Palworld

Palworld

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SharpWits Feb 21, 2024 @ 1:10pm
Attack stat
Is it worth investing in? My main weapon for anything serious is the rocket launcher, so surely putting a few points into it, while boosted with vanguard and an attack pendant +1 is gonna help? Or am I just deluding myself lol
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Showing 1-15 of 15 comments
Toastie Buns Feb 21, 2024 @ 1:25pm 
No, you aren't deluding yourself but don't expect to see a massive rise in numbers unless you go extremely hard into buffing player attack via respec and having your party dedicated to raising player attack.

It can be raised to absurdity, but you'll be a literal glass cannon.

EDIT: Also if you run the ice area dungeons enough you'll get an attack +2
Last edited by Toastie Buns; Feb 21, 2024 @ 1:26pm
SharpWits Feb 21, 2024 @ 1:26pm 
Originally posted by Toastie Buns:
No, you aren't deluding yourself but don't expect to see a massive rise in numbers unless you go extremely hard into buffing player attack via respec and having your party dedicated to raising player attack.

It can be raised to absurdity, but you'll be a literal glass cannon.
I'm standing at 141 without any food buffs. Do multiple vanguards stack or something?
Toastie Buns Feb 21, 2024 @ 1:28pm 
They sure do. You can abuse this with vanguard gobfins.
warozell Feb 21, 2024 @ 1:29pm 
I'm at lvl 45 so far, and the attack stat is pretty weak compared to others. 2% increase at first investment with each successive one being less effective is definitely pretty bad, considering your pals will likely be big sources of the damage anyway.
It might be worth looking for high rarity attack pendants as you say and invest player stats in something more useful, in my case the most valuable seems to be stamina, bit of health at the start and some carry weight.
Attack really feels like a dead stat when compared to the others
Sentient_Toaster Feb 21, 2024 @ 1:30pm 
Attack +1 pendant is +10%, IIRC.

IIRC, you can stack two Attack +2 pendants (+15% each) additively with +50% from a full Vanguard team; and this 1.8x will stack multiplicatively with your Attack stat (which would cap at 198, if you invest literally every level up in it). This will in turn stack multiplicatively with the damage of your weapon.

If you did go full glass cannon, 1.98 (max ATK versus baseline 100) x 1.8 (pendants + vanguards) => ~3.56, i..e. +256% damage over not investing in either at all.

(Edit: haven't found exact numbers for Gobfin/Gobfin Ignis partner skill, and how that would compare; but would be unsurprised if 4x Vanguard Gobfin/Ignis + riding Pyrin/Chillet would be better for the mounted damage bonus, vs. 5x Vanguard Gobfins).
Last edited by Sentient_Toaster; Feb 21, 2024 @ 1:32pm
The Grand Mugwump Feb 21, 2024 @ 1:35pm 
Attack stat is extremely strong if you actually build your gear and pals to support it. Attack 100 = dealing 100% of damage. Attack 150 = dealing 150% damage. Other bonuses to attack like attack + 10% apply to the attack 150, meaning that it would increase to 165 instead of 160.

This gets even more out of hand when you start stacking bonuses. Let's say you get 5 vanguard pals. Now you're 150 attack is boosted to 225 attack, meaning your attacks deal double damage before defense is subtracted from them. Now add in the attack bonus from riding a pal with a pal ability that adds elemental damage to your attack. Not only does this secretly add another 50%-100% to your attack depending on the star level, it also changes your attribute.

So let's say you've got a 4 star ragnahawk along with 5 vanguard traits. Now your 150 attack is at 375. And if the pal you're shooting is weak to fire, you'll double that total damage again. At that point, you could probably kill frostallion with six pump shotgun shots.

Sure, those bonuses still apply even if you don't put points into attack, but points in attack scale up with pal traits, skills and player accessories.
Last edited by The Grand Mugwump; Feb 21, 2024 @ 1:41pm
SharpWits Feb 21, 2024 @ 1:43pm 
Originally posted by Sentient_Toaster:
Attack +1 pendant is +10%, IIRC.

IIRC, you can stack two Attack +2 pendants (+15% each) additively with +50% from a full Vanguard team; and this 1.8x will stack multiplicatively with your Attack stat (which would cap at 198, if you invest literally every level up in it). This will in turn stack multiplicatively with the damage of your weapon.

If you did go full glass cannon, 1.98 (max ATK versus baseline 100) x 1.8 (pendants + vanguards) => ~3.56, i..e. +256% damage over not investing in either at all.

(Edit: haven't found exact numbers for Gobfin/Gobfin Ignis partner skill, and how that would compare; but would be unsurprised if 4x Vanguard Gobfin/Ignis + riding Pyrin/Chillet would be better for the mounted damage bonus, vs. 5x Vanguard Gobfins).
I've only found a work speed +2 pendant somewhere, I don't know where to find +2 pendants lol
Sentient_Toaster Feb 21, 2024 @ 1:50pm 
Originally posted by SharpWits:
I've only found a work speed +2 pendant somewhere, I don't know where to find +2 pendants lol

They're fairly common end-of-dungeon loot in the level 45 "Sacred Mountain Caverns" in the icy zone. Attack, defense, work, life all exist, along with +2 variants of the heat/cold-resistant shirts.
Higuera Feb 21, 2024 @ 1:56pm 
Originally posted by SharpWits:
Is it worth investing in? My main weapon for anything serious is the rocket launcher, so surely putting a few points into it, while boosted with vanguard and an attack pendant +1 is gonna help? Or am I just deluding myself lol
Generally from my experience:
You want to build for survivability, so more "dump points into health" rather than Attack.

Your Pals will almost always deal FAR more damage than you will, unless you've got some fairly high tier stuff like a legendary rocket launcher, or Legendary Crossbow.
SharpWits Feb 21, 2024 @ 2:12pm 
Originally posted by Higuera:
Originally posted by SharpWits:
Is it worth investing in? My main weapon for anything serious is the rocket launcher, so surely putting a few points into it, while boosted with vanguard and an attack pendant +1 is gonna help? Or am I just deluding myself lol
Generally from my experience:
You want to build for survivability, so more "dump points into health" rather than Attack.

Your Pals will almost always deal FAR more damage than you will, unless you've got some fairly high tier stuff like a legendary rocket launcher, or Legendary Crossbow.
I've got the green rocket launcher. I'm trying to invest in more attack to make farming Jetragon easier, since I turned up spawn rates and now all bosses spawn in packs of 3 lol

I made sure to still have legendary pal armor, defense pendant, and 5000 HP.
Soren Feb 21, 2024 @ 2:26pm 
Originally posted by Sentient_Toaster:
Attack +1 pendant is +10%, IIRC.

IIRC, you can stack two Attack +2 pendants (+15% each) additively with +50% from a full Vanguard team; and this 1.8x will stack multiplicatively with your Attack stat (which would cap at 198, if you invest literally every level up in it). This will in turn stack multiplicatively with the damage of your weapon.

If you did go full glass cannon, 1.98 (max ATK versus baseline 100) x 1.8 (pendants + vanguards) => ~3.56, i..e. +256% damage over not investing in either at all.

(Edit: haven't found exact numbers for Gobfin/Gobfin Ignis partner skill, and how that would compare; but would be unsurprised if 4x Vanguard Gobfin/Ignis + riding Pyrin/Chillet would be better for the mounted damage bonus, vs. 5x Vanguard Gobfins).
20% at level 5 for gobfins. Not counting their vanguard ability giving 10%. The riding changing your elemental damage gives more though. 100% (if the partner ability is at level 5) plus the elemental damage change. Which super effective attacks give an additional 100%.

So 30% from accessories, 20% from food, 120% from 4 gobfins, and 100% while mounted. And an additional 100% from super effective damage. So 270% on 198 ATK = 534.6 ATK x 2 = 1068 ATK. You put that on a gold tier AR or RPG and you'll melt most bosses instantly.

edit: forgot the mount also having vanguard. And my math was wrong, so it's 1504.8 ATK and not 1068 ATK.
Last edited by Soren; Feb 21, 2024 @ 2:29pm
Prinny Feb 21, 2024 @ 2:32pm 
at level 1, no gear, NAKED, no pal in party, 0 points = fist do 2-5 dmg to level 1 pal,
still naked, no gear, level 1, on a level 1 pal, no pal in party, all 50 points = total 200 atk = fist do 5-15 damage.

it's a percentage, not a flat value. it works with everything you do by yourself. Any weapon.

now is it usefull to dump ALL your stats point into atk? not at all. if you play singleplayer, just change the world setting for player damage to like. 2 or something. you'll achieve the same result and have your stats point to put somewhere else. each point would give 2 atk...
In multiplayer, depending on your "role" or goal, it might be a good idea to sacrifice 25 points to get a nice boost. or even 15 points. with the right pal team you can easily reach 200 with only 10-15 points into atk.

Player damage can reach MUCH higher than any pal. that much is true... But as soon as you get the legendary rocket launcher nothing matters. you shoot and nuke the whole pal's HP bar. you will always do 3000 to 5000 dmg on boss minimum with the base atk with the rocket launcher at legendary rarity. on a Jetragon no less. and that's counting the invisible damage reduction value those have, that cuts all incoming damage by like 2/3.

Beside, do you want to one shot pals or to weaken them so you can catch them?
do you want to accidentally kill a legendary because you did 5500 instead of 5000?

you're better off strategizing with a pal team instead. less risky, more tanky, faster, can have many possibilities... Plus you can play around with elemental resistance (see Elements in the survival guide) to either augment or reduce your damage done. That 1hp Jetragon be mighty enticing...
SharpWits Feb 21, 2024 @ 2:36pm 
Originally posted by Soren:
Originally posted by Sentient_Toaster:
Attack +1 pendant is +10%, IIRC.

IIRC, you can stack two Attack +2 pendants (+15% each) additively with +50% from a full Vanguard team; and this 1.8x will stack multiplicatively with your Attack stat (which would cap at 198, if you invest literally every level up in it). This will in turn stack multiplicatively with the damage of your weapon.

If you did go full glass cannon, 1.98 (max ATK versus baseline 100) x 1.8 (pendants + vanguards) => ~3.56, i..e. +256% damage over not investing in either at all.

(Edit: haven't found exact numbers for Gobfin/Gobfin Ignis partner skill, and how that would compare; but would be unsurprised if 4x Vanguard Gobfin/Ignis + riding Pyrin/Chillet would be better for the mounted damage bonus, vs. 5x Vanguard Gobfins).
20% at level 5 for gobfins. Not counting their vanguard ability giving 10%. The riding changing your elemental damage gives more though. 100% (if the partner ability is at level 5) plus the elemental damage change. Which super effective attacks give an additional 100%.

So 30% from accessories, 20% from food, 120% from 4 gobfins, and 100% while mounted. And an additional 100% from super effective damage. So 270% on 198 ATK = 534.6 ATK x 2 = 1068 ATK. You put that on a gold tier AR or RPG and you'll melt most bosses instantly.

edit: forgot the mount also having vanguard. And my math was wrong, so it's 1504.8 ATK and not 1068 ATK.
Is there a reason to go Gobfin instead of like a Foxcicle and riding a Frostallion? Been using Frostallion's passive while riding to farm Jetragon since they're weak to ice.
Prinny Feb 21, 2024 @ 2:39pm 
the legendaries do NOT increase player damage like other mounts. they do change the element in some case tho.

while foxicle-frostallion combo works, it's not the highest possible mounted attack. you're missing the 50% player damage increase other mounts have. someone made a guide about it explaining in more details.
Soren Feb 21, 2024 @ 2:42pm 
Originally posted by SharpWits:
Is there a reason to go Gobfin instead of like a Foxcicle and riding a Frostallion? Been using Frostallion's passive while riding to farm Jetragon since they're weak to ice.
I guess the main issue is that Gobfins work with all elemental types, where as foxcicle only works if you're mounted on a Pal that changes your damage type to Ice. Don't know about Frostallion specifically. We're talking about farming 450+ Pals for the gobfins/foxcicles though. So people would probably want the one that works universally.
Last edited by Soren; Feb 21, 2024 @ 2:42pm
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Date Posted: Feb 21, 2024 @ 1:10pm
Posts: 15