pals breeding at least once.
Last edited by なかの31; Feb 22, 2024 @ 1:34pm
DirtyMick Feb 22, 2024 @ 6:22pm 
Hmmm... idk about that. Everytime I go out to do stuff while breeding, I come back to sometimes up to 9 eggs being ready for me. Then I rotate through my bases, and my food base will always have more cakes done. My mining base will have 500 ammo done, etc... They definitely continue working while you're gone. At least for me.
Last edited by DirtyMick; Feb 22, 2024 @ 6:57pm
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Date Posted: Feb 22, 2024 @ 7:04am
Posts: 10